
In the distant future when civilization is on the verge of extinction, people follow the legend of the Elysium in the last city, Havenswell. In this post-apocalyptic wasteland sci-fi ARPG, you will play as Arrisa, a Blader with immortality, and explore the city ruin to find the hope of a new life.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 628 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good real soul like
游戏很不错,魂味很重,不过没有魂那么大的恶意,有自己的机制也有魂的优点 感觉玩起来一直掉帧不知道是不是我电脑的问题,有一个场景两个喷射背包的怪给我直接卡成10帧了 快慢刀有点太严重了,可能是因为弹反比较简单导致的,非人形的怪动作设计很不错 boss强度有点偏低,基本打一两次就过了,前面给资源很少后面又给很多有点不平衡 整体还是非常优秀的作品
Bloodborne好きであれば基本的には楽しめるはず キャラクターのモデリングがイマイチなのと、敵がパリィ対策でひたすら攻撃タイミングをずらしてくるのがやや不満
好评,是什么?
小白的第一款真结局通关的3d类魂游戏,确实不难,地图做得很好,很推荐新手入坑
sb地图设计打大主教前面塞两个盾能不能满血进去全看运气,那个监视塔明知道自己跳跃是屎还放几个往下跳的台阶,要么没跳到要么直接摔死,还喜欢在一些脑残地方堆怪,闪避和弹反也做的和狗屎没区别,不知道为什么一堆说这个游戏好玩
꾸준히 하는 유일한 로그라이크 게임 의상 이쁜거 좀 내줘~~~~~~ 더 이쁘게 꾸며서 게임하고 싶다고~~~
好玩是真好玩,难度也是真的有.该说不说作为类魂游戏,魂味还是很足的。嗯,不过发售这么久了,想必工作室还是有点资金储备了吧,看看能不能优化一下建模和场景.顺便想问一下,你们有没有下一部该系列的续作?或者说其他的类魂在研作品。我十分期待。
不会做弹反就别做
玩的真恶心
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, German, Spanish - Spain, Japanese, Korean, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, French, Russian, Italian, Polish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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