
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #71, worst CN #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32/day in the week to Sep 10 → 34.43/day in the week after.
About
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−30% | 106.1Kreviews | 57% | — | $43.5M |
| $49.99 | 27.1Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Apesar do seu lançamento bem conturbado é um jogão tá? Uma história muito daora, a jogabilidade e a possibilidade de builds são insanas. Hoje tá valendo muito a pena jogar ele.
One of the most original soulslike games I’ve played. The lands are beautiful and the combat is very fun and flashy, almost like a movie when you master it. Even though it’s short, it’s enjoyable from start to finish. I hope the studio can return. :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Jul 25 → 40.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
| $34.99−30% |
| 3.6Kratings |
| 72% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
拉完了,从画风和材质来看像小作坊游戏
推图和boss比重不合理,推图非常久才有一个boss,而地图又大而无味,非要无谓的拉长推图流程,长跑图中间还要塞各种陷阱、debuff消磨你的耐心,把糟粕发扬光大了
After playing Khazan, getting bored, and immediately jumping into Wuchang, I can confidently say this game is wayyy better Soulslike than Khazan. Playing Wuchang feels like playing Dark Souls 3 for the first time. The exploration is great, the combat feels impactful, the bosses are great, and their HP is "reasonable" The game just feels satisfying to play 9/10
就最开始那个背刺预购豪华版玩家的事情,就是一辈子不值得原谅的。这辈子不会再买他们的任何游戏。
并不好玩,部分设计太恶心,在真武观和某些地方被打下摔死n次,擦边也不会擦,全无兴趣也是神了,虽然全成就,但依然给差评,不推荐游玩。
好游戏,很有魂味
Game has me hooked. Not knowing what the skills trees have before you progress them is sort of ass, but the combat is really fun, and it's one of those games you can spend hours just running around exploring alternate routes and secret ways.
真的夏思源就不配做游戏,这是我玩过的最垃圾的魂游,游戏里面全是霸体,敌人的攻击打不断就算了连自己的攻击都不能打断是人啊?地图设计也是一坨经常找不到路或者走错而且很多捷径有什么作用都不知道,太折磨人了,剧情支线也是经常断
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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