
Search, move, destroy and build ships/subs/aircraft: casual turn-based naval strategy battleship game. More than 80 missions, Death-Match and Free Hunt scenarios and campaigns from Pearl Harbor and Lamansh to the Overlord and Okinawa battles, with over 50 ship and aircraft types.
Modeled estimate, not a reported figure. How we estimate →
Media

About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
[quote=Battleships and Carriers Game Manual]The basic idea for "Battleships and Carriers" is to build an extension to the classic Battleship game. Standard Battleship game tends to be very boring after a while. On the other hand, modern naval strategy games are becoming more and more complex and difficult, especially for the player who didn't get his degree in Annapolis Naval Academy.[/quote] In this statement, they have succinctly described what the game is. They've made a strategy/tactics game that you can learn in about 15 mins. I definitely see how they added a few simple rules to expand on the idea of classic battleship. There are plenty of scenarios. The game includes the basic elements you'd expect of a strategy game: -production -tech -recon/sensors -firepower -etc... At first I though maybe the U/I was clunky, but it is actually pretty smooth. Not sexy by any means, but easy to use. In summary, I'm a fan of the simplicity. Except for the screen resolution thing, which I'm sure will be fixed (but in the mean time, check the forum there is a very easy workaround), I was able to read the whole manual in 10 min, and play through one scenario a couple of times in 20 min, and now I am having fun playing the game. I'm actually kind of a fan of this idea of a "light stragegy series." Brilliant. Let's see some more in the series.
Total FRUSTRATION! Ui is gamer unfriendly. You start out with default chosen units IN CAMPAIGNS. You CANNOT change them. In scenarios YES but not campaigns. Why NOT allow the player to choose their own units in campaigns? Also WHY no multiplayer? @BurgerKing 1941 Dev, This game could have been so much better if you had allowed more customization in the settings. I see you made a second game based on the American/Japanese War in the Pacific. Is it pretty much like this one? Basic ui & hardly any customization allowed in the settings? Any chance you will make a naval strategy game based on all naval battles of WW2? If so will you make the ui better and add more customization in the settings?
Even on a big monitor I found it hard to read the text or easily recognize the success my attacks were having. The names of the ships do seemto be relatively historically accurate, but it can be difficult to tell the difference between the larger ship classes and they use some ship classes that are not standard, which can get confusing when you are asked say to sink a certain type of ship.
Easy to learn, hard to master. Kind of like Battleship the board game in a way. You have to be very lucky in some ways to discover the enemy units you seek to destroy. Decent game. And for the price... well, you will get hours out of it.
Enjoyable! + Search and destroy - if you can't find 'em, you can't kill 'em. Rock, paper, submarine - use the right vessel for the job. Once you take a base it is an idea to build airfields / radar bases there. Like the real thing. Many, many scenarios, campaigns, and ship types. - Font used small and colours chosen for text poor. Crashed once (after a loss). Remember to Produce early in turn, as it flicks to enemy turn after all your units moved. Not suitable for cry babies who do not know what "search" means. (Edit) - Ships need space to turn round. 3 Cruisers of mine got stuck in a corner and couldn't turn round.
暂且不提90年代风格的画面,游戏整体还停留在最早最早的那批猜位置索敌然后去打的程度,非常粗暴,完全可以做的更深入一些,目前的这些内容可能不够多,单纯用来杀时间应该可以,但是玩多了就会觉得烦,而且好像没有跳过回合,对面战舰都被打光了难道我还要重新操作一遍我的船才能自动跳过回合的?过于硬核
Would be fun little gem to kill time but ends up being too trivial, with murky mechanics and presentation is on par with 1995 games (yes that matters too!)
