
"Internet Addicted Youth 2005" is a narrative-driven role-playing game. If you also yearn to revisit that era and relive the bittersweet experiences of an internet-addicted teenager, then perhaps, here, you'll find the answers you seek...
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
有意思
剧情给到npc,煽情全靠bgm和字幕,没有共鸣。 除了情怀和画风独特以外都挺一般
流程很短,人生很长。 正如游戏中所表达,人生没有回头路,这也是我不愿意再二次游玩去体验其他支线或者打全成就的原因。 花有重开日,人无再少年。
游戏通关了 还怪感动 可以感受到作者想要让我们感受的情感 剧情流畅 作者是真的用心了
好
剧情向的像素小游戏,小而精,值得推荐!
令人感叹
流程有点短 或许可以打动年轻的我
泪点比较低 第三章最后梦境里一生的过程玩哭了。还有王小愣在宿舍被堵的时候 他的舍友站出来帮他 很多情节真的很感动 就是有点遗憾只通过文字见证了王小愣的电竞生涯 资历不深厚 但总的来说这个价这个剧情在我这里已经是很值了 期待第二部作品
本以为是怀旧向的游戏,没想到主线是两桩凶杀案,故事还可以吧。最后向老师表态的环节感触颇深,高三那年我爸领我在班主任办公室也经历过,她问我你能保证安稳上学吗,我说不能,我爸在一旁面色铁青沉默不语。转眼十几年过去了,回首不胜唏嘘。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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