
Casual turn-based WW2 Pacific naval strategy: move, search & destroy, build units and technologies. Clear and simple combat and move. 2D, retro style, WW2. Easy to learn - hard to master.More than 90 missions and campaigns from Pearl Harbor and Midway to the Iwo Jima and Leyte battles.
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Casual turn-based WW2 Pacific naval strategy: move, search & destroy, build units and develop technologies. Clear and simple combat and move. Pixel perfect, 2D, retro style, WW2. Easy to learn - hard to master.
Sort of dynamic XXL battleship game, 90 missions, over 50 moveable ship/aircraft/submarine/artillery unit types, huge tactical and strategic maps up to 90x90, unit production and combat technology upgrades, different mission objectives (destroy, conquer, defend, escort, kill-them-all).
Fast, re-playable tactical content rich board game style strategy. Just plug and play. Simple 2D graphics.

-90 missions, death-match, campaigns and what-if scenarios
-Special "Free Hunt" and "Unlimited" scenarios, with extended number of game turns
-More than fifty aircraft, ships, submarines, radar and coastal artillery unit types
-Group movement: simultaneously move your task forces up to 100 ships
-Create your own task force on the mission start and get additional ships and air force units during the missions
-Technology research. Modify your ship classes and aircraft types by exploring more then 70 technologies. Increased fire range, more speed, armor improvements and more fire-power.
-Tactical maps of Pacific theater of operations from 20x20 to 90x90 including Guam, Coral Sea, Australia, Midway, US West Coast, Hawaii, Guadalcanal, Singapore, Tarawa, Saipan, Aleutian islands, Iwo Jima, Okinawa, West Pacific and Japan
-Tactical and strategy map modes, with zoom-in option
-Various mission objectives: conquer enemy ports, destroy units, defend your own bases, secure convoys, eliminate everything
-Sides involved: US Navy, Royal Navy, Kriegsmarine (what-if scenarios), Imperial Japan Navy, Royal Canadian Navy, Royal Australian Navy
-Historicl unit names and more than 100 officer ranks

Capital ship types:
Light Aircraft Carrier, Escort Aircraft Carrier, Anti-Sub Aircraft Carrier, Aircraft Carrier, Fast Aircraft carrier, Heavy Aircraft Carrier, Fleet Aircraft Carrier, Light Cruiser, Escort Cruiser, Anti-Sub Cruiser, Cruiser, Heavy Anti-Sub Cruiser, Heavy Cruiser, Fleet Cruiser, Battle-Cruiser, Battleship, Heavy Battleship, Fleet Battleship
Aircraft Unit Types:
Fighter, Long Range Fighter, Anti-Sub Naval, Naval, Long Range Naval, Bomber, Heavy Bomber, Strategic Bomber
Submarines and light ship unit types:
Corvette, Patrol Boat, Torpedo Boat, Frigate, Light Destroyer, Destroyer, Heavy Destroyer, Fleet Destroyer, Light Submarine, Submarine, Heavy Submarine, Fleet Submarine
Coastal artillery and auxiliary unit types:
Light Port Artillery, Port Artillery, Heavy Port Artillery, Short-Range Radar, Anti-Sub Radar, Long-Range Radar, Light Auxiliary, Auxiliary ship, Heavy Auxiliary, Light Transporter, Transporter, Heavy Transporter

Battle Of Guam 1941, Battle Of The Coral Sea, Battle Of Midway, Aleutian Operation - Dutch Harbor, Admiral Nagumo: Hawaii Operation, Guadalcanal – Tulagi, Saipan Invasion, Iwo Jima - The Aftermath, Battle Of Savo Island, Battle For Leyte, Guadalcanal – Tassafaronga, US Marines, Invasion U.S.A., Aleutian Operation - The Submarines, Royal Navy: Operation Meridian, Aleutian Islands 1942, Battle Of Tarawa , Tarawa Landing - 1st Marines, Battle Of Saipan, Fall Of Singapore, KriegsMarine Offense (What-If Scenario), Axis On Pacific, Royal Australian Navy 1943, Road To Leyte, The Okinawa Battle, Operation Downfall - Conquer Of Japan, British Pacific Fleet: Battle-Cruisers, Royal Australian Navy, Pearl Harbor Attack, Battle Of The Bismarck Sea, RAF On Pacific, Battle Of Guam 1944 – Recapture, Royal Navy Task Force, Battleship Bismarck On Pacific (What-If Scenario), Guam Defense, British Pacific Fleet 1944, Sea Of China, Task Force Leyte, Liberation Of Singapore 1944, Operation Pacific, British Pacific Fleet: The Subs, Pacific Convoy, Destroy Imperial Fleet, Union Jack, Torpedo Boats, Swordfish Hunt, The Hunt On Subs, Island Defense, Hunt On Carriers, Three Carriers, North Circle
