
Command ships, submarines and aircraft in the South Pacific during WWII.
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Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Playing this game while listening to Black cats OST.
Брал за 181 рубль и считаю что это копейки за данную игру.В подобного рода игры играл очень давно и сейчас для меня эта игра буквально открытие или глоток свежего игрового воздуха. Для тех кому приелись их игры,я советую.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这将是你买过最后悔的海战游戏
It's just not there yet and the development pace is abysmal.
phenomenal game, wish controls could be explained better and other mechanics without using the manual. Sad to see service ended for it by killerfish games but the modding sector is quite lively and well! i highly recommend it if its on sale, you can spend $40~ USD when its not on sale and i would say you still get your bang for your buck. Highly recommend the battle of the Atlantic mod which has come out quite recently!
[h1]War on the Sea 评测(含实战小技巧)[/h1] 一款非常不错的二战海战模拟器,尤其是打折入手时,性价比挺高。既有战役层面的运营调度,也有战术层面的手操细节,喜欢二战海战题材的很值得一试。 [hr] [h2]新手建议[/h2] * 推荐先装中文补丁。 * 按顺序把新手教程和各个单项任务过一遍,再进战役会顺很多。 * 下面这些是我在战役/战斗里总结的实战技巧。 [hr] [h2]总体思路[/h2] * 炮击舰队里有 [b]1~2 艘主力舰[/b](战列 BB 或重巡 CA)即可,不用堆太多,因为多了你手操根本顾不过来。 [hr] [h2]美军战役(瓜岛)[/h2] * 美军主要任务是在瓜岛建一个 [b]5 级机场[/b]。建议开局就把人送上瓜岛,否则后面随着日军增兵,占领难度会明显上升。 * 开局点数不多:可以买 1~2 艘重巡 + 轻巡组成炮击舰队,再买几艘潜艇,以及几艘运输船。运输船队里塞驱逐护航或者不塞都行,但炮击舰队里还是建议塞驱逐舰。 * 开局让炮击舰队去瓜岛附近巡逻,并记得利用重巡上的飞机前出巡逻。发现敌方舰队后,可以让炮击舰队打击,也可以从母港起飞 B17 轰炸。 * 潜艇可以蹲在拉包尔或主要航道:一方面直接打击日本舰队,另一方面提前获得日军舰队信息。 * 后续节奏就是不断守卫瓜岛、运送物资、建设空军基地。期间可以单独组一支重巡小舰队,炮击瓜岛到拉包尔之间的日军基地,减少日军可用航空兵数量。点数多了再上战列会更舒服。 [b]战列购买与用法:[/b] * 买战列优先买航速高的。航速高的战列在手操且弹药充足时,几乎可以无伤“白嫖”电脑舰队。 * 遇到电脑舰队,直接拉烟降低对方命中率,并利用航速优势始终保持适当距离。 * 如果对面是重巡/战列混编运输船:可以主动分两队,一队和对面主力交战,另一队追运输船(电脑通常会让运输船和战斗舰队往两个方向走,运输船会直接往地图边缘跑)。 * 有重巡/战列的舰队,进入战斗前可在战役地图起飞一架水上飞机,方便战斗中观察局势;起飞后把空速调到 100 节,并注意别让水上飞机飞出战斗边界。 [hr] [h2]战斗细节与实战技巧(炮击/航空/选舰/潜艇)[/h2] [b]炮击手操:[/b] * 优先炮击对面的大船、慢船。打战列/重巡用 AP,打轻巡/驱逐/运输用 HE。炮击分布选“密集”。手操时视角放在目标船上,方便观察落点。 * 不建议驱逐、轻巡、重巡、战列全舰队一起开火:通常保持 10000~20000 码距离,不让驱逐/轻巡开火,手操战列和重巡集中炮击一个目标。手操熟练的话,前 1~2 轮就能跨射,4~5 轮能实现命中。我甚至有过用金刚在 15000 码第一轮命中过美军驱逐舰。 * 着火、停船的驱逐/运输很多时候不用再补炮,过一会自己会沉。 * 如果己方实力远弱于对面:可以主动和电脑兜圈子,电脑会不断消耗主炮弹药;等它打光后,你再凭航速优势追上去打。 * 驱逐不一定要和主力舰绑在一起:可以待在主力舰后面规避火力;对面驱逐冲上来要放雷时再上来掩护。主力舰要随时观察对面驱逐/轻巡动向,不定时改变航速、航向防雷击。 * 炮击时注意主动占位 T 头,电脑经常占位 T 尾。己方弹药不足时也可以主动拉近距离提高命中率。 [b]侦察与跟踪:[/b] * 积极利用机场飞机对重点海域监视,推荐自己手动画航线,最大程度发挥航程优势。侦查机执行侦察任务记得不要带挂载。 * 侦察机靠近敌舰队会提示“开始/忽略”:想拿到敌舰队准确信息就点“开始”,但缺点是退出战术模式后敌舰队在战役地图位置会重新刷新,需要重新寻找;如果不关心敌舰队具体船型配置,建议点“忽略”,这样可继续单独派飞机过来持续跟踪。 [b]空袭进攻(集中波次更省损):[/b] * 如果可以,一个攻击波次尽量集合更多飞机,并让所有飞机尽量同一时间进攻,可有效减少损失。战役地图上当进攻机群靠近敌舰队时(别太靠近,否则飞机会直接刷新在敌舰队上空),对进攻飞机点战术模式进入战术地图。 * 进入战术地图后先观察敌舰队航向,AI 舰队的大船通常在队列最前面:水平轰炸机、俯冲轰炸机从船头/船尾方向进入;鱼雷机尽量从垂直船头的船侧方向进入。 * [b]注意鱼雷机要提前下降高度!注意鱼雷机要提前下降高度!注意鱼雷机要提前下降高度不然你会发现其他部队都在进攻时,鱼雷机还在下高。 * 鱼雷机除了默认编队也可以试试纵队,我感觉命中率也挺高。攻击前尽量把攻击机速度拉高能减少损失;投弹后可以立刻手操,保持低高度、大角度转向远离舰队防空火力方向。 [b]舰队防空(应对 AI 空袭):[/b] * 首先打开雷达,观察敌机来袭方向。AI 常把飞机分散攻击多个目标,你可以通过敌机航向判断哪些是目标舰。尽量让目标舰用舰尾或舰首对准敌机来向,并控制其他船挡在敌机进攻路线上,这样能最大限度击落敌机并降低命中概率。 [b]选舰小建议:[/b] * 轻巡/驱逐优先选主炮可高平两用的,我个人觉得鱼雷数量反而不重要。 * 重巡优先选炮多的。 [b]潜艇进攻:[/b] * 潜艇攻击时一般位于敌舰队垂线方向、头朝敌舰,在距离 3000~4000 码发射鱼雷,发射后立刻点撤离战场等倒计时,基本可以无伤打击。有时若主力舰在敌方九宫格正中心,则需要进一步拉近距离攻击。 [b]反潜:[/b] * 刚进入战术模式建议抬高视角,运气好能在系统提示前发现鱼雷轨迹,然后迅速倒车躲过鱼雷。 * 之后通常需要两艘或以上驱逐协同反潜:逆着鱼雷来袭方向搜,驱逐快速抵达后减速到 10 节以下,依靠被动声呐搜索;搜索出来后,另一艘驱逐从潜艇舰尾或舰首方向进入,让其自动攻击投深弹,基本就稳了。 [hr] [h2]日军战役[/h2] * 由于拉包尔离瓜岛太远,我建议先在肖特兰群岛建立一个 [b]3 级海军基地[/b],方便弹药补给。 * 开局需要买一艘金刚级压制美军重巡舰队,还需要几艘潜艇;潜艇可以直接开到美军母港蹲守。基本一局下来,我能蹲到一艘南达、两艘约克城、以及几艘重巡,这能大幅减少前线压力。
The game is very engaging and enjoyable, especially the naval combat. In campaign however, it is a literal slog and becomes a level of tedium that is hard to get over. Single battles are extremely enjoyable, however, so its got that going for it. Dev's for the love of god, please make the aircraft automated or something in campaign. Once that is fixed I feel like this game will be solid.
I personally got the game when it was $9.99 on sale and after almost 200 hours of playtime with this game, I'm pretty satisfied. Naval combat is fun, and people complain about sub combat, but for me its thrilling to avoid a spread of torpedoes going for a capital ship. However, like everyone says, the aviation AI is pretty awful, especially when it comes to dogfighting. Overrall though, I enjoy this game, especially with the modding community that this game has, you should get plenty of playtime out of it.
started the game with hopes of winning the war. submarine sinks my convoy. battleship and heavy cruiser convoy sink my destroyer escort. went home to play wos
If you've played Atlantic Fleet and hoped you could play either a Pacific equivalent of that (We'll ignore the mobile brother of Atlantic Fleet) or non-turn based version then this is it. But I can only ever recommend trying the game out on sale. The game is basically developmentally dead, completely unannounced. The game is arguably still pretty barebones. Gameplay is pretty simple all things considered and there is only ever 1 map to play, although it is a dynamic campaign objectives are always the same. AI is also pretty much braindead, it can barely pathfind properly and aim accurately even at close range with 99% firing solution. The AI in air battles are even worse and you cannot speed the battle up due to technical limitations, resulting in you sitting for about 5-10 real minutes per air battle watching the world's worst pilots duke it out often at your loss, you can easily rack up 30 minutes to an hour at how frequent air battles are, it is un-exciting and completely miserable. Good news is mods are available off another site and there is a config in the files easily accessible for you to do whatever to the campaign.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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