
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏本体不错DLC屎来的如果想玩这游戏买本体的标准版就行了没必要买豪华版
인왕 1, 2의 이후에 나왔음에도 오히려 퇴보한 것 같은 작품. 스토리 면에서 좋다고는 할 수 없었던 인왕보다도 더 부족한 내용과 연출, 의욕을 떨어트리는 수집요소, 납득하기 힘든 맵 디자인, 지루한 사이드퀘스트...... 아예 재미가 없는 건 아니어서 엔딩까지는 봤지만 2회차까지 하고 싶지는 않음.
"Wo Long"? More like "NPC YAP SO LONG"
本身相对忍组其他游戏是有心意的,但是流程非常短,内容相当少(本体+dlc全成就不到50小时),怪复用严重,DLC123更是惊天三坨。 打巨低折扣的时候可以体验一下,本体还是不错的,值得体验。
not fun
垃圾优化 非人类操作设定
弱智boss,不会设计大型boss就别设计,大型boss一个比一个恶心,场景是大红,boss出招也大红,鬼能看清啊,还有大型boss的垃圾锁定。浪人崛起的锁定和boss战更是一个比一个逆天
TLDR: Mediocre Dark Souls-knockoff masterfully cosplaying Dynasty Warriors. Play the game with Chinese voice-acting for a really authentic vibe. Pros: -Character design: "Historical" and grounded Chinese period drama, with a healthy dose of Dynasty Warriors' anime-leanings. -Customisation: Deep, extensive character creator. Battle flag customisation also a nice touch. -Lore and localisation: ideal balance of translation authenticity and accessibility. The summons, demons, and Grace weapon set bonuses are drawn from Chinese mythology, sometimes even the deepest niches. KoeiTecmo really did their due diligence. -Story: everything you remember about the early Three Kingdoms but everything is because of demonic shenanigans, with main character/Chosen One syndrome -Combat: each weapon has its own unique flair, the animations are graceful, punchy, and really sell the Wuxia fantasy, but... Cons: -Combat: ...the mechanics are lacklustre and repetitive. Martial Arts, with few exceptions, amount to little more than stronger-hits-which-cost-Spirit (stamina). They look pretty I guess? Sorcery (magic) is barely an afterthought. Almost every spell, bar a few exceptions in the DLCs, is single-use cast-and-forget that leaves you vulnerable standing still for a long time. Magic damage is so weak, and buff duration is so short, the Spirit cost to cast them is not remotely worth it. Equipment bonuses provide marginal stat bonuses only, none drastically change your playstyle except being over-encumbered progressively affecting your dodge animation. Gear grinding is tedious at best, completely RNG, with higher tiers/rare items locked behind difficulty/1,000 Mile Journey progression. Ultimately no matter what loadout or weapon or spells you bring, the most efficient/viable/consistent strategy is deflect-until-you-can-critical-strike-repeat. -Enemy designs: grim monstrous body-horror rip-off you've seen in every Dark Souls game/Elden Ring etc. -Story: everything you remember about the early Three Kingdoms but everything is because of demonic shenanigans, with main character/Chosen One syndrome -Endgame: The escalating difficulty options, 1,000-Mile Journey endless dungeon crawl, max-level progression is specifically catered to the most hardcore enthusiasts. Sadly not all of us have the luxury of time to run the same maps/gauntlets ad nauseam, and the game does lacks the replayability or mechanical depth to keep interest. So why have I logged 110+ hours? 1) I made a Rangiku Matsumoto-inspired character who is easy on the eyes 2) The CE table can alter equipment stats such that they smooth out a lot of my grievances with the combat mechanics. Will I get the sequel? I'll give it a chance.
画面有点费眼睛,玩法还是没得说
Very good combat and soundtrack, abysmal art direction so game looks like ass 90% of the time, it doesn't help that it also runs like ♥♥♥♥ so if your rig isn't very good then your game will look blurry, laggy and ugly all at the same time, mind you my computer can run ghost of tsushima at stable 60 fps on medium graphic and still struggle to run Wolong at a stable 40fps on low and can dip much lower on some maps. But the gameplay is really fun, i finished the game twice on gamepass and still bought it again on steam to play dlc, strongly recommended if you're into parry/deflect heavy game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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