
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
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WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 645 reviews with recorded playtime.
Reviews
Themes across 643 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great Game
Very underated game!
好玩,爱玩,出续作必买
国产好游戏被节奏耽误了
本想支持下国产游戏,莫名奇妙的出BUG,一:道具栏所有物品的右下角出现双刀的符号,什么方法也去不掉。二:在第四章打僰人结局对话说书人之前存了档,速通僰人结局后再回档,进入游戏选择对话说书人之前的进度就变成第一次逆转因果了即二周目。 除此之外,游戏本身还算不错,1.7版本修改了难度,阴人的地方少了不少,BOSS难度也下降了一些。
目前为止玩的非常舒服,画面和打斗招式都很棒,游戏里的一些细节做的也不错。没有探索挑战精神只会玩快餐和无脑游戏就绕道吧,人不行怪路不平。
这是一部优缺点都极为突出的“类魂”佳作——其酣畅淋漓的战斗系统,双武器切换与“须羽”资源机制带来了硬核且富有成就感的体验,而精妙的立体箱庭地图更让人联想到《黑暗之魂1》的探索惊喜,然而,后期地图为了强行制造“回环感”设置了过多无意义的捷径和岔路,加上缓慢的移动和电梯速度,让重复跑图变成折磨,碎片化叙事也略显平淡。 如果你享受“研习-攻克”的纯粹挑战,它会让你着迷,但对剧情体验或流畅度要求较高的玩家则可能感到相当挫败。
第一次因为看到负评如此激烈两极化才买的,玩家评论的是那叫一个灾难。就是想看看这游戏有那么糟糕吗?身为魂系爱好者通关后我明白了。给出好评的都是魂玩家,给到极端负评的大概率就不是个魂系玩家(超时不能退款或被虐太多次,所以来给极端负评)。但这游戏根本就没有难度啊,是在负评什么?身为魂系玩家玩了不知道多么爽,甚至还有些觉得强度不够,真的太容易了。 场景(9/10),故事(9/10),操作(9/10) 虽然看到一些抄袭但无伤大雅,依然能把好评到研发团队。
意料之外的好玩,故意抹黑的傻鸟们玩没玩过???
我花了300买游戏,您能不能别让我看着没有UI的主菜单发呆?!你mlg
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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