
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, ready to fight to the death.
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About
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, all armed to the teeth and ready to fight to the death to achieve space dominance. Harness the latest warfare technology and recruit seasoned shock troopers and specialist crew members. Navigate through political turmoil as you make the hard choices needed to guarantee humanity’s place among the stars. But really the choice is yours. Don’t like the Protectorate? Pick a different faction, and wipe your opposition off the face of the galaxy.
Deploy infantry, artillery and air weaponry to dominate the battlefield. Engage in strategic buildcraft and troop deployment either solo, with a friend or against everyone. Orbital weapons, nuclear strikes, mechs are just some of the ingredients you get to play with. Pick your favorite arsenal and allegiance and lay waste to your enemies, scattering their burning carcasses among the Orion Sector.
Jump into an epic, cinematic saga of brotherhood in arms that spans the galaxy. Take on the mantle of Aster, Commander of the Protectorate, tasked with saving humanity from losing access to interstellar travel and receding into an age of darkness and ignorance. Engage in a cinematic RPG experience where your choices shape the future of the galaxy, then drop into the battlefields to execute on your strategies.
With 4 warring factions (3 active in pre-launch period), 7 mercenary factions and 14 distinct commanders all vying for power and dominance, you will have to use all your wit and strategic thinking to come out on top. Ally yourself with the right parties, build out your force, and protect the Orion sector.
A Caelo Ad Terram.
For centuries the Protectorate have been the stalwart defenders of humanity’s ventures through the Orion Arm, guarding against enemies foreign and domestic of the United Earth Spheres. As humanity’s galactic infrastructure teeters on the brink of collapse over a deficit of the resource “flux,” the Protectorate brings honed tactics and heavy firepower to bear. Field veteran commandos to deep strike enemy positions, or bring the heavy firepower of your mech divisions to break enemy lines.
Grow. Expand. Exterminate.
The Grell are a tide of highly evolved plant-like creatures that spawn sites of raw flux crystals through the galaxy, and humanity’s first contact with alien life. As external powers dive deeper into exploiting flux for faster than light travel, the once passive Grell have begun to flood across worlds, wiping out those who would threaten their biosphere. Expand your blooms by spreading the roots of your biomass across the battlefield, and rip apart your enemies with twisted evolutions from the acidic Harbinger to the rampaging Reaver.
Across a Million Worlds, We March.
The Legion of Truth are a fanatical empire from beyond the reaches of known space, devoted to their Emperor and a pantheon of god-like beings. Their armies crusade across the cosmos, bringing all in their path under the Idals, and purging those unwilling or unable to accept the voice. Drown your enemies with waves of expendable Thralls and Fanatics, and break your enemy under the treads of the titanic Terror Tank, a mobile fortress that can reconfigure with the tide of battle.
For Purpose. For Survival.
The Xol are civilization of autonomous robotic consciousness, brought to the brink of extinction by the dark crusade of the Legion. Though fiercely individualistic, they are united by one imperative: survival. As the tide of annihilation turns against them, the Xol will bring the most advanced robotics technology in the galaxy to bear, wield the accumulated genius of their society, and wipe out all who threaten their future.
Rank to become the dominant battle group in the sector as you take part in a living, breathing galaxy shared by thousands of real players. Defend your territory and conquer neighboring planets by leading a vast armada of troops, aliens, creatures, vehicles, and heavy weaponry- all for the glory of your alliance.
Building on decades of RTS mechanics, enjoy a unit management and control system that is both streamlined and deep, allowing for smooth control at all levels of play. Are you a fan of micromanaging every unit type or do you just love the big ball of death? Zerospace makes it easy for you to manage your armies and conflict. Play your way with several gameplay modes: Solo, Co-op, Co-op /w AI, PVP, etc.
A singleplayer campaign with 15 main story missions, 10 hero loyalty missions, and 15 side story arc missions. With choices and dialog trees similar to Mass Effect and Baldur's Gate.
Hours of cinematic cutscenes and interactive dialogs where your choices dictate the game’s outcome.
10 specialist heroes from various factions in campaign mode to build relationships with, or select from over 14 to lead your multiplayer games.
A separate, persistent Galaxy map with multiple game modes that contribute towards shared conquest. (Co-op, Single-player, PvE, 2vAI, 2v2, Scenarios and 1v1)
4 main factions - From a plant species to organic robots.
