
HumanitZ is an isometric, open-world sandbox survival game set in a world ended by a zombie outbreak. Survive alone or with friends by scavenging, crafting, building, and fighting to last as long as ‘humanly’ possible. You can’t change the past, but you can fight for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
About

A zombie outbreak wiped out civilization as we know it. Hordes of zeeks gnawed their way to the top, becoming the world’s apex predator. Regular humans are now an endangered species, with isolated pockets struggling to survive in this new, unforgiving world.
Welcome to HumanitZ, an isometric, open-world, sandbox survival game, where you can try to make a difference and put humanity back where it belongs - at the top of the food chain.
Will you gamble on cities and scavenge loot, knowing hordes of zeeks might be around the corner? Or do you try to survive off the land in the country, through hunting, fishing, and farming?

A vast, cruel world stretches from untamed wilderness to dense urban cities, with each location offering resources and risk. Exploration is rarely safe and never predictable as you face infected wildlife, zeek hordes, and hostile survivors roaming the landscape. Drivable vehicles become essential tools for survival, allowing you to cross dangerous territory, haul supplies, carry companions, and push farther into hostile environments. Will you find aid and trade at survivor camps, or violent confrontation as you take over enemy bandit bases?
If the infected and other survivors aren’t enough, hunger, exposure, and a dynamic weather system constantly threaten your chances of making it through another day. For those willing to keep moving forward when others stop, the path leads to The Island, and the truth behind the outbreak and its terrors left undiscovered.
Pick through the ruins of the old world and scavenge resources to survive, or retreat to the hills to avoid the shambling remnants of humanity. Set up a farm, forage, hunt wildlife, or fish to sustain yourself. Each choice can mean the difference between lasting another day or becoming part of the ruins.
Survive your way. Play solo, cooperatively, or online in PvE and PvP modes with dedicated servers and proximity voice chat. Whether you face the apocalypse alone or with friends watching your back, the choice is yours. In a desolate world, even solo survivors learn quickly that befriending a dog or horse companion can mean the difference between life and death.
Design your chosen survivor with professions, afflictions, and a skill-tree system. Then outfit your survivor with a plethora of weaponry and gear that shape how you endure the apocalypse.
Use an extensive crafting and building system to create what you need to survive, from gear and consumables to vehicles. Craft and customize weapons with attachments and modifications to survive relentless threats and hunt game. Upgrade vehicles with armor, weapons, and storage capacity to adapt to the risks ahead.
Then construct a safe house, fortify your base against threats using defensive structures like electrified fences and concrete barricades, or reclaim a burned-out house as a new place to live.
Not all zeeks are slow and stupid. Adapt and improvise against numerous zeek variants, or you'll risk becoming zombie fodder. Customize your game sessions using extensive game-altering settings, or push yourself further by enabling Permadeath Mode if you dare.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Engagement
Hours played at review time, across 141 reviews with recorded playtime.
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I loved this game during early access, truly an amazing game that i would have recommended anytime. But since full relase it feels like the devs are just trying to sabotage their own work. Everything got worse instead of better like performance, gameplay and animations. sorry that you ruined it
TLDR: Game is buggy, wait till it's not. Devs prioritize servers over solo gameplay. I love this game, the only reason I'd recommend not buying it now, is because of the bugs. The bugs don't happen all the time, but when they do they can render your save file useless. I know some players in the community don't like quests, but I do. I recently started a new world cause I died in a perma-death one (60+ days). The quest I'm having trouble with is known to be buggy, "Missing For Fuel" but through all my research the best option is to delete my save file and start a new one. I am devastated! Another 40+ hours poured into a save for it to be wasted... Edit: Also something to mention, if you plan to buy this game and play it solo, just know that the devs do not prioritize the experience of solo players. They prefer working on co-op/online server problems.
The game seems to really struggle with what it is trying to be. It seems like a mix of Dayz, Project Zomboid and Days Gone. It tries to do what a lot of other games do but does it poorly. There isn't much of a story in the game and most of the quests seem to be a fetch and deliver type of quest. Additionally, the balancing and placement of items doesn't really make much sense and cars decay way too fast for logic. Like driving down the roads without doing anything decays all parts and makes no sense really. The fundamental issue with the game is that there isn't really rationale for exploring. The looting in the game doesn't really make sense; you will loot an entire warehouse and find hardly anything and then find a small house packed with loot; places that are well surrounded by zombies often have hardly anything worth fighting for to get inside so it begs the question why even bother? Looting, after a while and opposed to a game like Project Zomboid, is far less rewarding and less needed than in other games. When taking out an entire bandit camp, you face bandits with indefinite ammo only to kill them and find like 4 pieces of ammo. You will go to a scrapyard and see a pile of tires and only find one useable one. After looting a few houses I was really all set in keeping my base safe. I never had to worry about being attacked and didn't really have a reason to develop any tech. Another issue is that there seems to be a real lack of a reason to go out and explore, do quests and explore other than just doing it for doing it sake. The risks are high and the reward is low. The NPCs as of now have no really purpose in the game other than staying in the background. You can't really form a community or have them join you or fight with them. They are just there and might have some trading options. None of them have any voices or the developers didn't seem to take the time to invest in hiring voice actors as you just read the minimal text that exists. Some will give you fetch and deliver quests but other than that, they are about as useful as a dead battery. Building doesn't really make sense. You can only get certain items by looting from prescribed locations. Despite seeing some things in the background, you can't really loot them and have to go to the developer approved locations to find said items. I needed some scrap metal and saw a whole dame metal fence behind me. Guess what? Not able to loot. Shame. Sad really. I never really found a reason to build other than make a base look good but there really wasn't a good enough threat to need to build. Building is clunky, takes a long time and requires a high amount of resources only to to be rewarded with a base that serves no real purpose because the zombie threat is pretty low. All of this aside the game doesn't really have a good identity. This is by in large due to the fact that there is no sense of place in this game. There is no story being told. We are in an apocalypse and there are zombie everywhere and my character survived and that's about it. There are no characters that we care about. There is no storytelling that helps drive us to care about taking care of our character or other groups. Even in a game like state of decay which is a similar game but different in many ways there is a story being told by the characters in your community and it makes you care about them and want to see theme succeed. You are hurt when they don't make it or something bad happens. Do I even have a reason to care about anyone here? There is a massive world here with all these places but not a reason to care or invest in the world. Honestly feels like a game in early access rather than something that should be a full release. Would pass on this one at the moment. Maybe it will improve later.