For a $12 USD game it's pretty good, The U.I can be rough but it's readable, It's definitely a fun game It may not be advanced and it really is easy to learn within 5-10 minutes but that isn't a weakness, It's a fun and enjoyable experience using cruisers/battleships/bombers and other units as you follow an objective these objectives can be destroy a carrier or a certain amount of battleships or defend your ports for x amount of turns, I haven't played much of the campaign but the new mission does have 60 missions, Do keep in mind that you will be repeating objectives and some are the same thing just different sides (For example Mussolini's defense and Invasion of Italy), While this isn't a con but it's important to consider if you want each mission to be unique.
So hab das Spiel jetzt 3 Stunden gespielt und ganz ehrlich mir gefällts bis auf paar Kleinigkeiten die man hätte besser machen können. Zum Spiel es beinhaltet eine zahlreiche Anzahl an Einzelmissionen,Death Match und 4 Kampagnen was schon mal sehr positiv rüber kommt. Auch steht euch eine riesen Auswahl an Schiffen,Flugzeugen und Artillerie zur Verfügung. Manche Missionen muss man mehrmals spielen um einen Brillianten Sieg zu erreichen aber so soll es auch sein. Mag keine Spiele in denen man jede Mission gleich im ersten Durchlauf perfekt schafft. Grafisch pixelige 2D Grafik aber sowas stört mich rein gar nicht. Auch wenn das Spiel nur auf Englisch ist,ist das für jeden sehr einfach zu lernen. Man braucht nicht viel englisch Kenntnisse um das Spiel zu verstehen und zu spielen. Die Missionsaufgaben sind einfach zu verstehen und auch das Kaufen und Technologiemenü sind leicht zu verstehen. Also das sollte niemand abschrecken da es nur auf Englisch ist. Was mir nicht all so gut gefällt ist das wenn der Gegner seine Runde beendet und ihr an der Reihe seit und neben dem feindlichen Schiff steht so müsst ihr euch mindestens 1 Punkt bewegen um das ihr angreifen könnt. Besser hätte ich es gefunden wenn man gleich angreifen kann doch das geht leider nicht und was man noch hätte besser machen können wie jetzt zb in Panzercorps oder Order of Battle und zwar egal welches Schiff man hat, ob Zerstörer, U Boot oder Schlachtschiff,alle machen mit einem Schuss einen Treffer. 1 Beispiel ihr greift mit eurem Kreuzer (hat zb 3 Angriffspunkte) einen anderen Kreuzer an so könnt ihr 3 mal schiessen und der Gegner verliert 3 seiner HP Punkte. Greift ihr jetzt mit einem Zerstörer ( hat zb 2 Angriffspunkte) ein Schlachtschiff an,dann schiesst ihr 2 mal und nehmt so dem Gegner 2 HP Punkte. Die Anzahl der Schüsse ist anders ja aber was hat ein Zerstörer schon grossartig gegen ein Schlachtschiff ausszusetzen. Aber so nach den 3 Stunden Spielzeit muss ich sagen ich finds gut und würde es auch weiterempfehlen an jeden der Kriegsstrategie im Seekampf mag. Aber seht selbst und macht euch ein Bild https://www.youtube.com/watch?v=euJkbKeblAs&feature=youtu.be
앞에 리뷰에 버그가 많다는 이야기를 봤지만 내가 좋아하는 장르라서 참고 할려고 했다. 하지만 버그는 게임 진행이 거의 불가능한 수준이였고 아직 미완성의 게임이 아닌가 싶다. -수정- 몇몇 문제는 내가 스스로 해결했지만 여전히 미완성이다. 하지만 해볼만한 수준이 아닌가 싶다.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Shui's Odyssey | $10.9K | 141 | 89% | $4.99 |
| The Button Witch | $10.9K | 52 | 100% | $14.99 |
| NMNE | $10.9K | 78 | 76% | $9.99 |
| Westmark Manor | $10.9K | 78 | 69% | $9.99 |
| Love with Kadyrov | $10.9K | 463 | 81% | $1.99 |
| Gum Squad | $10.9K | 89 | 100% | $4.99 |