
A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The classes are noticeably unbalanced. Some feel fluid and forgiving; others fight the game's own mechanics just to stay relevant. The game never acknowledges this, nor does it teach you anything about how it works — no tutorial, no feedback, no explanation for why you died. You're expected to learn entirely through repeated failure. The difficulty curve isn't a curve at all — it's random spikes followed by long stretches of tedium. And after grinding through all of it, the ending is thoroughly anticlimactic. It has charm, and co-op can make it tolerable. But the lazy hazard design and lack of player guidance make this a frustrating experience more often than a fun one.
Looks cool but gameplay is boring and unrewarding, skip this
Old school dungeon crawler with DnD based classes, some progression in form of vendor upgrades, lots of enemies to kill with plenty of secrets and easter eggs to find along the way. Main campaign takes you through the floors of a castle Hammerwatch where you must climb to the top to claim treasure. Gets a bit repetitive as there`s not much to do besides kill, find color coded single use keys and progress to next floor until you beat it. Expansion does add some much needed mechanic addition in forms of really easy puzzles, but at least it makes pacing better when it has those and not yet another combat arena. There`s workshop support with A LOT of player made maps and a lot of replayability in terms of high score chase or simply playing with every class or even in COOP. Highly recommend!
paska peli
Game is extremely punishing, even on easy. Would have been better as a rougelite. Don't recommend playing with kids. At least there was an 'infinite lives' setting! Date Completed: 2026-04-04 Playtime: 6h Enjoyment: 6/10 Recommendation: Mostly, no.
It looks nice but I tried playing it with friends and just couldn't get into it. Every class feels bad and not fun to play. Combat is feels boring. Maybe it just aged pporly.
Surprisingly bad game design. No controls listed in the pause menu. That's just amateur There is no way to run as far as I can tell. Upgrades cost WAY too much. Boss fights are more shows than fun experiences. You die incredibly fast so you either play "smart" or you don't have "fun". 1st person mode is not fun. It feels like an indie game in bad ways. Not a horrible experience, but....it's just not fun.
Pretty fun. The graphics and music are good enough. The gameplay is pretty simple. You kill enemies, collect loot and powerups, spend your money in various shops for stronger abilities, fight the area boss, repeat a few times. Both campaigns are pretty long. The game makes it really obvious that you should be playing this with friends, but if you've played any 2D shooter before, then you won't have a problem playing solo. Not even on hard. You should probably buy it when it's on sale, it's more than worth a couple euros.
fun top down action rpg dungeon crawler kind of like the old Gauntlet games from the 80s. Beautiful Pixel graphics and fair challenge. Levels are fairly long but there are lots of checkpoints. The wooden plank thing is a little unforgiving but still a great simple game. Worth the price.
Is what it is.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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