Free Hunt Halsey, Free Hunt Spruance, Admiral Nimitz, Royal Australian Navy, Free Hunt Yamato, HMCS Quebec, Free Hunt Iwo Jima, Free Hunt Kriegsmarine, Free Hunt Admiral King, Solomon Islands, Free Hunt Royal Navy, Death Match - Aleutian Islands, Death Match - Guadalcanal, Death Match - Saipan, Death Match - Midway, Jamamoto, Midway II, Free Hunt Indian Ocean, Return To Midway, Free Hunt Philippine Sea, Free Hunt Pearl Harbor, Free Hunt Malaya, Free Hunt Santa Cruz, Free Hunt Cruisers, Free Hunt Submarines
US Navy Pacific Campaign 1941, US Navy Pacific Campaign 1943, British Pacific Fleet Campaign, Imperial Japanese Navy Campaign
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Actually, I found this game to be quite entertaining. True, it did kind of remind me of some of the older computer games I've played (and I started out on a RS Mod I with 4k - yes you read that right 4k total memory). It was a good strategy game, without all the fancy graphics of many of today's games. However, for the price I think it was very good. The graphics of the ships are not great but they are not bad either - again thinking about the price point. I thought it was pretty easy to figure out what was going on for the parts of the game that was not thoroughly explained. Again, no big deal. For a beginning gamer who likes WWII Naval battles, this game would be a good addition, especially for someone who does not have a high end graphics card or machine. It is much more than a simple game of battleship. You have to know what units can detect enemy subs and protect your BBs and CVs. You also need some CVs with long range bombers to take out land aircraft. For some games you can build your fleets, others you have to use what the game gives you to start with. You can buy additional units as you earn production points, so that is something you need to watch for. You earn the PP by capturing enemy ports and sinking ships. As you capture ports you can place land based bombers and fighters of your own as well as artillery. Overall, I found it to be rather fun and requiring a bit of strategy to come out ahead, no matter which side you play. I would highly recommend this game for beginning to intermediate gamers (even more experienced ones who might enjoy a sort of retro naval battle game).
DA ich den Vorgänger schon gespielt habe,habe ich natürlich bei diesem Spiel sofort zugegriffen. Die Grafik ist nicht alles. Es macht einfach nur Spass und die Missionen sind knackig schwer also hat man lange Spass daran bis man alle durch hat,zudem kommen noch die Kampagnen. Also wird einem hier jede Menge geboten. Auch hier ist das Upgradetool für die Einheiten gleich geblieben.So könnt ihr mit euren Produktionspunkten euren Angriffsdamage erhöhen, eure Gesundheit verbessern,so wie auch den Sichtradius oder die Bewegungsentfernung. Ausserdem habt ihr eine Menge auswahl an Schiffen und Flugzeugen. Battleships and Carriers Pacific War wird von mir genauso empfehlen wie der erste Teil ich hab nichts zu meckern, bis auf ein einziges was ich schon im Vorgänger hatte und zwar wenn ihr jetzt an der Reihe seit und euer Schiff steht neben einem feindlichen so könnt ihr nicht gleich darauf schiessen sondern müsst euch min 1 Feld bewegen,das hätte es nicht gebraucht aber ansonsten top. Macht euch selbst ein Bild https://www.youtube.com/watch?v=KKLWAds0uqw&feature=youtu.be
Easy to learn, hard to master. Kind of like Battleship the board game in a way. You have to be very lucky in some ways to discover the enemy units you seek to destroy. Decent game. And for the price... well, you will get hours out of it.