This is a very addicting game. It's good for about 100 hours, beyond that there is still a lot of playtime and things to be discovered if you want to push past that. For the price I paid, it was well worth the value. Once you get the hang of the game, if you're feeling unchallenged I would recommend trying Nightmare mode. I am a big fan of DayZ. There are some things that can't be done within DayZ because of engine limitations, development issues, etc that ARE in this game that absolutely warm my heart. For example, you can SHOOT A BOW FROM HORSEBACK with a PET DOG by your side. That sentence alone would have sold me the game if someone had told me about it. This is a really fun game, if you're on the fence, try the demo and go from there. For me, as soon as I finished the demo I bought the game and got a lot of enjoyment out of it.
Easily the best purchase I've made on Steam in years. This game is completely awesome. The balance between exploration, looting, crafting, building, hunting, fishing, survival and combat is great. I have all the freedom I want in-game and more. It's absolutely intuitive in both controls and gameplay and I was up and running 100% within 10 minutes of install. I cannot emphasize enough how satisfying it is to club the zeek's brains in with the plethora of melee weapons available to your player. Headshots with firearms--chef's kiss. The chainsaw? Yes! Proof that the devs love us. I was driving my G Wagon down the highway just mowing down zombies cackling at the 'thud's and splats. If you enjoy isometric games you're going to love this one. I hate to make the comparison, but it is very much like an isometric DayZ--but without the bugs and hate. tldr; buy this &*%$ing game without delay.
It is a promising game but at this time I do not recommend it. It plays more like a buggy somewhat unfinished early access title. The most severe bug I encountered consistently is save games glitching, causing me to lose my character and start as a different character with different gear, all the way on the other side of the map, and with no ability to get my previous saved game back. Because of this, I do not recommend it. Maybe in 6-12 months the devs will have optimized the game to be less buggy. For now, stay away.
Good game, but for some reason allows 300 servers with a low playerbase so the top server has like 12 people on a huge map such a disappointment. Start advertising and cut down the amount of servers so there is actually people to play with/against
Игра слишком медленная для меня. Я ожидала, что буду здесь ходить по домам и собирать лут, бить зомби, кататься на машине, но в домах почти ничего нет, а меня заставляют скрафтить топор, сундук, поставить сборник воды и выращивать огород. И все это сильно затянуто и неудобно, управление неудобное. Наверное, надо разыграться, и дальше будет интереснее, но пока мне не зашло.
This is not State of Decay. The UI is horrible. There is no direct interaction, like dropping purification tablets into a dirty water bottle. Nothing in the videos prepares you for the frustrating time you will have to spend fighting the UI instead of zombies, while survival itself becomes a challenge. Everything you want to do is buried in drop-down menus. If you want to build, there is no highlighting of what you can currently craft with your items. There is no close-proximity building using items from your storage. This game and its interactions feel ancient. There is a free demo—I have not played it. I wish I had. I can’t refund anymore. I will have to push through to get some value, or just leave it. I wanted to look into some know-how, but it seems the only good thing is combat, which is why players mention strong support for PvP and so few mentions of the areas that are so poorly designed. __________ Played some more. Camera angles are limited, I gues the reson was to limit the view so that the game would not stutter in rural areas so much as it does. Bad choice. Same as walking in front of a high building, the building does not get blended out instead you get a red silhuet and no visibility what is happening. I would recoment you skill the broken tutorial, this was the original rage moment for me, that made me almost ban the game. It is broken, has limited functunality, can't do everything like place tent, but can't pack it up again. There is not enough explaining that an hidden interaction is possible like fress F for filling water if you are knee deep into water. Or how to lockpick, using same interaction. So once you figure this out, the game became playable mess. It's not good, same problems with item interaction exsists. If you want to install a mod to a weapon, you have to have that weapon in hand, the go right klick item mod and choose install. Withought this, you can't even do it and won't know if attachment can be placed unless the discription mentioned it. Freindly and enemy NPC are indistinquishable till they start shooting at you or not. And then you know, alright it is now safe to approch them. In a way you can tell, by seeing agressive always carry their guns, at least this is how I spot them, but if they fight of some close by zieks, they you are left with choice to help them and see if they fight you after the zieks are dead. Also there is a spawn of a hunting party near you chosen location every view days. First a hord then they came after, look like normal friendly trader NPC ony to draw weapons and start shooting you on site. I hope the there is some story at least I did some quest, so far no real development... hope to see something worth doing.
Even after tweaking every available option, the camera and controls remain clunky. Not worth it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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