
Sphaera is a game about relaxation and exploration in a huge grass field filled with animals.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +15 more
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It's actually a great relaxing game with good music. Even if it just collecting things to grow The Tree or just enjoy the nature around us, this game really helps me to relax when I'm having a bad day or just when I'm having a rainy mood. It's like having my own little world where I don't have to feel worry about anything. This game needs you to do some simple things : -Collect -Look around you -Enjoy nature and animals You can also try to find hidden quotes in this game. Like there is this one that speaks to me : [spoiler]"The Tree is Nature's forest masterpiece and so far as I know, the greatest of living things."[/spoiler] It makes me want to go outside and walking more often in forest. I think I haven't taken enough time to observe and appreciate the silence and the beauty of nature. Anyway, it's sure that this game won't please everyone. Some people like to play a game where there is a background story, action and a really specific goal. But some people like to play a relaxing game where they can just chill. And if this game can help people like me to relax, I think it's worth buying it. But you can also wait for sales. So I highly recommend Sphaera for his peaceful vibe. I'm looking forward to more updates ! It would be great if we can save our game. I don't mind playing all over again but I prefer to play where I started so I can continue to grow The Tree.
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Hours played at review time, across 44 reviews with recorded playtime.
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"Even if I knew that tomorrow would go to pieces I'd still plant my apple tree." Sphaera is game that has pretty visuals and a spiritual/philosophical atmosphere. Where are you and why are you here? Are you assisting the creation of a new world at the expense of an old? A separate dimension not in the material realm? Is the tree God? It has a nice idea and it's pretty to play. I enjoyed the freedom of bouncing around a field. There's just not enough to it for it to feel like a game. It feels unfinished and empty, like it's a map still in alpha. The game description says you can explore in the game, but there is very little to explore. The objective of the game, and only thing to do is gather trees and animals to be consumed by the tree of life, or find positive affirmations around the map. It's an endless fetch-quest. It left me with a strong feeling of 'Is this it?' and looking at the other reviews I can see no other reviewer has played it for more than an hour. Is this all Chilla's Art wanted to do with it? More can be done with it. There's the potential here to be a very special game, it's just not at that stage now. Maybe it's only intention is to be a meditation device, not a game. Either way I should have looked deeper into it before buying, because it's exactly as it advertises, and there's next to nothing more to it. Also, I knew what I was getting into with the performance issues, but figured my comp that can play ARK on ultra could handle this. It froze twice and then crashed on me. This is something the developer should look into.
Eh, sideways thumb. I'm almost always a fan of Chilla's Art. I'm pretty surprised that this game is $9.99. There are no achievements, very little replay value, and I was bored after 30 minutes. *IF* you buy this, it really should be on a 85% sale. This is a casually relaxing experience that ends up being just a little bit frustrating. The mechanics and goal of the game feel inspired by Katamari. You're an orb that rolls around collecting objects in nature and you deliver them to a pink tree. This isn't 100% clear btw. You're told to gather items and build the tree when you start, but not what tree or where. Luckily, I was able to jump pretty high and see the lone pink tree in the landscape. Growing the tree itself was a confusing. Sometimes when you bring it things, it would vacuum them right up. Other times, I had to jump/climb to the top of the tree before it would accept the items. The tree gets bigger, but after a while, it starts becoming hard to notice any difference. As I said, I lost interest after about 30 minutes of playtime. Meh/10
"Sphaera" ist ein Relax-Spielchen. Wir sind eine Sphäre, eine Art durchsichtiger Ball, in einem Tal, in dem ein Baum steht. Um ihn zum Wachsen zu bringen, müssen wir Pflanzen und Tiere einsammeln. Klingt bescheuert und sinnfrei und ist es auch. Warum jetzt 20 Giraffen dazu führen, daß ein Baum wächst, bleibt das Geheimnis des Entwicklers. Wobei ich eigentlich solche sinnfreien und entspannenden Spiele mag, sie sollten nur irgendeine Form von ästhetischem Konzept, künstlerischem Anspruch oder gedanklicher Durchdringung realisieren. Davon findet sich hier aber so gut wie nichts. Außer der teils aquarellartigen Farbbehandlung, die auch zu Überblendung neigt, gibt es kein erkennbares ästhetisches Konzept. Vielmehr wirkt es so, als hätte man einfach einige Unity-Assets rumliegen gehabt und beschlossen, die einfach nacheinander in großer Zahl im Spiel erscheinen zu lassen. Das Problem ist, daß mich ein solches Spiel mit so wenig Konzept, dann auch nicht mehr entspannen kann. Es regt mich viel mehr auf, was hier als eine Art archaisch göttliche Kunst verkauft werden soll, ohne, daß es seinen eigenen Anspruch erfüllt. [h1]Wertung:[/h1] 5/10 Atmosphäre -/10 Story 4/10 Grafik 5/10 Sound 3/10 Spielmechanik 3/10 Balancing 4/10 Spielspass [h1]Fazit:[/h1] Sphäre. Ohne Atmo- [h1][b]4/10 Gesamtwertung
If you want a game to play that won't leave you more tired at the end than at the beginning, Sphaera is absolutely for you. This is one of the most relaxing games that I've played in a long time.
Sphaera is a decent walking sim, but be aware - it's easy to bounce off (no pun intended). I started playing this once or twice and felt frustrated because it looked like the game was glitching out on me and nothing was happening. Hang in there. It take about 10 minutes of rolling around aimlessly till you figure out what is going on. Overall the game has a similar structure to Proteus, but the progression is less apparent off the bat because the graphics are very stylized and your view is artificially limited by the grass. It feels more like glimpses of a saturated dreamscape than a real navigable world. Just let go and enjoy it. The music isn't as good as Proteus, but it has its moments. Well worth it for walking sim fans.
A relaxing little game where you collect things to sacrifice to a tree to help it grow, make the tree big and strong, Why do this? So it can become big and strong of course, that's what trees want. https://youtu.be/sksF-2BWAc0
Your god, the almighty cherry blossom tree commands you to massacre all life on planet earth (except for butterflies.) You must commit genocide on both flora and fauna to satiate your pink lords unending thirst for blood. You will feed it until nothing remains on earth except trees grown higher than mountains. While this game is not really my kind of thing I must admit that it does what it sets out to do very well. It brings you into a zen-like state where you keep collecting things for no reward. The only real problem the game has is that sometimes your camera gets obscured by all the stuff you've collected that hover around you, and you can also accidentally put the camera under tall grass (the camera is completely in your control though, use that to your advantage and get out of that grass.)
You can buy《Flower》on Steam at a lower price.
Si bien la idea para un juego relajante es interesante, técnicamente es desastroso. Por ejemplo agarras un árbol y te tapa toda la pantalla y no ves nada. Además la ejecución es bastante pobre y no hay mucho atractivo. Quizás sí, alguien se pueda relajar jugando a esto y es respetable.
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