
If you like warships but wish they could kickflip, Waves of Steel is for you! Build your own custom warship and embark on a sprawling campaign filled with enemy ships, planes, submarines, and bizarre superweapons. Fast-paced arcade naval action is here!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Its ugly.
Basically dynasty warriors with boats and custom ship building, insanely fun, fun story, fun characters, insanely silly... might serve as your start down the slippery slope into naval and train games. subtext is for cowards
WOW just incredible, one of the best games iv ever played and soooooo much FUN!!! Well worth the price and better than most AAA in content, comedy and enjoyment.
I should have bought this sooner.
it's nice
A nice indie game seemingly inspired by the old Naval Ops games. If you enjoy building your own ships and fight crazy superweapons you will have a blast.
This nails spectacular and over-the-top naval combat really well. Drifting in a battleship is something I didn't know I needed in my life. Absolute hidden gem I do wish I could toggle weapons from auto-fire to manual without going into the pause menu
Had potential, most of it wasted. "Bosses" are stupidly easy or 1000 times harder than hardest dark souls. The biggest gun mission is the stupidest thing ever. Wish I could get my time and my money back. Avoid, not even worth it on sale. Also the dev has abandoned it because they got big mad it didn't make a ton of money. Sad.
**"If Warship Gunner and Ace Combat had a child with an arcade cabinet, it would be Waves of Steel."** Waves of Steel ended up being one of those hidden gems that completely surprised me. At first glance it looks like a simple indie naval combat game, but after spending time with it, I realized there's a ridiculous amount of depth packed into it. If you've ever wanted to command a battleship loaded with enough firepower to make physics question its own existence, this game absolutely delivers. The gameplay strikes a fantastic balance between accessibility and depth. It's easy enough to jump in and start blasting enemy fleets within minutes, but the more you play, the more the customization systems open up. Building your own warship is easily the star of the show. You're constantly unlocking new hulls, weapons, utilities, and experimental technology, letting you create anything from a nimble destroyer covered in torpedoes to an absurd floating fortress armed with railguns, lasers, missile batteries, and enough anti-aircraft guns to erase the sky. What impressed me most is that experimentation is actually rewarded. Instead of forcing one "correct" build, the game encourages you to try weird combinations and discover strategies that fit your playstyle. Every new unlock feels meaningful. The campaign is also much better than I expected. Rather than endless random battles, you get a series of varied missions that constantly introduce new objectives, enemy types, and memorable boss encounters. One mission you're escorting allies through dangerous waters, the next you're fighting giant superweapons that feel straight out of an over-the-top anime. The game embraces its alternate-history setting and never takes itself too seriously, which gives it a ton of personality. Enemy variety deserves special praise. You're dealing with destroyers, cruisers, battleships, submarines, aircraft carriers, aircraft, missile platforms, and some truly ridiculous late-game creations. Every mission requires adapting your loadout instead of simply bringing the biggest guns. The combat itself is incredibly satisfying. Landing a perfectly timed broadside, watching enemy ships explode into debris, weaving between torpedoes, and unleashing every weapon system simultaneously never gets old. The controls feel responsive, and battles have just the right balance between arcade action and tactical positioning. Performance has been excellent throughout my time playing. Loading times are quick, the art style is colorful and readable, and despite the chaos on screen—with dozens of shells, missiles, explosions, aircraft, and ships everywhere—the game remains surprisingly smooth. Another thing I really appreciate is how much care clearly went into quality-of-life features. Difficulty options are flexible, controls are customizable, and there are plenty of accessibility settings that let players enjoy the game at their own pace. It feels like a game designed by people who genuinely wanted everyone to have fun. Is it perfect? No. The graphics won't compete with AAA naval simulators, and if you're looking for hardcore realism, this isn't that kind of game. This is unapologetically an arcade naval action game where fun always comes first. Once you accept that, it's incredibly difficult to put down. For fans of classics like *Naval Ops: Warship Gunner*, or anyone who enjoys building ridiculous vehicles and testing them in increasingly insane battles, Waves of Steel is an easy recommendation. It's creative, charming, surprisingly content-rich, and offers dozens of hours of satisfying progression. **Pros:** * Excellent ship customization system * Addictive arcade naval combat * Creative missions and memorable boss fights * Huge variety of weapons and equipment * Great sense of progression * Smooth performance * Plenty of replay value **Cons:** * Story isn't the main attraction * Graphics are modest compared to bigger-budget games * Can become delightfully chaotic during late-game battles **Final Verdict: 9.5/10** One of the most underrated indie games on Steam. If you've ever dreamed of building the most absurd battleship imaginable and sailing it into impossible odds, don't sleep on this one.
若不看圓滾滾到有點可笑,且幾乎無材質與貼圖的建模的話,這款從玩法到概念基本上就是PS2上的名作《鋼鐵的咆哮 戰艦砲手(ウォーシップガンナー 鋼鉄の咆哮)》系列作的復刻,包含利用自由組裝自己的愛艦,操縱單艦在海量的敵人砲火中穿梭,以及對決巨大超兵器的戰鬥。距離鋼鐵咆哮最後一作WSG2發售到現在已經過了超過20年了,還能玩到這類型的遊戲真的超棒的。 當然,會推薦主要還是上面的情懷大加成,以及還不錯的戰鬥爽度與組裝自由度。但是這遊戲也有顯而易見的缺點:糟糕的建模、UI和遊戲畫面;電繪初學者程度的立繪;關卡數量不到30關,大約15-20個小時就能打通;相對於WSG2無法建造航空母艦和潛艦,也無法在戰艦上配備航空器……等等。 畢竟這種玩法的遊戲真的很稀少了,真的想要體驗的話建議可以打折的時候入手 (還蠻常打折的),作為偶爾拿出來打個一兩關的休閒作還是蠻值得的。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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