
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
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WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 671 reviews with recorded playtime.
Reviews
Themes across 669 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩
Jeux de type souls pas mal avec sont système de arbre de compétence qui change un peut. Par contre les boss sont mal gérer je trouve la plus part sont merguez et y'en à quelqu'un qui demande + de technique. Et sinon c'est relou de voir la fesse du protagoniste, enlever votre main de votre calebar bande de détraquer !
夏崎英高的出生小巧思: 恶意陷阱、悬崖边藏怪,点名beyond真武观大鸟人跑了20多分钟的路出门被一下抓住送走 长刀弱成狗,如果没有火附魔,打一下boss可能只掉四十分之一的血,那个弹刀有时候还是负收益,弹完后boss还能动,你却在那傻傻平a,结果就被白打,并且弹刀本身不加架势条,不知道何意味 最出生最多动症的魂游boss,没有之一,所有人形怪全都是超级疯狗连段加上多动症,不仅攻击间隙极短,而且不给你反击的机会,大连段过后马上接一个后跳拉开,但凡你要蓄力重击,马上就是一个大跳拉开,尼玛的只能用轮椅武器加霸体灌死,毫无交互性,用长刀就是一直挨打然后好不容易找到机会摸一刀发现血皮都不掉,真给你处完了 过于追求大篝火的循环利用了,很多时候想找某个地方死活找不到,因为没有对应地标,全是大篝火,那个传送点上标记了npc,如果就在篝火旁边还好,要是在其他地方,你得找一年,那个真武山跑图我真不想说什么了,太蠢了,搞了五六个单向门,全是跑图的最后一截开的,导致五六个门其实只有一两个有用,就强行搞这种峰回路转的设计,而且那个点跑图过长,中间粪怪又多,各种机关陷阱还往里边塞,tmd跑到最后好不容易到终点推门一看刘文秀,直接丢魂 我只能说,夏思源作品,牛大了
Хороший соулслайк с аутентичной атмосферой. Провел в Wuchang: Fallen Feathers около 50 часов. Это соулслайк-экшен в сеттинге Китая эпохи падения династии Мин. Вы играете за девушку-пирата, которая пытается разобраться в своем прошлом и проклятии «Пернатой хвори». Атмосфера и дизайн уровней на высоте. Локации запутанные, интересные и красивые, исследовать их одно удовольствие. Боевая система динамичная, оружие ощущается по-разному. Сюжет с элементами мифологии и исторический сеттинг — это свежо и интересно. Боссы тоже довольно разнообразные и в некоторых местах дают прикурить)
一坨屎!你爹玩《死亡搁浅》都没爬过这么多梯子,给你做有氧来了。画虎不成反类犬!垃圾,呸~
6666666666666666666666
还是不错的,引导有点垃圾。
喜欢
很好玩~
I have the might of China behind me.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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