7 mercenary factions - Delivering even more specialized battle groups
Updates
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
老实说,和目前传统RTS大作比起来,各方面都还是差点意思,各方面都是。 1、首先是画面,看着好像还不错,实际上没法细看,很多单位都有一种纸片感,尤其是人族的那几个机器人。很多大型单位死亡的时候轻飘飘的就倒下了,没有扬尘、没有砸伤,就很诡异。其实基本就是没什么像样生动的死亡动画和音效,导致一个单位死了就好像是莫名没了一样。 2、很多大型单位数值绝对有问题,尤其是那个帝国,巨型坦克和巨型空中战舰体积那么大,价格那么贵,还要单独当做建筑建造,造出来一两个就塞满主干道那种,结果脆得跟纸一样,空有血量没有防御,开打几秒就残血;尤其是那个巨型空中战舰,看着以为是星球大战里的歼星舰一样,结果平A打个小兵都要打半天简直笑尿了。 3、空军和防御塔也是极度简化。大部分势力防御塔就一个,空军一两种,没了,而且强度都相对偏低,和陆军毁天灭地的杀伤效率比起来一个天一个地,都是陆军的背景板。别提虫族那个大金鱼,虽然看得出来定位是个远程空中攻城单位,但是攻速慢攻击力低,只能当个远程骚扰单位使用。 4、对了游戏还莫名的搞了不少英雄,但是这些英雄完全就是一个高级兵而已,不需要练级也没有装备,强度也就相当于一两个高级兵。如果不能像魔兽那种能直接左右战局,就为了开局三分钟找点事情给玩家做的话,那这英雄就纯属意义不明了。 5、经济方面简化了采集操作,几乎全自动,这对大多数人来说不是坏事,降低了门槛,这点不做批评。见仁见智吧,坏处就是采矿高度自动以后骚扰敌方经济的效果会变差,因为会自动回复采矿能力都不需要手动去收拾残局。 这游戏通玩一遍,给我的感觉就是,一个给入门玩家当爽游去无脑爽的快餐式的作品,尽可能的简化操作流程和对局思路,框框一顿造然后框A一顿干。这我说实话,官方是想定位在什么玩家群体里呢?如果是想定位纯发泄纯娱乐的玩家,他们为什么不去玩射击爽游或者推塔类游戏呢?你这游戏又搞英雄又搞面板技能,自己造兵还要搞雇佣军体系,也不是那么休闲的吧。
For a new game the mechanics is quite old . the camera angle zoom out is not good , population limit is not good .
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Languages: English*, Italian, Spanish - Spain, Spanish - Latin America, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NOCH Nicht!
世界藤壺PVE可不可以不要開掛玩
If you want to be an early access contributor to the next Stormgate, ZeroSpace is for you.
Ich Liebe Strategie Games wie CoH auser das neue xD Cossacks, Dawn of War, Total War usw usw aber das game gibt mir einfach nicht so richtig das feeling gut aufgehoben zu sein. Als ob sie versuchen es auf biegen und brechen ESL Tauglich zu machen. Auf bau fühlt sich mega komisch an genau so wie die Units nach meiner ersten Runde gegen KI um zu testen wie das game eigentlich richtig funktioniert, nun, nach dieser runde war klar, Das ist nicht mein lang ersehnter "MetalFatigue" Nachfolger und habe es im gleichen Atemzug wieder zurück gegeben... leider nicht mein fall.
The bones were already pretty good, and it has improved immensely in the last year. While still not perfect, it's already a very fun experience in co-op and 1v1, although campaign can still be improved. Very fun RTS, happy to have some fun here
Just sad that we now live in an AGE were we pay full price for uncomplete games oh you may have bugs just deal with it while we give you the game you want smdh
bug是不修的,平衡是依托的,pvp是一定要做的,合作指挥官强一点一定是要砍的。
I played in all the playtests and every time it ended, I was incredibly sad. That being said, the amount of work the devs put into it definitely shows - it's a really good game, and it's amazing to see the progress you guys made. Thanks a lot and congrats on the release! In all honesty, if you're expecting a complete and polished game - don't. It's in a proper Early Access state: there are some bugs and the UI is kind of unpolished, but all of that is in the dev roadmap already, so it should get fixed soon. 1v1 is really good and I've been enjoying it a lot. The coop event the devs prepared is really fun too, and the mode in general is creative. Taking my pink glasses off, in the current state, I'm well getting the fun out of the game worth $40. 10/10 considering EA, please keep going!
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