
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nice combat system, lets see what will we get in WO LONG 2
Ok let me get this out of the way. The game looks like complete Dog Sh*t, Had everything on Max and it looked like i was playing with everything set to Very Low. The Cutscenes are capped at 30fps but in 90% of them they run like its on 10-15fps, sometimes even lower surprised there was no patch to fix this issue 3 years later. The Story is Bad. (Souls-Like games story tend to be bad 90% of the time) The Combat/Gameplay tho is the only thing that is carrying this game in my honnest opinion If you beat Sekiro before you're going to have a very easy time with this game, The game isnt difficult at all and i turned off NPC Helpers. There is probs only 1 boss in the whole game that might cause you a bit of trouble but once you beat it the whole game becomes a walk in the park, even then just get your Morale level to the highest you can in each map and you will steam roll through the game. TLDR: 7/10 Did still enjoy the game enough to recommend it I just hope the next game they do a better job at optimizing it
It's like if Nioh was Chinese and also slightly worse. I think the horse did an Akira Slide.
现在电脑配置不太够,只是补了个票,是在ps5上玩的。游戏是好游戏,难得的中国元素。我觉得最大的特色还是化解。前期金木水火土我推荐点木和土,提高一下生存能力。而且木的奇术后期有一个可以抵消一次伤害的技能。有余韵把水点上,可以学一个隐身和位移的技能。在敌人没有发现的时候可以戳它后背偷袭,伤害是很可观的。 一定要用好化解,时机对了所有敌人的攻击你都能挡下。对于红色的攻击化解时机对了效益是很可观的,你可以直接对它处决。锁定敌人的圆圈变成橙色用重攻击就可以处决了,而且对于多个敌人,你处决时是有无敌帧的。 我前期就是化解,化解,然后敌人打一套攻击下来,的间歇用上你中意的武器的顺手的技能,一直耗. 游戏里刷到的每一个武器的技能都不一样,我是挺爱收集新技能的。地图最好能插的旗插上,可以提升士气值,士气值高一点我觉得打起boss都轻松一点。另外我建议你打boss前先把经验能用的都用掉,跟艾尔登法环那种挂掉之后经验值留在原地不一样,卧龙丢掉的那部分的经验值是在打败你的敌人身上,打败它之后才可以拿回来。而且boss还是有点难打的。 剧情的话。。。所以红晶就是貂蝉吗
Pretty fun. Has its flaws like all the Team Ninja games I've played. Combat system not quite being polished into making sense, abundance of useless loot of which 98% of can be ignored. The audio in this one is Left Right only, which is a little annoying with headphones. Especially annoying since Nioh 2 played in surround. Game has some FPS drops, though I do have a supercomputer so its not a big deal for me, I still get 120 locked on max settings 95% of the time, but can on occasion go down to 90 in some areas. The English Voice Acting is terrible. IDK if its even the VA work, or the poor mixing / lack of sound effects in cutscenes. It feels like a very low budget fan dub of the entire game. Every cutscene comes across as cheesy / amusing because of this, and so far I havent cared about anything that happens in them. If you get all the flags and dragon pot upgrades the game fairly easy, which is fine I guess. It's very satisfying to parry here, and I find the combat to be significantly more fun than Nioh 2.
没有预购2等首发的欲望,可以预见2有一半的怪可能都是一的,垃圾优化,垃圾武士刀引擎,垃圾剧情,垃圾画质。换上虚幻引擎都比你那个傻逼引擎好,你就天天摆烂吧,把地图模组重组一下,武器照搬,做几个换皮怪就能出个2,忍者组你太会做游戏了
非常垃圾,化解的收益太高了,其他的闪避跟档基本上可以不用练习,非常非常垃圾的一款游戏,打击感也没有,就是化解化解,装备也没啥用,主要是插旗子,非常不推荐,我连放在我的库里,都感觉自己当初买它是个傻X行为
画面调色有问题还有优化差帧数不稳定, 但是战斗爽,化解爽。
Juegasho
jugabilidad frenetica y con muchas posibilidades de builds y formas de jugar. el juego se ve bien y corre fluido, los jefes y enemigos tienen diseños bastantes buenos, asi como escenarios divertidos de recorrer, dominar el parry y el sistema de moral es clave para pasar el juego, no es complicado como los nioh pero igual de bueno en mi opinion.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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