
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《文字游戏》利用文字的删、拆、拼[拯救[spoiler]公主或世界 [/spoiler],通过一个字的改变来曲解或颠覆本来的语意,非常符合游戏名。虽然没有精美的画面,但是创意完美弥补了这点。对话包含了谐音梗、冷笑话
国产神作
神
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
明明可以做得更生動 結果超無聊 我想要的是用字組成的會動的背景 要像Effulgence RPG 那樣的遊戲畫面 這個太無聊了
起初以為只是簡單的解謎遊戲,但看到結局還是震驚了 劇情非常喜歡! 解謎的部份要跟作者們對上,有點不自由但幸好難度不算高
创意很好;有的解密感觉念不通,玩的难受;剧情前五章很水,后边还行.
很有意思的一款游戏。 这种以文字拆解组合为形式的解谜游戏不是第一次见了,但本作把文字解谜和文字构建故事、表情达意的功能结合得非常好,是此类作品中的上乘之作(个人也觉得中文做成这种游戏有独特的魅力)。独具风格的文字世界,充满创意的玩法,剧情也从老生常谈的“勇士、恶龙与公主”故事中花样翻新,结合文字主题焕发新的力量,有些环节堪称惊艳。 个人感觉的小槽点,一是像素风读着多少有点费劲,二是部分文字不能快进不好刷成就,三是真结局3D视角太晕了。不过这几点在真结局揭露的设定下都是有意义的,也许不能算缺点。 但个人对真结局保留意见。[spoiler] 因为我很喜欢恶龙之战的结尾,这是一个关于人、爱与自由的故事。这个时候突然把立意收拢到父亲为患病女儿写故事上,虽然一切都说得通,但还是略有泄气的感觉。[/spoiler]见仁见智吧。
又通了一遍,补个好评,它能在我明明记得一些游戏流程的情况下再震撼我一次
制作极其精良的游戏,尤其是开启隐藏结局的时候
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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