
An RTS-Roguelike hybrid with auto-battling troops. Master building placement, swarm your enemies, and smash their defenses with unit-commander combos!
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About
The wait is over! The full version of "There Are No Orcs" is OUT NOW!
Join the Horde... (of Players)!
Find the Discord invite link in the game's main menu or in the sidebar of this Steam page.
We're Not Done Yet!
We'll keep rolling out new content, squashing bugs, and generally trying to make this game even more awesome for you. Thanks for the incredible support!

"There Are No Orcs" is a combat strategy game that blends Roguelike elements, tile-building, and auto-battling.
Take command of one of three factions: Humans, Demons, and Dwarves.
Strategically place buildings on tiles to produce a massive, endless army.
Forge an unstoppable front line and smash the enemy's base to smithereens!
Strategically place buildings to automatically produce gold or combat units. Maximize efficiency by leveraging synergy bonuses based on placement.
Each faction's buildings work in completely different ways. Not all strategies are created equal... but they're all fun to break!
Choose from 30 unique commanders, each with their own active skills, passive traits, and four exclusive buildings.
Pick your commander based on your favorite tactical style... or maybe just because you think they look cool. We won't judge.
Every run is a new tactical experiment. Feel like flooding the battlefield with an endless skeleton horde? Or perhaps launching a combined air-ground assault with elite dinosaurs is more your speed? Go on, try a strategy they haven't thought of!
Master the counter system to assemble the ultimate army. Battle across four distinct terrains—plains, desert, scorched earth, and tundra—and push your skills to the limit in the ultimate trial: Chaos difficulty.
(It's the kind of challenge where the developers might have just thrown in some... creative numbers to keep you on your toes. You've been warned.)
What are you waiting for? Stop reading and swarm the battlefield with your own forces!
(No orcs were harmed in the making of this game.)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The "dwarf" race is so un-fun to play that it makes me wish I could still refund the game
This game scratches all of the itches that a deck builder scratches without all of the bad bits of a deck builder. Difficulty scales nicely and there's a lot of variety in play style commander to commander. Definitely can recommend.
I tried the demo for an interesting auto battler and was not expecting much tbh. But boy, was I glad to be proven wrong. What a hidden gem! If you liked the Starcraft Desert Strike mod this will scratch that itch and is even better! The game design is simply excellent! The base building is very cool and you have to think about adjacency bonuses. The combat is cool and satisfying to watch. But the best part of this game is the sheer amount of content. There are 3 different races that are completely different from one another. And they have some very unique and creative mechanics for the buildings. And each faction has 10 heroes with very a very unique twist due to their abilities. Each one is fun to play and learn a specific strategy around its style. The game is very polished and I've had no issues with it at all. The biggest negative I can think is that the procgen equipment you get is pretty bland. And the graphics and the juiciness of combat isn't amazing, as you can see from the videos. But for the asking price this is absolutely worth it, and one of my new favorite games to come back to.
Great little autobattler, was fun to devise a strategy and keep testing it, and different chaos difficulties have different weird quirks that sometimes led me to try new commanders and methods.
Good game at a good price. I'm at 55 ish hours as of this review, and I feel like I'm winding down. Ultimately there aren't as many viable builds and different ways to play as the trailer would have you believe, but I still got my money's worth.
游戏深度不行,暴兵随便赢,什么种族拖住也包赢,7h混乱30+刷不动了,有点无聊,应该可以优化为更好玩的版本。给小朋友玩估计不错,内容挺丰富的,就是不难就无聊了
fun
Great Towerdefense? idk what genre this would be typa game Character choice feels almost overwhelming in a good way satisfying to minmaxyou base with always something new to thinkabout for each character & game Not too easy or hard good balance there 2 small gripes i wish you would see whats going on in combat youre so focused on building out your base that you dont even notice it happening mabye a mini cam in the bottom rigth that always follows the frontline would be great I wish there was a more fun way of metaprogression other than 3 points of equipments that feel kind lackluster Mabye a way to edit your basedeck/cards and instead collapsing some of the characters into each other
喜歡自動對戰一關一關挑戰可以買
好玩的,就是重复游玩可玩性低
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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