
From the art director of Journey®, ABZÛ is a beautiful underwater adventure that evokes the dream of diving. Immerse yourself in a vibrant hidden world bursting with color and life as you descend into the heart of the ocean. But beware as you swim deeper as dangers lurk in the depths.
Modeled estimate, not a reported figure. How we estimate →
Media

About
From the art director of Journey® and Flower®, ABZÛ is a beautiful underwater adventure that evokes the dream of diving.
Immerse yourself in a vibrant ocean world full of mystery and bursting with color and life. Perform fluid acrobatics as the Diver using graceful swimming controls. Discover hundreds of unique species based on real creatures and form a powerful connection with the abundant sea life.

Interact with schools of thousands of fish that procedurally respond to you, each other, and predators. Linger in epic seascapes and explore aquatic ecosystems modeled with unprecedented detail.

Descend into the heart of the ocean where ancient secrets lie forgotten. But beware, dangers lurk in the depths. "ABZÛ" is from the oldest mythologies; AB, meaning water, and ZÛ, meaning to know. ABZÛ is the ocean of wisdom.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i][u][b]ABZÛ[/b][/u] — это не просто игра, а захватывающее аудиовизуальное путешествие в глубины океана. Проект делает основной упор на созерцание и эмоциональное погружение, предлагая игроку стать частью огромной подводной экосистемы. [b]1. Сюжет:[/b] Повествование в игре ведется без единого слова. Мы управляем безымянным дайвером, который исследует руины древней цивилизации и восстанавливает жизнь в замирающих участках океана. Сюжет подается через окружение и настенные живописи, оставляя простор для воображения и личных догадок о происхождении героя. [b]2. Сеттинг:[/b] Действие происходит в бескрайнем океане, разделенном на несколько уникальных зон: от мелководных коралловых рифов, залитых солнцем, до темных и пугающих глубоководных впадин. Мир наполнен тысячами реально существующих видов рыб и млекопитающих, которые ведут себя естественно и взаимодействуют друг с другом. https://steamcommunity.com/sharedfiles/filedetails/?id=3695065605 [b]3. Геймплей:[/b] [u][b]Игровой процесс максимально медитативен[/b][/u]. Здесь нет врагов в привычном понимании, ограничений по кислороду или возможности проиграть. Игрок просто плавает, изучает местную флору и фауну, решает несложные пространственные задачи и медитирует на специальных статуях, чтобы понаблюдать за поведением рыб. [b]4. Визуальный стиль:[/b] Графика в игре выглядит потрясающе благодаря уникальной стилизации. Яркие цвета, плавная анимация движений воды и огромные косяки рыб создают ощущение живой картины. Каждый кадр в [u][b]ABZÛ[/b][/u] можно смело использовать в качестве обоев для рабочего стола. [b]5. Звуковой стиль:[/b] Музыкальное сопровождение, написанное композитором [u][b]Остином Уинтори[/b][/u], является сердцем игры. Оркестровая музыка идеально синхронизирована с действиями игрока: она затихает в моменты одиночества и становится грандиозной, когда вы плывете рядом с синим китом. Звуки воды и подводного мира дополняют атмосферу полного погружения. https://steamcommunity.com/sharedfiles/filedetails/?id=740643859 [b]Итог:[/b] [u][b]ABZÛ[/b][/u] — это редкий пример игры, которая подходит абсолютно для всех возрастов, что очень положительно сказывается на её восприятии. С помощью этого проекта можно хорошо пофилософствовать о месте человека в природе и по-настоящему расслабиться. Особенно игра понравится тем, кому интересен внешний мир океана и его обитатели. Об этой игре я узнал благодаря видеороликам [url=https://www.youtube.com/watch?v=MlDKBPckaiY][u][b]EugeneSagaz[/b][/u][/url], за что я ему безумно благодарен — именно его прохождение позволило мне открыть для себя это удивительное приключение. [b]Это короткое, но очень светлое и доброе произведение, которое дарит редкое чувство покоя.[/b] [b]Общая оценка 8 из 10[/b]
