
Live the life of a wild wolf in a realistic ecological simulation set in Yellowstone National Park.
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You are a gray wolf in the Northern Range of Yellowstone National Park. Now dispersed from your natal pack, you're on your own – to hunt, explore, find a mate and form your own pack to raise up a new family. Can you and your little pack survive the trials of the wild?


Surviving in the wilderness is far from easy! Hone your hunting skills by practicing on animals such as elk, mule deer, and moose. Once you've grasped their differences and know your limits against your selection of prey, seek out another wolf to become your mate and form a pack together. Explore fields and forests across Yellowstone National Park while you establish a territory and choose a den. Raise your pups by feeding them and playing with them. Protect them from deadly predators who try to kill them.

Over time, your family will outgrow the need for a den and become nomadic, where you teach your pups how to catch their own prey. By next spring they will be yearlings, and test these new skills to help raise the next litter. Eventually, some will venture out on their own and disperse, just as you did all that time ago.

And the cycle repeats, year after year, until you die. The saga of your life begins and ends when you choose, be it one life only or a succession of multiple generations.
Explore realistic recreations of select locations within Yellowstone National Park. Set in the Northern Range (often referred to as "the Serengeti of North America"), where many animals roam meadows, sagebrush steppe grasslands, alpine forests, and high ridges.
But be wary – you are not the only wolf in the area. Rival packs make their home across the landscape and don't take kindly to sight-seeing intruders. Other dangers roam the lands as well – grizzly bears, cougars, and coyotes among them who will vie with you for territory and food.


Raising the bar for realistic and accurate eco-simulation gameplay, many features in the game are directly adapted from wildlife research. Our science advisors include some of the top wolf biologists in the world today, who help us keep WolfQuest accurate to real wolf biology and behavior.
Live the life of a wild wolf! Form your own pack and watch your adorable pups grow into adults and disperse, year after year, until your wolf dies. End your story on your deathbed, or select an heir to continue your legacy.
Dynamic day/night, weather and seasons immerse you into the wilderness.
Wolves communicate with each other using natural actions and vocalizations. Packmates and pups interact and play with each other. Dynamic (family-friendly) courtship interactions help find and choose a suitable mate.
A genetics system models inheritance of each wolf's genes, including eye color, physical and personality attributes, and genetic coat color.
Elk roam the lands in realistic herds, along with moose, mule deer, beavers and other prey.
Animals behave and change to the seasons. Herds migrate through the year. Bucks and bulls spar in the autumn rut and shed their antlers. Cows and does give birth and raise their own young.
Rival wolf packs maintain and protect their own territories from intruders – like you!
Bears, cougars and coyotes will challenge you for your kills and defend their own.
Optional Ironwolf Mode: Live life on the edge, where each decision counts and your death can't be taken back.
Over 100 Achievements and a variety of collectible objects hidden across the map, from shed antlers, skulls, to lost human items.
And a lot more!


Engage in Co-op Multiplayer: Raise your pups together in a group for one game year, maintain territory together against rival packs, or hang out in a sandbox without any real objective.
Live a Wolf's Life Together: Build a pack and raise pups year to year in a special 2-Player Mode, until one of you dies of old age.
Choose who joins your games by selecting if they're public to all, private to friends, or only for select individuals or in-game pack groups.


