
Xuan-Yuan Sword VII is an ARPG rooted in Chinese history and mythology. Players take on the role of Taishi Zhao, a calm and reliable swordsman who was accidentally involved in a tragic fate. To protect his beloved family, he starts a journey in this chaotic realm to find the truth.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1,是不是巫师猛汉中毒了武侠\仙侠不给跳跃; 2,剧情那么短,费话那么多,然而角色说话却没有任何表情,整张脸只有嘴和眼睛完成了基本rigging。被压缩的画面全靠UE往回拉; 3,我到底在期盼个什么?
Siêu phẩm kiếm hiệp tu tiên mua thôi về suuu tầm 💕🤨👍
结尾太烂了
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, German, Russian, Japanese, Spanish - Latin America, Korean, French, Turkish*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
纯屎 屎一样的rpg系统,屎一样的战斗,屎一样的剧情,屎一样的动画演出,屎一样的流程设计
太无聊了,一个即时战斗RPG居然不能跳,还不能冲刺,存档点离城镇十万八千里,里面的解密游戏也是,解密明明简单得一匹,硬是要做巨长的动画,战斗系统也垃圾的一,毫无手感可言
挺好的,可能是天刀玩多了还是希望有跳跃啊大轻功连招啥的这个战斗太看技能了
[h1][b]总体评分:2/10[/b][/h1] [h3][b]🚨 避坑指南 🚨[/b][/h3] ════════════════ [b]💔受伤程度:★★★★★[/b] [b]⏳痛苦时长:16小时通关即弃[/b] [h3][b]💥 致命缺陷 💥[/b][/h3] ════════════════ [b]🗺️场景构建[/b] [b]❌上古引擎试验田(☆☆☆☆☆)[/b] - 号称UE4开发却呈现页游级贴图(火焰特效像PPT动画) - 号称开放世界实际是空气墙迷宫(在冗长的山道和乡村穿梭) ⚠️对比伤害:同引擎《破晓传说》场景精细度碾压本作 [b]⚔️战斗系统[/b] [b]❌木头人剧场(☆☆☆☆☆)[/b] - 主角挥剑像甩面条(砍中敌人无硬直反馈) - 两个同伴形同虚设(作用就是给主角一个技能) ⚠️专业对比:连2001年《鬼武者》战斗系统都比这流畅 [b]📜叙事演出[/b] [b]❌AI编剧初体验(☆☆☆☆☆)[/b] - 对白空虚全靠脑补(比如男女主见面后都不问前因后果的) - 历史厚重感全无(村战再现) ⚠️恐怖谷效应:角色面部表情不仅仅僵硬两字可以形容的 [h3][b]☠️ 毒性解析 ☠️[/b][/h3] ════════════════ ❌[b]怪物图鉴欺诈:[/b]全程来来回回几个怪重复使用(没有换皮怪难为你们了) ❌[b]时间杀手设计:[/b]主线50%在钻山洞找机关(结局还有天才设计重走所有迷宫) ❌[b]东施效颦:[/b]篝火对话不要太熟悉(但是你们有足够剧情去支撑吗?) [h3][b]💀 终极审判 💀[/b][/h3] ════════════════ 这款消耗25年IP情怀的作品,用3小时能说完的剧情注水成18小时流程。没有任何打磨,从开局到终章,处处显露资金短缺与技术力匮乏。98元定价不是良心是行为艺术,明白告诉你这是大学生的UE4练习作。好在大宇终于死了,轩辕剑老粉以后也不用遭罪了。
主角自己的故事平淡无奇,但作为汉初历史的见证者,还不错。流程短了一些,还能够做的更好。 对了,最后“落幕之后”这个任务千万不要做。做了以后100%你会打差评。
entretenido.
剧情简单、人物关系简单,简简单单地通关了,长度来看仿佛游戏的一个篇章(12小时左右)。 这个游戏完全配不上轩辕剑3个大字,听说是最后一作?唉,就这样吧,物盛而衰,天之道。
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