美术震撼音乐好听,和风旅属于同类型的具有禅意的作品,就是手感太差了转弯堪比航母掉头
[h1] 对风之旅人的一次还算凑活的模仿 [/h1] [h3] 引 言 [/h3] 最近,随着独立游戏技术水准和预算的提高,潜水游戏莫名地多了起来。而在这些潜水游戏中,最著名,看起来最“独立游戏”,也是最抓人眼球的一个,就是Abzu。 这款游戏的卖点十分明确:它以独立游戏神话“风之旅人(Journey)”的“精神续作”自居。它的总负责人虽然不是陈星汉,可也是风之旅人的美术与艺术总监,风之旅人那充满个性,冲击力和识别度的画面就主要出自他的手笔。他同样拿出了高画质、大厂质量、极高的画面艺术性作为这款新游戏的卖点—有没有觉得非常眼熟?当年的风之旅人也是拿出了这几样作为自己的核心特点的。按照其他评论者的说法,“动人的音乐,鲜艳的色彩,隐晦的故事,活的世界,深刻的行动结合起来,创造了一次十分感人、优秀的体验”……总之听起来就是个很好的独立游戏。看到这样的宣传,我也不能免俗地买了一个。 [h3] +『相对中庸的剧情设计』[/h3] Abzu讲述了这样一个发生在海底的故事:一个身份模糊的黄衣机器人主角,潜入有大量海洋生物生活的大海深处探索海洋生物和古代遗迹的秘密。和风之旅人一样,游戏全程没有任何对白和文字,所有的故事发展都使用关卡设计和演出进行。游戏全程只分为7幕(七个关卡)和一个结局,整个游戏全程不探索秘密的话不会超过两个小时,就算探索秘密也不会超过四个小时。话分两头,你可以说游戏极其短小精悍,制作团队知道取舍;也可以说内容很少,他们没兴趣和成本去做多余的游戏体验。 接下来剧透一下剧情主题。我个人觉得,这个剧情剧透与否毫无意义——每个玩过独立游戏的读者大概都看过类似的剧情吧?我姑且还是提前做一下剧透警告。主角将会从热带的海域出发,在潜水旅游中遭遇海鱼,海豚,鲸鱼等等海洋生物……相信我,你在现实世界的潜水中绝对看不到这么多、这么密集的海洋生物。一切都很祥和,直到游戏游戏的另一位主角“大鱼”。那条大白鲨一开始对带着小机器人在海下破坏海藻的主角充满敌意,但随着故事的推进,它会变为第二主角,和你一起对抗在海洋深处破坏环境的“黑色正四面体”。这种充满机械感的敌人控制了大量的海洋生物,还会对包括你在内的所有接近的生物进行电击……这个用“标准几何体”表现“现代工业与污染”的隐喻算不上多么有创意,但还算符合大家的直观想象。 全部七个关卡的配置也像他们选择的隐喻一样,直白,美丽,符合预期。一开始的关卡是热带的鱼群,水母,然后是鲸鱼,海豚,大白鲨,每当设计师觉得他们需要提高游戏节奏的时候,就会拿出一段高速海流强制“飞行”点缀其间。当然,他们也插入了类似冥想雕塑和隐藏地点之类的小设计用来填充地图的次要角落。整个游戏的高潮则是黑色正四面体的母舰,为了炸毁母舰牺牲的大白鲨,以及小黄人种族的古代遗迹。在古代遗迹的最后,你将会得到远古的力量,整个操作方式变得像海豚一般快速,一举摧毁之前那些将你电得死去活来的正四面体,进而摧毁入侵海底者的所有力量。整个剧情叙事就像一部教科书一般的动作电影:你看到高潮,就能猜到最后的爽快结尾。如果你的目标就是找到一款能在两个小时内给你一套完整“独立艺术游戏”体验的作品,Abzu确实没有太多可指摘的地方:毕竟不是每个“忙碌的现代人”都有时间去打完witcher3或者辐射新维加斯的——虽然他们可能会有时间每天刷手游的50个日常…… [h3] +『优秀的美术设计』[/h3] 美术或许是最不用说的:在技术可以支持海底世界的显示之后,海洋就变成了艺术总监们最喜欢的舞台之一。2015-16年度,就出了好几款以海底为主题的游戏,色彩、鱼群和环境成了大家比拼的目标,在这些里面能够扒着海豚和鱼群共舞的abzu绝对是相当出彩的一个;极端化的鲜艳色彩设置更是强化了“这个游戏画面很棒的概念”。 [h3] -『比较糟糕的键鼠操作手感』[/h3] 游戏的基本设计是“潜水”,这部分的设计还值得单独记一笔。老的有游泳、潜水要素的游戏操作设计曾经非常痛苦,比如GTA系列:这个系列不能游泳的时候曾经被人吐槽过主角落水就死,而当系列第一次出现游泳和潜水的时候,大家纷纷觉得这种操作,还不如让我下水就死了呢……潜水游戏经过一代又一代不同游戏的改良,如今终于拥有了一套一般人勉强可以接受的键鼠操作模式,虽然仍然无法和fps/tps类游戏完美的操作相比。没有绝对的“上下左右坐标系”,你的方向由小人的面朝向决定,对线性方向键或者键盘来说,这种操作很容易就会变成原地打转。 [h3] 结 语 [/h3] 客观来说,作为一个全新公司的第一款游戏,Abzu算是相当出色了。他们有还算充足的经费和一只精干而有力的开发团队,这款游戏除了游戏时间短和对键盘鼠标操作支持不好之外,并没有太大的、值得一提的缺点。而根据wiki的说明,甚至连后者都是可以理解的:他们也同时接受了主机商的开发支持,对键盘鼠标支持不如手柄好简直是太天经地义了。如果你玩了本作,那建议再试一试风之旅人——Journey这部作品,应该会有更好的体验。
[h2][i]ABZÛ - Beneath the Surface[/i][/h2] Water has always scared me. I've nearly drowned a few times in my life, so anything involving the deep ocean usually makes me a little uneasy. Abzu, on the other hand, somehow made me fall in love with the underwater world. It looks exactly how I imagined the ocean as a kid vibrant, colourful, peaceful, and full of life. Combined with its beautiful soundtrack, it creates an incredibly calming atmosphere. Sometimes all you need is a relaxing game to escape from the stress of everyday life, and Abzu does exactly that. The amount of marine life in the game is honestly impressive. Every area is filled with different species of fish and sea creatures, making the world feel alive. You can even swim alongside them, interact with them, and ride some of the larger fish, which never stopped putting a smile on my face. I played the game on my Steam Deck OLED using a mix of Medium and High settings for a smooth 60 FPS experience. The achievements are also very approachable thanks to the chapter select feature, making 100% completion a relaxing experience rather than a grind. If you're looking for a short, beautiful game to unwind with, Abzu is an easy recommendation. I can definitely see myself returning to replay it someday. Much love <3