WolfQuest is Verified on Steam Deck!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Arabic, Indonesian, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 95 reviews with recorded playtime.
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
WolfQuest is honestly one of the best animal games I've EVER played. The realism, genetics system, family dynamics, and overall experience of living as a wolf are incredible. However, my biggest criticism is that I wish there was more to do. After a while, the gameplay becomes very repetitive. Most of your time is spent defending territory, hunting, and raising pups. While those are important parts of a wolf's life, wolves do so so much more than that. Wolves spend a lot of time exploring, playing, scavenging, resting, and socializing with their pack. Wolf packs are families first and hunting groups second. Maintaining those family bonds is a huge part of their lives, but in WolfQuest, social interactions feel very limited. A couple howls or play bows can instantly raise affinity, and then it's back to hunting and reinforcing territory. I also wish scavenging played a larger role. Real wolves take advantage of carcasses whenever they can, but in the game there aren't many opportunities to take over kills or find carrion. Most of the time you're hunting for yourself. None of this changes how much I enjoy WolfQuest. It's still one of my favorite games, always will be. I just think there's a lot of potential for deeper social interactions and more varied activities that would make pack life feel even more realistic and engaging.
This game is perfect! In some parts made me cry but It's amazing that it can bring out so much emotion in you that you thought you never had! And I even made a Song after the Family/Pack I had to cherish it forever! To you Devs Please keep adding more to the game! It's fantastic! I can't stress that enough! You guys are Awesome! Thankyou so much for making this come true!
Excellent and realistic game. I've followed the dev's work since wolfquest classic, definitely recommend.
There are way, way too many small things that add up to make playing this game unenjoyable over time. Bugs that render ironwolf saves unplayable are genuinely unacceptable; the current Mate and packmate AI is extremely frustrating to deal with. Why is it that I am required by the game to move my location when moving location is such a pain? Why do my packmates just sit there and do nothing when I am required to move to the "summer home" -- and then why, for the love of god, does using the system meant to help you corral these packmates/pups not work well at all? I'm tired of using the commands given and seeing nothing at all happen. I watched my packmates starve the pups and themselves to death because of a bug. I had packmates carry pups AWAY from food, then watch them starve. my packmates will literally carry the pups in the opposite direction of where we're all going, and then everyone ELSE follows them that way. I've bought all the dlc for this game, I've supported these devs, but the last few days of buggy, inconsistent gameplay have ruined the game for me and I've played it for YEARS. for YEARS. when my packmates are actively DETRIMENTAL to the experience, i no longer want to play. i'm finishing this wolf's lifespan and then i may actively see if I can get steam to refund this mess, because Im sorry, but when your socialization cooldown starts while I'm trying to save my pups from being killed and then as a consequence they no longer listen to me and die -- or when I, on an ironwolf save, watch enemy packmates just magically FLOAT to my packmates in groups of 3 or 4 before slaughtering them effortlessly while my packmates can't even hit back? i feel like i deserve a refund for all the support i've given, given that the game is now in an actively worse state than it was years ago. the devs push realism, but at the same time, they refuse to allow anyone to try and fix their sloppy combat, so your wolf winds up getting torn apart because of glitching opponents -- but don't forget, realism, so you can't mod in fixes! it's realistic for a group of two wolves to try to fight your pack of 11 on four separate occasions! it's realistic for grizzly bears to be less of a threat to your pack than coyotes! if you like the game, fine. cool. but try playing it for any large period of time. it's intolerable and frankly inexcusable that there are these many issues. unironically allowing a modding scene would at least make this tolerable while the dev team fixes the mess, but you can't even get a temporary bandaid solution. and if you read all that and your takeaway was "you're just mad because mods arent included", save us some time and don't bother responding, because you're missing the point on purpose and i'll just block you.
Are you someone who has a hyperfixation on wolves? Are you perhaps a wolf therian or otherkin (or anything else under the alterhuman label)? Do you enjoy realistic wildlife sims or survival games? Do you want to learn more about wolves? If any of the previously mentioned things are true about you, you couldn't find a game better for you than this one. The gameplay is super fun and engaging especially for a game marketed as an educational game, the depiction of wolves is incredibly accurate and well researched, the game features both single player and multiplayer, and there are very few bugs. This is the best wolf sim out there, and I highly recommend it to anyone who wants to experience the life of a wolf in the wild.
I've played WolfQuest for a long time now, there's much to admire certainly, but there's a few things that honestly bring the game down. The gameplay loop is hooking, the repetitiveness of it is incredibly charming, it brings structure to your gameplay but has subtle variation each year. It really does simulate life as a wolf whilst making it engaging. My issues with this game however revolve around movement and graphics. The movement in this game is far from smooth, it feels jagged, laggy and hard to control when you have to face multiple targets. The wolf model's torso is stiff, it does not bend side to side at all, causing the animations to seem very static. It only gets worse in multiplayer, players almost teleport into different places and it's hard to gauge their actual location when they move. The movement as a whole I believe needs more focus, it's one of the most important parts of a game and it definitely impacts my opinion. Perhaps my biggest critique is the wolf model. I don't see very many people comment on it, but I do wonder why. This wolf model has remained the same for years, all of the other animals look incredibly lifelike but the wolf. While the textures make it more appealing, it needs to be reworked to align better with all of the other animals in the game because it does look low quality. Being the focus animal of the game, I believe it should look better than the NPCs but as it stands, the NPCs look better. I have no doubt that so much time and care goes into this game, but I do think that these issues need to be considered.
A lovely redo of a classic. Lots of nostalgia for folks my age, but I suspect still enjoyable for new players.
I really wanted to play this game, but even after tweaking quality settings, I've got nothing more then unstable framerate with quite ugly AA. It's not bottleneck in my system as there is more enough room to breathe. My review is "Negative" as experience was mixed, maybe after some patch or some driver update I'll try again.
I bought this game the second it came out. From 2.7 to now this came is beautiful and so fun. I love every aspect of it!! Totally a must buy if you love playing as animals!!
I used to play this as a child when it was first released. Its very nostalgic. I love the music, the enviroment and all of the improvements over the years. Such a brilliant game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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