
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice
나는 멍청이라서 풀 수가 없었다..
The story got surprisingly deep.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I started it when it was a thing but never finished as it was frustrating back then. After years I decided to give it another try and this time I managed to finish it. It was a better experience but I wouldn't call it great. The game still looks nice on Steam Deck or 1080p. Music works well until you get stuck. Then it gets annoying to a point I turned it off in a few moments. When it comes to the gameplay it's demanding (if you want to get all the puzzle pieces) in two ways: 1. The goal is clear but execution requires good timing and aligning things in the world 2. The goal is clear but rules are not so it requires a bit of experimentation. It was an interesting experience but after years there are games that do things better. That being said, Braid carved a path for those. Its impact on genre and indie scene cannot be neglected and if you have patience it's still worth a try as you will be rewarded with some great "Aha!" moments. Good to know (no spoilers): - It's more puzzler than platformer - Can be finished in a 5-6h without guides if you aim to collect all puzzle pieces and probably half of it if you don't - Princess is in another castle...
Cool puzzle game with time travel
fun
It's good but my god does it know it. Eat a pot noodle to balance to artsy fartsy.
6/7 - Very good. Puzzles which feel rewarding to complete, and gameplay/story twists which which create very memorable moments, leaving you feeling satisfied. The game holds up despite its age, and its controls which can be a bit finicky at times.
Probably best game ever.
神作!直到今天再玩,他也不过时,神作就是神作。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 |
| 0 |
| — |
| $9.99 |
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