‘‘とっても‘‘シンプルな海戦SLG。 チュートリアルなどはないが、なくても十分遊べるお手軽さ。 シンプルすぎるので値段に見合っているかと言われたら微妙だが、ダブルパックで買うなら値段相応かと思われる。 しかしだいぶ独特なところもあるので説明をば。 ・システム ゲームはターン制で進み、すべてのユニットを動かすか手動でターンエンド。全ての敵を倒すか拠点を制圧すると勝利。 資金で購入したユニットは占領した港や飛行場などの出撃ポイントから繰り出せる。 資金は敵拠点を占領すると増える。 ユニットの体力はユニットの上に色つきの四角で表示される。 索敵範囲外=見えていない敵には攻撃できないので、レーダーや駆逐艦、飛行機などで索敵するのが重要になる。 索敵範囲外に出た敵の索敵状態はリセットされる。ガン逃げされるととってもうざい… 索敵自体もユニットの移動後に行われるので、索敵用のユニットを随伴させた方がいいかもしれない。 攻撃回数について ユニットはそれぞれ何回攻撃できるかの回数を持っている。 みんな攻撃力は同じらしく、この何回攻撃できるか(と射程)でユニットの強さが変わってくる。 戦艦や重巡洋艦、戦略爆撃機などの大型ユニットはこの数が多く、駆逐艦などの小型ユニットは少ない。シンプル。 ・艦船ユニット 『重巡』とか『軽空母』みたいなくくりで管理される。 配備すると自動で種類に応じた船名が付く。日本の弩級戦艦なら大和とか武蔵とか紀伊とか。 性能についてはイメージ通りというか、戦艦はでかくて硬く、遅い。駆逐艦は速くて柔らかい。 空母はいくつかの航空ユニットを格納でき、修理や補給が可能。 戦艦などのでかい船は港に入らないと修理できないので引き際を見極めるべし。 ・飛行ユニット 地形を無視して飛び回れる。速い。 索敵範囲が広いため、ぜひとも運用したい。 運用する際は空母や飛行場を確保しておかないと燃料切れで墜落してしまう。そうなる前に補給させよう。 飛行場から出撃したものは空母やほかの飛行場に着陸しないかぎり、ターンが終わると帰ってしまう。 少々扱いにくいが、あった方が攻略は楽になる。 ・陸上ユニット 基本的に動けない。 基地の周辺や自軍の接岸している船の周辺に展開可能。 海岸砲や対空砲は敵を近寄らせず、レーダーは海原を見渡す目となる。 前線の基地に要塞を敷いたりすると大活躍するかもしれない。 後方の陣地や島にもレーダー(と対空砲、場合によっては海岸砲)くらいは置いておいた方がいい。 しかし置きすぎて船が作れないというのは本末転倒なので、余った資金でいくつか置いてみる程度にとどめること。 グラフィックは一昔前、演出もシステムもとてもシンプルだが、自分はそれが気に入った。 シナリオも結構な数が用意されているのでしばらく遊べそうだ。 残念なところとしては、この手のゲームによくあるシナリオエディタがないところか。
This is a really bad game. Not only is there no attempt to have any sort of historical realism, but the scenarios are hopelessly unbalanced and there's no difficulty setting. Winning a scenario on the first try is simply impossible and even on the twentieth try is still ridiculously difficult. This is the classic game "Battleship's" mutant child and it's really ugly.
Unfortunately the game is buggy and I have not had a reply from the listed email for reporting the bugs. The error messages are all seem to be in Czech.
Played this game as a kid with my dad got me into RTS it's just like how i remembered it (and better with all of the additional animations) it's great
Nicely challenging, many variations, easy to learn!
muhteşem oyun kalite akıyor (win xp kullanıcısıyım) laf etmeyin emek aktı gözlerim doldu acayip sardı keşke daha fazla oynasaydım
Those SUBMARINES u need to try it
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