
Venture out into the dark woods where strange creatures roam, on a vision quest set in 19th century Sweden. Solve and decipher cryptic puzzles, listen for clues, and learn about mysterious folklore creatures in the built-in encyclopedia as you seek to foresee your future.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gorgeous aesthetics. Great puzzles and exploration. Interesting story and setting.
Incredible game! Short but totally worth it. Challenging puzzles, rich story, spooky vibes... truly a mind blowing experience. Loved it from beginning to end!
красивое, атмосферное предновогоднее приключение с элементами шведского фолк хоррора. Типа как ночь перед рождеством, только у пендосов. Некоторые загадки непонятные и нужно долго думать, обьяснений не дают че происходит, однако можно и самому додумать, вкратце гг гуляет в соло по ночному снежному лесу и всьречает разных злых духов этих мест. В дополение советую почитать длс книжку оформленую как сказки для детей как раз про этих самых злых духов. ПЛюс вайб
It's midnight.
I like the element of horror that is scary, but wont give me a heart attack :)
This is a brilliant example of video games as art.
Took a walk, got kind of lost and confused.
Very spooky
Year Walk is one of those rare games that lingers with you long after you've put it down — I went in knowing nothing about Swedish folklore and came out genuinely curious about Årsgång and the mythological creatures I encountered along the way. The atmosphere is the real star here: the pale, wintry art style and haunting soundtrack work together to create something that feels less like a game and more like wandering through a dark folk tale. A few of the puzzles had me reaching for hints, and the navigation can get confusing since many forest areas start to look alike, but the in-game encyclopedia helps ground you in the lore and actually becomes essential to the experience. I'll warn you like I wish someone had warned me: stick around after the credits and do a second playthrough — the story doesn't fully reveal itself until then, and that's when everything clicks into something genuinely unsettling. For around $6 and a couple hours of your time, it's an easy recommendation for anyone who appreciates atmospheric, story-driven games over pure action.
Quite fun. Was a little obtuse but once I realized there was a map, it was mostly smooth sailing. Also a few puzzles kinda make you think outside the box in a way that wasn't intuitive. I may have never figured out the UN puzzle without giving in and looking it up. Worth a try though.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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