
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
F...ing game!
die story ist geil aber die bosse einfach nur der größte dreck... ich empfehle dieses spiel so gar nicht ich hatte zu viel ausraster und die bosse sind einfach nur ♥♥♥♥♥♥♥♥♥ und schwer. dabei bin ich eigentlich gut in so games aber diese attacken von diesen müllbossen sind einfach nur der größte dreck ich habe keine 50 60 euro ausgegeben für so drecksbosse. zitat: schlechtestes soul like was ich je gespielt hab
好玩 很爽 期待二代
其實不難玩,只是仁王2太好玩 收集要素偏難,地圖對我有點太複雜 戰鬥比較簡單,但缺點就是有點強迫化解(精準迴避) DLC BOSS出招超級頻繁其實也沒到很容易 只是傷害沒有弄得很誇張,我就用裝備輾過去了 至於多周目的難度我就沒體驗了 五行屬性相剋不太直覺,我都要反應很久 劇情感覺不太三國但魔改的還算有趣 整體我還是願意給好評
dark souls lite
This game is great. The combat is amazing, I love the spells and the reward system. I give this a solid 8/10
在本体时期非常顺畅,到了DLC就有点恼人。感觉各方面都不如之后的浪人。
一般
goated game
good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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