
The Horde is coming, but you're ready to fight it! Assemble your squad, choose their upgrades, and build powerful synergies against thousands of undead. Survive. Then evolve. Then break every limit in this deceptively simple but addictive bullet heaven game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.57/day in the week to Aug 21 → 113.71/day in the week after.
About
You've had enough of hiding behind the barricades. Now it's time to let the zombie horde pay for their unholy existence. The virus has spread throughout the world, but humanity is far from giving up.
Forget about things like complicated controls or hour-long cutscenes - in YAZS you jump right into the fray and watch the fireworks! It's a game that everyone will enjoy, no matter their gaming experience, as the characters you command aim and shoot on their own. Just drop onto the couch and bask in your endorphin rising from a bullet heaven gameplay loop!
Your squad evolves upon your customized decisions as you play. Pursue a varied set of perks and support skills, or focus on your favorite character to alter their gear and gain their ultimate abilities.
Control a lone SWAT soldier or an entire team of badass mercenaries armed with katana, flamethrower, and rocket launcher - it's up to you every time you play!
Forge your squad to your liking with permanent upgrades. Decide upon how you'd like to progress and if you change your mind just reset and try something else. Pursue the specialization you enjoy the most and observe how your team becomes death, destroyer of worlds.
Assert your dominance over the enemy by increasing the virus' strength and making the hell's army stronger and faster. And when you finally stand at the top, ascend to a higher state of being with the unique prestige system, proving that you're not afraid of anything.
As a small team of buddies, we make games we enjoy playing and want to share them with you. If you're interested in this title, adding it to your wishlist would mean the world to us!
Don't be shy of dropping into our Discord to chat, posting your questions on the forum, or writing us an email. We'll be more than happy to hear your thoughts on the game and our design direction. Cheers!
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 15.4Kreviews | 92% | — | $5.2M |
| $14.99 | 988ratings | 92% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
たまたまですが、武器の強化進み具合、敵の増え方 全てが自分の好みにフィットしてました。 ヴァンサヴァ系の中では1番好みです。
unico defeito e nao poder jogar online com os amigos... jogo é muito bom poderia ser no formato do dead frontier
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CA #59, worst FR #96 · 14 markets collected
Reviews, worldwide (the counter carries no country): 238.4/day in the week to Jul 16 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*, Simplified Chinese*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian**languages with full audio support
| $14.99 |
| 950ratings |
| 96% |
| — |
| not modelled |
| $14.99 | 25ratings | 92% | #273 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Просто топчик! интересные кобинации абилок и персонажей, карты с разными фишками, чувствуется импакт от оружия и способностей, классная музыка. Один из самых интересных сурвайворов в которые я играл
I have been playing this game since its first version released. It was already a pretty decent and addicting Survivors-like. Coming back to this and playing the updated version feels like heaven, I am very happy for what these developers achieved with this game; and don't let the silly name fool you: its one of the best in its genre right now.
This a survival shooter like "brotato", R.I.P., Deep Rock Galactic Survivors, Achilles, Vampire Survivors and so many others. The balance in this zombie game is pretty good. I am truly enjoying this game for what it is, a fun little game that you will probably play for hours and hours. There are better games in this genre, but i am really loving what this game does. Get it! It is cheap and fun enough to last longer then some AAA titles do. RECOMMENDED!!!
Ein simples Spiel. Lass dich nicht von Zombies erwischen. Am Anfang überlebst du höchstens ein paar Minuten, aber wenn du die Figuren etwas gelevelt hast, und stärker bist, dann geht die Post ab. Macht echt Spaß. Ob das Spiel von mir über längeren Zeitraum gespielt wird, zeigt sich noch. Im Moment finde ich es super. Klare Empfehlung - und bei dem Preis geschenkt.
(写在正式版之前)首先先说结论:这是一个类DOOM的半肉鸽杀僵尸爽游,选好人物进去就是干!是男人就坚持30分钟!总体来说是很值得购买体验的。 本人是2024年年中入坑的,断断续续玩目前还差2个成就打完141个全成就。说说游戏优点:界面简洁明了,音乐也中规中矩,初期游玩下来的体验还是很不错的。你可以用8个(正式版是9个)不同的角色,在局内选取最多3个人让他们的武器、技能组合搭配来更有效率的屠杀僵尸,有羁绊的角色技能会进化成更高形态,能看出制作组的用心,具体还是自己去游戏里体验吧! 然后就是关于游戏的缺点,我个人认为就是:1.游戏内的物品、角色的数值调整、搭配问题。2.游戏后期角色技能、武器成型后的枯燥乏味问题。这两个问题非常影响低等级角色开荒和后期局内游戏体验。 给的建议:1.关于数值调整,抢先体验期间制作组也一直在听取玩家的意见进行修改,这个做法很好,希望能一直保持下去。这个游戏被诟病的依然是格子还有物品上限的问题,其中有的角色过强,有的角色就是路边一条,如果想突出人物特点,可否考虑一下特定人物一起搭配给到特定的武器、技能词条加成或者形态变化?甚至可以考虑突破一队3人的人数上限或者格子上限? 2.为什么我开头说了这是个半肉鸽游戏,因为你打到后期(一般是30分钟到40分钟)基本就是选人物基本数值的提升了,技能树已经限定死了,杀僵尸经验获取也很有限,1小时以后纯粹就是为了打而打了。结合上一条,可否考虑一下在特定时间段添加更多随机事件?举个例子:在后期的每10分钟、20分钟、30分钟分别有不同的随机事件,比如限定时间内击杀特定数量僵尸,跑图拾取掉落物,拯救平民等,达成条件可以增加大量经验、突破小队人数上限、改变技能形态、增加攻击力等,若失败则给予不影响游戏体验的惩罚;然后一个大时间段:比如1小时、2小时等,给予玩家挑战一个大型BOSS的机会,获胜后给予以目前状态继续挑战该地图或者切换到其他地图继续挑战的选项?这样玩家既有动力跟新鲜感继续玩下去,就算失败了也不会失去新鲜感。 本人拙见,测评说的不到位的地方请各位看官批评指正。
敵の攻撃にメリハリが無く、ただただ延々と同じ様な敵が同じ攻撃方法で押し寄せてくるだけなので、やってて眠くなります(何度も値落ちしました) 見た目には金がかかってますが、中身が薄過ぎますね。
Fun little bullet heaven, depth is so-so but good graphics and tight gameplay
好玩!暗黑3画风的射击肉鸽,越玩越爽。30块打折入的,值了。 目前自己摸索也没看过攻略,觉得坦克(超级散弹)+女猎手(冰箭)+医疗兵的搭配最舒服。 如果在加入装备系统,那就更完美了。 唯一恶心的点就是作者不想让你站桩挂机,后面很多怪要么在脚底下生成打你,要么超远程攻击,强制你要一直走位,而且注意力要非常集中才行。玩时间久了也累。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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