
From the art director of Journey®, ABZÛ is a beautiful underwater adventure that evokes the dream of diving. Immerse yourself in a vibrant hidden world bursting with color and life as you descend into the heart of the ocean. But beware as you swim deeper as dangers lurk in the depths.
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From the art director of Journey® and Flower®, ABZÛ is a beautiful underwater adventure that evokes the dream of diving.
Immerse yourself in a vibrant ocean world full of mystery and bursting with color and life. Perform fluid acrobatics as the Diver using graceful swimming controls. Discover hundreds of unique species based on real creatures and form a powerful connection with the abundant sea life.

Interact with schools of thousands of fish that procedurally respond to you, each other, and predators. Linger in epic seascapes and explore aquatic ecosystems modeled with unprecedented detail.

Descend into the heart of the ocean where ancient secrets lie forgotten. But beware, dangers lurk in the depths. "ABZÛ" is from the oldest mythologies; AB, meaning water, and ZÛ, meaning to know. ABZÛ is the ocean of wisdom.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 604 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Le jeu est juste magnifique, l'ambiance est relaxante, si vous avez aimer journey vous allez aimer ABZU, wow cetait parfait je recommande a 100%
Если проводить параллели, то ABZU это та же Journey только вместо песка - вода. Симулятор [strike] ходьбы[/strike] плавания из точки "А" в точку "Б". Сюжета - нет, механик - кот наплакал, но не смотря на это , ABZU - очень медитативное, красивое и завораживающее путешествие под приятный саундтрек на пару тройку часов. Самое то сесть и поиграть\посозерцать после тяжелого трудового дня.
畅游海底世界~
If you have ever been SCUBA diving or ever wanted to. This is the game for you. A love letter to the ocean that is very Zen and beautiful.
Sometimes, you just want to swim in the ocean and unwind. Beautiful ocean adventure.
We are all just prisoners here, of our own device
Скучная игра. Даже как медитативную перед сном не рассматривал бы, у journey, Gris хотя бы стиль и вайб, тут ничего выдающегося. Меньше двух часов на прохождение-это единственный плюс)
Después de 8,4 horas y conseguir todos los logros, puedo decir que ABZÛ sigue siendo una experiencia preciosa. La ambientación submarina, la música y la sensación de exploración consiguen transmitir mucha calma. Me sigue emocionando encontrarme con el tiburón y hacer los saltos fuera del agua como un delfín. Además, poder seleccionar capítulos una vez terminada la historia es un gran acierto para completar coleccionables y logros sin tener que empezar de nuevo. Como punto mejorable, agradecería algún sistema opcional de pistas para los coleccionables. Algunas conchas están extremadamente escondidas y, en mi caso, terminé recurriendo a una guía externa para encontrar las últimas. Aun así, es una experiencia muy recomendable para quien busque relajarse, explorar y disfrutar de uno de los océanos más bonitos que he visto en un videojuego. 🌊🦈💙
[b]My score: 7.5/10 ⭐ TL;DR:[/b] A beautiful underwater journey that excels at atmosphere and immersion, even if the controls can be slightly uncomfortable. [h2]Overview[/h2] One of the things I love most about videogames as an art form is when they don't merely show you a feeling, but somehow transport you into it and let you experience it firsthand. ABZÛ does exactly that. Its cel-shaded visuals aren't realistic, nor is its subtle story about ancient sea entities particularly relatable, yet through its color palette, lighting, and outstanding sound design, the game creates an astonishing sense of place. As someone who grew up by the sea, I could almost feel where the water would become colder, where a current might be passing through, where the crystal-clear shallows gave way to darker and murkier depths. It's difficult to explain, but the atmosphere is remarkably tangible. I do have one major complaint, though: the controls. You have to hold RT to swim. Having to hold a button to swim in a game where swimming is what you'll be doing 95% of the time is already a questionable design choice; making that button a trigger is downright evil. Triggers are the only buttons on a controller that actively resist your finger, and after a while your right index finger will definitely start filing formal complaints. https://steamcommunity.com/sharedfiles/filedetails/?id=3736600073 [i]The game is inspired by the first tablet of the Enûma Eliš (the Babylonian creation epic—look it up, it's interesting), and yet all I can think about is Disney's The Little Mermaid.[/i] [h2]One Thing I Loved / One Thing I Didn’t[/h2] ✔️ [b]Loved:[/b] The unexpected story beats surrounding [spoiler]an unlikely friendship[/spoiler]. ✖️ [b]Didn't:[/b] Megalophobia + thalassophobia = I did not enjoy swimming next to whales. [h2]Key Points[/h2] [*][h3]DIFFICULTY:[/h3] Barely any. Collectibles are somewhat hidden, and one category ("Secret Shells") unlocks a neat reward. [*][h3]PRESENTATION:[/h3] One of the brightest, cleanest, and most elegant art styles I've ever seen. The sound design and orchestral soundtrack are outstanding as well. [*][h3]STORY:[/h3] A subtle narrative gives purpose to the exploration, with a couple genuine "Oh, wow!" moments. No text, no dialogue—just environmental storytelling and a few cutscenes. [*][h3]GAMEPLAY/GAMEPLAY LOOP:[/h3] Swim, explore, and vibe with marine wildlife. It's a shame such a relaxing game is paired with such an inconvenient control scheme. [*][h3]TECHNICAL POLISH:[/h3] No bugs or glitches detected. [*][h3]MONEYxCONTENT VALUE:[/h3] A ten-year-old game, $19.99, and roughly four hours of content (one blind playthrough plus a second cleanup run for collectibles and achievements). That's a fairly steep $5 per hour. Since replayability is also quite limited and highly dependent on personal taste, I'd recommend waiting for a discount. [/list]
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Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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