
A stylish blend of deck-building, turn-based tactics, and thrilling animated fight sequences in classic action-movie settings. Learn to balance your hand, momentum, and positioning to overcome the odds to defeat your adversaries. Build your deck, control the space and live to fight another day.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Russian, Simplified Chinese, German
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I think at the sale price of like 5 dollars this was a nice buy. It has an interesting art-style and interaction between your cards and on board animations. However, I can't imagine playing this game for more than like 20 hours. The cards largely can very easily be fit into tier-lists of "necessary" and "useless" and there just isn't enough variety in the card and relic pools to really define runs. Add to this that you feel disadvantaged not starting at the "Biker" (there is a "story") mission each time to scale for the later missions, and you'll get so tired of it. As an avid Spire player I think this game was a nice vacation, but I would never buy it at full price.
The mechanics are fine. The look is ok. It's just too puristic for me. Play. Get killed sooner or later. Level up. Repeat. The "level up" part is especially galling. I don't know if they want to create a sense of progression - or just pad game time by trickle feeding you content. Neither is interesting. You aren't getting better at the game. You just have a increasing chance of drawing increasingingly powerful cards. The mechanics are sound, but simple enough so you would just walk though on your first run with a full pool. Let me check my mobile game app store. sounds like a winner for the commute. pick up, play, forget
accidentally pressed backspace instead of enter and reset the fight but the tutorial didnt care and tried to force me to push a guy but he was too far away, so i softlocked the tutorial within like 10 minutes. music is good and gameplay is good. fun so far
Really solid deckbuilder strategy game. Had a lot of fun figuring out combinations that work for each deck style.
I'm not a big fan of the roguelike approach. Still, I had a decent amount of fun here. Deck-building and tactical board combat work surprisingly well together
I really love this game. I think it’s a bit of a hidden gem when it comes to roguelikes and deck building games and it’s flown under the radar when compared to things like slay the spire, but I often find myself enjoying my time in this game more than in spire. It’s fun, simple to pick up but with a high skill ceiling. Multiple difficulty options, so there’s a difficulty for everyone, custom deck drafting modes. There’s a demo “Fights in Tight Spaces: Prologue” if you’re unsure about the game. And if it’s the visuals putting you off, give the gameplay a chance because it’s real fun.
Great game, and it has turned into one of my comfort therapies. That is until the fight gets in a tight space.. Challenges my ability to think ahead while considering what obstacles and goals need to be achieved, as well as what I have left in my deck
Fun. Complicated. FUN. Punishing. FUN!!! Wonderful Roguelike; split paths and random events.
Honestly, this just doesn't click. Too often the card pool just kinda screws you over. It's so close to gripping me, but I can't thumbs this up.
Malheureusement vite répétitif, l'équilibrage manque de finesse entre le nombre de combats, l'ajout de cartes et leur amélioration pendant la run, et la difficulté qui nous ramène souvent au début, au final le deck varie peu. Ni vraiment bon, ni vraiment mauvais, mais j'aurais du mal à le recommander, c'est dommage l'idée de base et la DA m'ont vraiment plu.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| LEGO® The Incredibles | $2M | 2.5K | 90% | $39.99 |
| Blacksad: Under the Skin | $2M | 6.9K | 83% | $19.99 |
| Dominions 6 - Rise of the Pantokrator | $2M | 1.7K | 91% | $44.99 |
| The Legend of Bum-Bo | $2M | 5.9K | 81% | $14.99 |
| Serious Sam: Siberian Mayhem | $2M | 5.1K | 92% | $19.99 |
| GUILTY GEAR Xrd -SIGN- | $2M | 2.8K | 91% | $29.99 |
Related
| LONESTAR | $871.5K | 2.4K | 91% | $5.84 |
| Into the Breach | $3.4M | 22.1K | 94% | $5.24 |
| Shogun Showdown | $2.4M | 6.9K | 95% | $14.99 |
| Monster Slayers | $278.4K | 1.3K | 79% | $8.99 |
| Roguebook | $145.5K | 4.5K | 84% | $1.74 |
| Across the Obelisk | $5.5M | 13K | 81% | $19.99 |