
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #71, worst CN #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32/day in the week to Sep 10 → 34.43/day in the week after.
About
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−30% | 106.3Kreviews | 57% | — | $43.6M |
| $49.99 | 27.1Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
my favorite soulslike
强烈不推荐,内容风格蠢死。 56小时通关不想再玩一遍,最多boss战战斗系统试试,国内网游戏战斗游戏核心+日系仁王架构,关卡就是仁王翻版,boss是法环版,画风内容纯垃圾,玩着疲惫,第二遍没开始第一关就放弃,为了那300块恶心着通关。不知道魂游什么样,但是这个叫魂游味很足,说明魂游就是垃圾。要不是国内游戏太少,被这个蹭热度,也就一些特殊玩家在玩。更没人注意这个。跟大家过年包饺子一样,但有些人不吃饺子,让所有人人硬包饺子。日系这类游戏装婊子最起码还立个牌坊。这个游戏以臭立新。 一些收集多周目必须都拿,不然等级跟不上。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Jul 25 → 40.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
| $34.99−30% |
| 3.6Kratings |
| 72% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾
垃圾
因风评事件,现在才通关,从魂游的角度看无疑是合格的
Игра хорошая, но лично я влепил минус в итоге. И главная причина - душные и неинтересные боссы. Плюсы: - красивая главная героиня с кучей нарядов - левел дизайн прекрасен в духе ДС1, куча ответвлений и шорткатов - выглядит красиво - оптимизацию в итоге подтянули, и даже на моем старье шло неплохо где-то на средних плюс минус - респек свободный в любой момент у чекпоинта, оружие качается от навыков Минусы: - боссы вроде бы формально хорошие - окна для контратак есть, паттерны читаемые, но при этом они не докручены до качества. На большинстве боссов парирование не применишь (его можно только на атаки оружием, а тут даже враги с мечами любят иногда ногами помахать). И после победы нет особого кайфа, в награду дают условно +1 уровень, иногда заклинание (если играешь без спеллов - нафиг не нужно). - квесты легко сломать, если не играть по гайдам
好游戏,剧情很好,美术顶级,无常很美。国内的极端思想害了这款游戏,但是我喜欢。 打boss受了很多苦,但是每想到打败这个boss就可以给无常换一套新衣服所以一直坚持到了最后。 最终boss前的演出非常震撼,李商隐的诗在这里插入的太妙了。 执此一念入尘器 叩遍仙凡无真窍 道贪佛嗔罪难消 是劫是缘终难逃 生死颠倒苍生周 因果纠缠何时了 落羽残烬成烟消 天道有诏自分晓 云母屏风烛影深 长河渐落晓星沉 绛珠泪化登真露 八千春色葬仙禽
emmmmm…手感僵硬,一言难尽…
相比初版做了很多玩家体验上的优化(难度下调 死亡掉魂下调 BOSS快捷再战等),搭配上本就不错的战斗设计(虽然关卡还是有些平庸),称得上一款好游戏。 可惜资本家不做人……
够得上佳作,罪不致死可惜被舆论淹没的游戏。此外刻意搞点擦边对我来说是有点掉价的,有需求我会直接去玩黄油而不是在严肃作品里看那几块肉
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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