
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很不错的游戏,结局有点巴别塔圣歌的味道,不知道有没有参考。 [spoiler]最后二选一不大喜欢,公主这个角色也挺拧巴的。一开始就不知道为什么要救,最后还要说她本来就是不稳定因素。挺没劲的只能说。[spoiler]
HB包搞了个,这游戏挺独特啊。而且,还必须得是中文用户才能玩明白。推荐。
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
文字本身的排版十分精妙,其含义在一定条件下会发生改变,从而改变剧情。此外动画和文字很好的结合在一起,代入感很强。更不要说隐藏结局带给我的震撼了。
真的好玩,機制不斷出現
游戏刚发售就入库玩了,时隔三年半再次游玩,玩法依旧新奇
好玩,真的很不错,值得体验~ (记得查攻略看全结局)
又通了一遍,补个好评,它能在我明明记得一些游戏流程的情况下再震撼我一次
创意满分
一致七章都有点烂(废话特别多)第八章到还可以
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $4.1M | 33.1K | 80% | $5.99 | |
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