
Slap your way across a vibrant world where interstellar friendships are the key to your survival. Befriend eccentric aliens, craft bizarre weaponry, and stick it to the man in this sequel to the award-winning Action RPG Crashlands.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Return to Woanope as Flux Dabes, intergalactic trucker and disgruntled corporate employee. After years away from the planet under a lucrative (if morally dubious) spokesperson contract for the Bureau of Shipping, you return to visit some old pals and recover from corporate burnout. But before your vacation can even begin, a mysterious blast from the planet's surface sends you crashing into a new land, far from friends and alone in an alien wilderness.
Woanope is alive, thrumming with ecological interactions, curious creatures, friendly alien societies, and heaps of stories to uncover. Lure a Trunkle into an explosive meadow, fish up some Pho-rays by moonlight, or help those mischievous alien kids commune with a (probably) harmless multidimensional being. What could go wrong?
As you explore Woanope you'll discover and craft all manner of gadgets, elixirs, and weapons that deliver mix-and-match playstyles. Fight using stealth, traps, environmental hazards, and distance weapons. Or chug an Elixir of Juking, stun your opponent with a Space Wok, and jump right into the fray. Or just get... weird? Turn fish into bombs, or make a Pact with the Void to convert your pain into martial prowess.
After a long day of exploring the wilderness, fighting Sluggabuns, and getting sneezed on by Trunkles, you'll need a place for you and your alien pals to relax. Build a cozy home-away-from-home where you can retreat from the outside world to craft, chat, fish, and farm -- or tame that orphaned Sluggababby you adopted -- in peace. Just don't forget to make space for your newfound friends... and potential roommates.
Meet a colorful cast of characters in your journey across Woanope, each with their own unique skills and knowledge. Befriend them, help them with their goals, and discover new crafting recipes together through the power of ✧˖°.friendship.°˖✧
Find creature eggs out in the world, figure out how to hatch them, and raise them as little companions. You'll teach them the ways of the world and help them grow into formidable beasts. In return they'll keep you safe during your adventures.
Being zapped out of orbit was a pretty big clue that something is going awry on Woanope. But what!? Join the locals to figure out what's gone wrong, who's responsible, and how to make things right.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Russian, Korean*languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
小时候很喜欢玩游戏,哪怕是通宵玩都能玩的下去,长大却不行了,一代也买了,但激情也没了,二代玩起来也不错,但还是玩不下去,断断续续玩了这么久,就当为了童年吧,我估计也很难继续玩了,唉
I enjoyed the 12h I spent in the game, but I didn't finish it. I think that in terms of gameplay you see almost everything the game has to offer in the first 8-10 hours. It took me ~10 hours to finish what I'd call "the first act" and unlock the next part of the map. I checked HowLongToBeat and according to it, it takes ~32h to finish the main story and I simply couldn't imagine myself playing 20+ more hours of the same gameplay. Still, since I liked the time I spent with the game I leave it a positive review, it's a well made game.
没有当年那种玩崩溃大陆1的感觉了,可能是第一个世界色调太暗加上视角改变 画面有点压抑
一代在手机上通关了一遍,有电脑之后又在电脑上又通关一遍,真的可以说百玩不腻了,其作为续作在我心里也有很高的评价。相比于一代,第二部是在其上做了许多减法,地图变为有限的,三个地区的装备和宠物也减少了一半,还有许多小点,玩起来不繁杂了,但确实感觉不太够玩。第二部好的一点是攻击体系的优化。流血,中毒,冰冻,烧伤和新加入的虚空,所成的对应体系比一代更系统更完善了,并且宠物的被动也能更好的融入进体系队,增加了前几个宠物的上场机会。剧情上看见的一代的老朋友除了奶奶和五爪鱼战队以外就没几个了,说实话有点可惜,航运局整的连独脚河马都成传说了,打完还给个宠物蛋也算是致敬一代了。总的来说作为续作其质量绝对是合格的,一代玩上头的不容错过
都说上瘾,我连着玩了两个通宵了也没觉得上瘾啊
好喜欢沃诺普上的大家,能重回这里真是太高兴了。 第一部还是上小学的时候和朋友们一起玩的,一转眼已经过了这么久哩。 *真没想到鲍格母亲死翘翘了* 已经二周目挑战全收集,能不能赶紧出第三部呀。 还想再见到奶奶,还有卷须族,胶鸟族和角鲸族的大家ww以及小花花和果汁盒的羁绊 每次听到破机者聚集地的bgm都泪目,是一代中冰原的音乐呀T T而且看着三个族群住在一个大营地真的好感动 Thanks for making such great game and i’m glad it‘s my childhood game♥ we need crashland3 :)
The game is fine at first, but the grind kinda sucks, but not like the grind is too much or anything but it's just feels boring to grind over and over. It doesn't feel challenging, just a bit tedious. I liked the first Crashlands cause there weren't much other games back then, but this one didn't really reinvent or add anything new, it's pretty much just more of the first game and with how much more the games of now can give you, this one lost me after about 10 hours (20+ hrs in first save file, got bored and abandoned for a year, then started a new save file and getting the same feeling in about 10+ hrs). tldr: it's not that it's a bad game, but it just gets boring after a while
需要一些更新来慢慢调整中期的过度方式,等那几个sb研究完了我才能解锁关键的道具。太过明显的,不适的流程感抢了不少开放世界的探索感。
反复刷取内容较多,但在几次更新之后,现如今的崩溃大陆2是一个内容量充足的平稳续作,值得打折时购入
One of the best cozy games I have ever played. My Steam playtime may be under an hour, but on mobile I can’t put it down especially when traveling solo. The art style, gameplay mechanics, and story are all so perfectly crafted that once you start, you simply won’t want to leave this world 👌
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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