[h1]Modern day 2-hour Opera for Normies who can't go to an actual one with an excellent visual treat.[/h1] These types of games are hard to write review by because it's incredibly difficult to put such a mesmerizing expression of art in words. Yes, this is not your typical "game" per se, more of a sandbox with pretty linear way of progress and normally I wouldn't play these games but by chance Exo One changed my life. I was just looking for a flying game and I accidentally picked up Exo One and then I started to look more into these games and also loved Before Your Eyes & Journey. This definately is going in that list. Something changes with a good music direction in these games. As soon as the right music plays, all judgements disappear and you are ingroessed in the game. [spoiler]Constantly getting shocked was really fun. Only to the ultimate shock and lose my only friend in this game.[/spoiler]
Медитативна гра на кілька годин — нічого зайвого: без жодного слова, лише дуже приємна розслаблююча музика, красивий візуал і максимально простий геймплей. ˚˖𓍢ִִ໋🌊🦈˚˖𓍢ִ✧˚.
A really fun and artsy linear-story game about a diver who must go around and restore balance to the ocean, free animals, meditate on statues and collect seashells. If like me, subnautica is too scary for you, then this game is it. Artstyle is great and controls feel good too
Honestly? An amazing game to get high, sit back, relax and play, I thoroughly enjoyed my experience. It's visually beautiful, very atmospheric and an enjoyable story told by visuals alone. It's not the most intense gameplay but I don't think that takes away from the game itself, that being said is the game worth the full price tag? I would say I think it comes down to personal preference and personally I waited until the game was on sale. The game controls were a bit of a struggle at first but I got used to them that being said I also played on a controller and I'd recommend playing with one too if you buy this game. Overall a very enjoyable experience if it looks like something you'd enjoy too I'd recommend getting it!
i find myself randomly thinking about this game even 5 years later. not alot of games can fill me with this kind of wonder but it left a permanent mark. i'm not gonna say it's the best indie game out there but it touched me very deeply for some reason. maybe because it's beautiful to look at? maybe because there's a profound message that never gets said directly? possibly the fact that every experience feels special and meaningful which makes you eager to move to the next area... but sad to leave the current one. what a game
I asked for a refund. I can understand that for some people this can be relaxing but for me it was most annoying. From the screenshots I was expecting better graphics, the controls were finicky, and the non-stop music ridiculously annoying. Why on earth doing a game were you can't mute the music and just leave the environment sound?! Well, try it for yourself, but for me it was a big no!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| GRIS | $19.6M | 95.6K | 96% | $14.99 |
| Hi-Fi RUSH | $19.5M | 35.7K | 97% | $29.99 |
| To the Moon | $19.5M | 86K | 96% | $9.99 |
| Wargame: Red Dragon | $19.7M | 19.7K | 89% | $29.99 |
| House Flipper 2 | $19.8M | 19.5K | 87% | $25.99 |
| Microsoft Flight Simulator X: Steam Edition | $19.3M | 23.2K | 86% | $24.99 |