
Xuan-Yuan Sword VII is an ARPG rooted in Chinese history and mythology. Players take on the role of Taishi Zhao, a calm and reliable swordsman who was accidentally involved in a tragic fate. To protect his beloved family, he starts a journey in this chaotic realm to find the truth.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
墨家三部曲连着一起玩的, 前两作在我心中都是满分,各有特点.机关术,仙术符咒,炼妖,天书,机关屋等玩法都很有意思,流程也不长.但这代除了转型和逐鹿棋之外没什么自己的特点,前代很多设定也没有讲清楚,桑纹锦开局又守寡,何为墨者也没有怎么谈论. 主界面音乐神州很震撼,想起枫之舞开头主角下棋时的神州.这代最优秀的部分感觉是音乐,算是比较注重沉浸感的音乐. 主角团之间日常互动还不错,赶路开玩笑,篝火讲故事很温馨,不过整体剧情还是太差了,通关没什么印象. 鬼谷雪地和鲁班船屋复刻都不错,但可惜都是遗迹了,比较壮观的也就大炮那段了,但轩辕剑动漫里面好像有类似的剧情. 新仿战神战斗系统感觉一般,普通难度平时小怪就聚一起放战技,精力槽完全用不完.boss除了最终和隐藏那种血量感觉很少,很快就打完了,没什么印象.不过设计最棒的boss机关人,打得很爽情怀也拉满,乾天太红比妹妹的帅多了,而且它也不放这作最离谱巨痛的异常状态.
80/100 中规中矩,没我想象的那么差,很喜欢女主的性格和颜值(虽然建模挺糙的)。剧情在系列里肯定是倒数水平,大部分时候都是跋山涉水,在各种村子间移动,缺乏大型城镇,但生活气息倒不错,模仿《昆特牌》的涿鹿棋也另有趣味。战斗手感尚可,系统也还行,但是系列特色的护驾机制几乎被阉割完了,其实轩辕剑步入即时制后是完全可以将回合制的“炼妖”+“护驾”改进为类似《仁王》的“妖怪技”或《黑神话》的“精魄”,甚至因为炼妖系统的存在可玩性会大大提升。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, German, Russian, Japanese, Spanish - Latin America, Korean, French, Turkish*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
脑瘫剧情,全篇以大义之名行成王败寇之事,太史昭跟莫煌有何区别?画面粗糙劣质,战斗手感稀碎,炼妖跟天书功能直接半成品,NPC建模就那么两三个,通篇一张脸,预算大半是做了开头界面是吧?赶紧滚过去给古剑跪着,跟仙七一起
作为一个从《云和山的彼端》与《天之痕》这两款神作入坑的轩辕剑系列老粉来说,轩辕剑系列真的让我感到一种“廉颇老矣,不能饭”的英雄迟暮之感。 要抛弃回合制做成动作游戏完全没问题,但是作为一个动作游戏,动捕不行,打击音效拉胯,甚至连跳跃都没有,地图上很多场景也没法涉足。 反观最开始一直被人诟病的《燕云十六声》,在剧情和动作方面都要完爆轩辕剑这个老前辈,不得不说,我很失望
除了剧情短,没什么毛病
中规中矩的作品,剧情平淡无奇,没有高潮没有泪点,游戏性还可以,逐鹿棋挺好玩的,大宇可以考虑单独推出一个逐鹿棋,像巫师3的昆特牌一样。画面还算能看,跟得上时代,地形细节很丰富,有明显的曲面细分,昼夜变换系统也不错,角色动画和面部表情不咋样,比较粗糙,很多的大众脸,一款游戏能不能封神,这些细节是极其重要的。总体感觉就是没有明显的优点和缺点,国产游戏还是应该在战斗和游戏玩法方面做出改进,战斗可以更严谨硬核些,玩法可以开放世界或者半开放,如果要一如既往的线性流程,那起码剧情和过场动画以及角色要刻画到位,必须精益求精,否则只能让人觉得平庸。轩辕剑7只能说游戏荒的时候可以玩玩,最后还是要说一句湘儿很可爱很漂亮!
能不能修复下啊 4K显示器只能开2K分辨率!!!!!!!!!!!!!!!!
互动很流畅,细节各方面还不错,想法挺多也还行,战斗系统简直一大坨,玩了一大半不想玩了,受够了
还算及格,出了战斗其他不如轩辕剑六。 人物表情比较尴尬。剧情太短有待提高额。 全成就很好拿~嘿
这个游戏还是很注重文化内涵的,相对真实的反应了后汉王莽篡位时期的历史场景,其中的村落很多就是现在的城镇。
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