
It's 1347, the time of the Hundred Years' War. In this historical grand strategy and RTS hybrid you play as one of 200 minor lords across medieval Europe, Africa or Middle East. Rise up to take over your Kingdom and be crowned, then fight to preserve your empire as Black Death descends on Europe.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
It's 1347, the time of the Hundred Years' War. You take on a role of one of 200 Minor Lords or Kings from the time period. Be a minor noble in Ottomans court, an earl in Ireland, or Emperor of Byzantium, and rewrite history by fighting to preserve your empire, and prevent the spread of the Black Death across Europe.
You bear the burden of leadership, and must decide how to keep your people safe. Act swiftly, using diplomacy or military might, but do not hesitate or the consequences will be dire. History has shown the critical importance of sound leadership in times of great crisis, even as we face these dangers now.
Battles are truly epic - with several thousands units on all sides of battle. Bloody sieges, pitched field battles, and naval warfare unfolds with brutal historical realism and survival elements. When the battle is won, loot corpses or take apart towns to replenish your much needed resources.
The entirety of greater Europe and beyond is your playground – from the sultanates of North Africa to Byzantium, the Russian states and the Golden Horde, and all the Kingdoms of the Western and Central Europe. You can start the game as a minor noble with a small demesne or as a King ruling a great nation. There are dozens of Kingdoms for you to choose from and over 300 Lords and Kings whose role you can play.
Kingdom Wars 4 is the first historical strategy game to feature a full scale pandemic, as well as the optional undead mode (free DLC). Gameplay is ever evolving from lordship or kingdom management, to fighting a pandemic.
The black death is here, and as it sweeps through your empire your focus will quickly shift from conquering your rivals to surviving the pandemic. Utilize primitive medieval medicine, quarantine your cities, cut trade with distant lands, whatever it takes to stem the tide of death. Millions of people across Europe will get infected and die, and very soon it's the human resources and not silver coins that will become the most sparse resource.
Build your cities and hamlets, engage in trade, economy and diplomacy, and in this time of great conflict in Europe – partake in almost non-stop warfare – from epic sieges to naval combat and bloody field battles.
You have the freedom to manage everything up-close and personal by entering towns in RTS mode. Construct buildings and walls, and position your troops. At the same time, you can also manage everything on the world map.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the game crashes all the time. The Dev's keep making new games instead of just making one good one. honestly if they put all this effort into the first game and all the improvements as DLC's/ updates, the game would have been a lot more popular and gained a following. Over all i do enjoy the game but can't recommend buying it.
scam they sold the exact same game 5 times now
3/10 played 3 of these Kingdom Wars games now and they all seem to have the same bugs and problems
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, French, Italian, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a pos, it's amazing how the copy paste the same ♥♥♥♥♥♥ game and publish it under a different name
Terrible controls, terrible audio, terrible game in general. I can't believe I let this one sit in my wishlist for months.
Un jeu pas si mal qui était ambitieux il y a 5 ans mais vous verrez pourquoi je ne recommande pas. Vous avez une partie carte de campagne avec quelques bâtiments à construire et pas mal de technologies à débloquer, ce qui rend les 2-3 premières parties intéressantes (pas plus de rejouabilité, en tout cas en solo). Les batailles sont possibles en auto ou en personne, auquel cas le jeu se transforme en RTS avec la possibilité de construire des bâtiments et de recruter des unités (ce qui mine pas mal l'intérêt de votre armée initiale) Les + : - Un gameplay finalement un peu différent des Total War et qui propose d'alterner entre Grande Stratégie et RTS - Du sang sur la moquette. Les batailles à 40 unités contre 40 (avec 2 armées de 20) tournent vite au carnage - Le prix est correct pour ce genre de jeux de petits studios - Grande carte de campagne qui permet de se balader et de créer de grands empires si vous avez la motivation Les - : - Les combats