
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
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WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 702 reviews with recorded playtime.
Reviews
Themes across 700 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game.
好玩
前期还可以,后期数值离谱,还有这个羽毛必须是单手剑才能自动回是何意味,导致后面玩啥好像不挂个单手剑还得自己刷羽毛才能启动,特别是玩斧头,后期BOSS人人疯狗,你空一波羽毛没了原地爆炸,还有长刀的弹反只能弹武器,太幽默了,打BOSS不用特定武器配装,一回归基本功感觉自己在玩5周目血源,连续闪避不用青霜技能手感像魂二,不知道是我手柄延迟还是你这闪避性能就是自带延迟,但是我玩别的游戏也没遇到这种明显顿感的闪避
挺好的,除了开始的节奏觉得游戏比较ex外,游戏玩起来确实沉浸感挺强的,部分boss喜欢复读招式,但是明末特制版背刺玩起来很爽
好
画风场景都很好,boss设计很有意思,就是人物比较扁平
Souls Like bom pra quem quer começar. sofre um pouco mas eh bom. kkk
这绝对是个好游戏,玩的青霜轮椅通关之后相当爽快,全程也很沉浸,地图设计也很用心,确实是难得的佳作,希望口碑可以慢慢逆转过来。 当然缺点也是有的,可以借鉴魂,但魂系糟粕也学了不少,最恶心的是在各种在高处被小怪阴一手后直接摔死,我摔死的次数都比我打boss死的次数多,还有就是部分boss的招式我总感觉似曾相识。
魂味十足!
ну не чё такие костюмчики
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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