
Discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 38.2Kreviews | 95% | — | $15.1M |
| $14.99 | 11.1Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]82/100[/h3] 哈迪斯系列白金之后来品鉴supergiantgames全作品,意外发现他们的第一部作品居然是初中在wegame上买了玩一半的游戏。 这款游戏带给我的是绝对的惊喜和分享欲,有太多地方让我感觉到:啊,原来他们的这种设计是源自这里。美术和音乐也是早早就开始发力,Darren korb大神的配乐天赋在此就已经初露锋芒了。 当然以现在的眼光来看的话也是有不尽人意的地方,虽然是短流程高重玩价值的游戏体量,但是你也需要在流程的百分之八九十才能解锁所有系统和武器玩法,无法洗点,许多怪物是换色怪难以辨认,不讨喜的武器训练场以及键鼠非常诡异几乎unplayable的操作延迟。 但丝滑的操作手感和丰富的武器流派弥补了许多负反馈。充满隐喻,激发玩家思考的剧情也令人回味。高品质的音画体验更令人能够充分沉浸在这几个小时的奇妙旅程中。 美西部拓荒期风格为基底,加上奇幻元素与别出心裁和特色的叙事手法,原来可以调配出如此优质的故事。 [h3]绝对不算完美,但充满了工作室独到风味的开刃之作,是一款会记住很久的游戏。[/h3] [strike]更别说打折后的超低价了![/strike]
это пик
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Simplified Chinese*languages with full audio support
| $14.99 |
| 746ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
j'ai eu l'ost un peut part hasard sur youtube, sa ma fait frissonner, apres tout ce temps la bande son est toujours enorme. ce jeux a ete l'un de mes premier indé, il est dans mon coeur. 10 balles? ouai sa vaut le coup, cependant je me rappel que toute la narration etait en anglais, donc sa peut etre compliquer pour certains.
Krótka, ale za to fantastyczna gierka. Historia przyjemna, systemy ciekawe, a lektor i muzyka wymiatają.
Отличная игра обладающая красивым визуалом и атмосферным саундтреком который уже давно поселился в моём плейлисте. Игра проходится достаточно быстро, благодаря чему не успевает надоесть, а наличие разнообразного арсенала и разных модификаций для него дают возможность поэксперементировать. Сам я прошел игру уже не один раз (включая версию для PS Vita) и думаю еще вернусь в неё как будет подходящее настроение. Игру однозначно рекомендую.
Finally got around to playing this game and I am really glad I did. THe story and narration is really good and the gameplay is fantastic. Combat is an isometric overview where you attack and dash from enemies like a faster paced Zelda 3 except you have more options in what weapons will use to customize how you want to fight your enemies. THe default challenge level is a bit easy for those used to this type of game but you can make it harder by accessing in-game options that unlock over time. Examples are that your enemies move faster or are more resilant to your attacks. THe more difficulty options you enable, the higher your XP bonus is. If I have any complaint, it is that I wish the game were longer. I finished the story in 8 hours while also completing some of the extra objectives. THe story has multiple endings based on your choices and there is a "New Game Plus" mode that makes it easier to go after the other endings.
It's a keeper
Worth it just for the narration and story.
It's been almost 15 years since I finished Bastion. Most of the story and gameplay moments have slipped from my mind now, but what remains for me is a strong sense of bittersweet longing, and the haunting beauty of the soundtrack. I think the day that I replay this game for the first time is drawing nearer.
This game is beautiful. It's worth playing just to see it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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|---|---|---|---|---|
| $15.1M | 18.7K | 81% | $17.49 | |
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