sont d'un rigide... Des formations d'unités à leur pathinding, tout est très lourd en main - La gestion en bataille est catastrophique, impossible de savoir combien on gagne de chaque ressource donc on doit construire au pif des bâtiments et surveiller les chiffres pour voir si ça monte plus vite que l'entretien régulièrement prélevé. - La rejouabilité n'est pas folle parce que peu importe votre faction, vous avez les mêmes unités, les mêmes map (de Londres à Rome c'est la même sauce) et les mêmes tech. Donc quand vous avez fait une partie, vous les avez toutes faites. Vous rejouez ensuite sans rien de nouveau. - La partie carte de campagne n'est pas assez développée. La liste de batiments est correcte mais à part construire il n'y a pas grand chose à faire, ni en diplomatie ni en commerce ou quoi que ce soit. Sans demander un Europa Universalis, on est même pas au niveau d'un Medieval II Total War niveau interactions sur la map. - Sommes-nous face à des développeurs feignants ou à une escroquerie ? Comment leurs jeux sont-ils tous exactement les mêmes ? Kingdom Wars c'était il y a 10 ANS et on a eu entre temps 4 jeux dont un pur RTS (le 2) et RIEN n'a bougé pour les combats, aucune amélioration (et pourtant il y a matière). Pour rappel : - Medieval Kingdom Wars - Medieval Kingdom Wars Story (je ne comprend pas l'existence de celui-là) - The King's Campaign - Kingdom Wars 4 - Renaissance Kingdom Wars - Small Kingdoms (de Bad Logic Studios avec qui ils ont fait The King's Campaign et le DLC sultan du 4) Ce sont les mêmes jeux ! Copies conformes. Peut-être l'ajout de la peste dans le 4 et le swap d'époque dans Renaissance mais sinon on est sur le même moteur, les mêmes assets (maps, unités), les mêmes mécaniques, la même interface, etc... J'ai joué 37min et essayé de me faire rembourser parce que j'ai capté direct que c'était le même jeu que Medieval KW mais c'était un bundle steam avec le 2 et j'avais déjà plus de 2h dessus. Étant obligé de le conserver j'ai poussé un peu dessus et après 4h de plus je peux confirmer tout ce que j'ai dit. Voilà, en bref on est pas face à un mauvais jeu et je le conseillerais si je l'avais traité comme un jeu classique d'un petit studio mais là je ne peux pas décemment le faire si on considère l'intégralité de leur catalogue comme un seul jeu car auquel cas ça veut dire qu'au bout de 10 ans on a toujours les mêmes problèmes que les joueurs relèvent depuis X jeux. À ce stade ça veut dire que les devs s'en branlent complètement ; ils ressortent encore un Kingdom Wars cette année et ça promet d'être pareil.
Indie RTS game - the graphics look like something from the 90s, almost like Rome Total War but inferior to that. Gameplay is a bit weird. There is a massive cognitive overload. I think they need to hire some real good UI UX designers and build out their future games. 60 mins in - Game is slow, not sure if I can get stuck into it. Will revise my review if I do. Not sold on it yet.
It's a very fun game. The siege elements are especially fun. Unfortunately all that fun is undone by the sheer stupidity of the pathfinding and decision by units. If you a group of archer squads to attack a specific group, the pathfinding will cause the your archers to walk towards the enemy. Even though they don't need to in order to fire. The game crashes, lags and just plain refuses to work properly. "Customer service" also sucks. The only way I would EVER recommend this game, is if you like banging your head against the desk from the crappy pathfinding and seriously numerous bugs and crashes.
fun game. has a lot that many rts/4x games are missing. 4x feature feels like flash. its a huge game so i imagine performance was a limiting factor there. crashes after every 3rd fight. love the game so i recommend. dont especially love the buggyness so i mentioned it here.
i have played both this and the other games they made i can tell u NONE of them are worth the asking price these devs abuse the Steam early access and RErelease the same game with MAYBY few changes DO NOT SUPPORT these devs EVERY single game of them use the same map or a variation on it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $114.8K | 141 | 70% | $19.99 | |
| $1.1M | 2.6K | 76% | $14.99 | |
| $0 | 0 | — | Free | |
| $146.8K | 183 | 69% | $19.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $2M | 1.4K | 81% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.3K | 870 | 84% | $4.99 | |
| $108.3K | 652 | 74% | $6.99 | |
| $108.3K | 393 | 90% | $12.99 | |
| $108.3K | 290 | 72% | $10.99 | |
| $108.2K | 421 | 93% | $9.99 | |
| $108.4K | 282 | 93% | $14.99 |