
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very good souls-like game, good responsiveness, like you actually deflect/dodge when pressed unlike Wukong and Wuchang, good level layouts that reward exploration, weapon/armor variety, combats fun, great game
这游戏是仁王2的青春mini竞速neo版,把仁王2删删减减搬出来了,感觉不太对味,动作方面倒退太多了,操作也比较简单,只是化解还挺有意思,画面一如既往的狗屎,优化也是只配吃粪的水平,作为新手体验光荣家的动作游戏玩一玩还是比较推荐的,玩过仁王2 的不推荐,全方位都在仁王2下位
game này combat hay mà cả nhà, sale cũng đáng chơi. Nhung cốt truyện không như tam quốc diễn nghĩa đâu đừng hi vọng nó giống.
With the DLC included you can now whip old men to take their loot.
Wo Long: Fallen Dynasty war eines der Soulslikes auf die ich mich wirklich gefreut habe. Als erstes: Das Gameplay ist gut gemacht, das kontern der Angriffe fühlt sich an als würde man mit den Gegnern Tanzen, was wirklich schön gemacht ist. Ein großer minus Punkt ist das es sehr langweilig wird, es ist einfach zu leicht. Looten macht absolut keinen Sinn, nimm 2 kurzschwerter und die Fights sind extrem easy, viel einfacher als mit einer eher langsamen großen Waffe da du mit den kurzschwertern durchgehend am stunnen bist. Du wirst mit loot überhäuft der dir überhaupt nichts bringt. Zur Story kann ich gefühlt nix sagen, ich verstehe sie nicht. Da ich ein Lore Liebhaber bin, habe mich wirklich bemüht sie zu verstehen. Aber egal was ich versuchte ich habe die Story nie verstanden. Das Level System ist unglaublich schlecht gemacht, Zauber nützen dir nichts und zerstören den Spielfluß. Alles in allem ist dieses Spiel für mich ein gescheitertes Soulslike und leider somit für mich auch nicht Wert zu spielen. Auch nicht für nur 5€.
👍
這地圖設計真神了,推圖半小時找旗子一小時,某些牙旗藏的位置真是充滿了驚人的小巧思啊。忍組別再努力做箱庭了,你們真的沒有那種天賦。雖然化勁真的很爽吧,但這作的戰鬥還沒優秀到能讓我忽視這個b地圖。
Avoided this at launch due to bad optimization issues. I bought it much later during a deep sale. It plays similar to Nioh but like Rise of the Ronin has meaningful differences. I really do like the NPC companion system. Combat is fun. Story as always is meh, but what's new.
地图堆怪严重,转角放怪也是屡见不鲜,怪物仇恨几乎无法消除,能追着主角直到篝火点,严重影响游戏体验;主角在面对两个以上敌人时难以使用化解逐个击破,偏偏司马制作组在多数地方都设置了巨量敌人。总结:画质一般,核心玩法被自己糟糕的地图设计影响了,核心玩法挺有意思。
bellissimo action basato su meccaniche di parry simili a sekiro,la durata non è eccessiva ma presenta tante ambientazioni variegate,per gli amanti del genere consiglio caldamente di provarlo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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