
Turn-based tactical strategy with a detailed combat system and interactive environment. Explore the open world, complete quests, search for rare artifacts. Lead the last army of the Order of the Gatekeepers and stop the coming chaos!
Modeled estimate, not a reported figure. How we estimate →
About

Ancient wilds have awakened. Insane prophets predict a coming apocalypse. Blood cults openly perform sacrifices... You will lead the last army of the Order of the Gatekeepers and stop the coming chaos. Not just humans are ready to join your banners, but also tough dwarves, mysterious elvers and half-wild turans. But keep in mind that not everyone will be happy to fight side by side with other races.
Travel across an open world full of mysteries and dangers. Complete quests. Find rare artifacts and equip your soldiers with them. