
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
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WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 659 reviews with recorded playtime.
Reviews
Themes across 657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常优秀的国产神作,有一些问题,但远远未到到判死刑的地步,非常好的魂游。可惜了节奏毁人,小六子都剖腹了,人群也就散了
垃圾游戏
Flawed but underrated gem. Sits right there beside Lies of P and Lords of the Fallen as one of the best successors of the Souls formula, down to the enigmatic worldbuilding, muted NPC interactions and oppressive tone. Level design has a surprising degree of nonlinear exploration that rewards player curiosity. Boss battles are challenging but always fair if you know how to use the tools the game gives you. Some of the later fights are downright epic and reminiscent of Sekiro's Kurosawa-esque showdowns. My biggest complaints are about the animation variety. Instead of bloating your inventory with useless items like Nioh does, the game feature few yet distinct weapons. Problem is each weapon within a category shares the exact same animations with the exception of a special attack. Also, not a fan of magic and melee sharing the same resource pool. It makes you prioritize one over the other instead of them playing synergetically. These gripes aside, Wuchang: Fallen Feathers is shockingly well-made and content-rich. Looking forward the the developer's future products.
非常棒的一款类魂,在魂游前辈的战斗框架,培养框架,叙事框架上做出了不错的致敬,以及做出了符合战斗节奏的独特战斗资源系统,强化等级放进技能树的设计我很喜欢。游戏剧情以羽族神器碎片失窃导致的蜀地亡者复活和妖化,引出了杜宇僰人鳖人这些偏神话传说体系的种族,剧情流畅但是章节之间缺乏明确的分界线和提示,后两章和前三章剧情地图怪物风格变化比较大但是没有过场cg解释,也没有更多的文案碎片说明比较可惜。主角外形美观身材好,衣服大部分都很好看,有性感的有可爱的,角色性能非常强。武器有轮椅,战斗因为多次削弱已经非常适合新人。虽然剧情很完整,但也很可惜没有续作和dlc了,只能说距离它发售一周年,亲身经历了首发的各种问题,初版怪物常驻霸体,游戏外节奏和各种毛病,以及wuchang之后其他很多游戏的拉跨表现后,我非常怀念夏思源。
单论游戏性来看,必须给个夯
六年打磨的诚意藏在每一处细节,道具文本、NPC 对话、场景壁画都在补充庞大的暗线世界观,能看出制作组对中式黑暗奇幻的极致追求。或许尚有小瑕疵,但瑕不掩瑜,在国产单机赛道里,《明末:渊虚之羽》算是很不错了,可惜被人恶意带节奏,而且带节奏的点都是无稽之谈,强行黑,国内这环境太烂了,可惜这游戏再也没有后续了,特别是巴蜀风情味的游戏更是独一份
非常不错的游戏,就是任务引导有点弱支线有些混乱。期待DLC。
yes
好游戏
佳作
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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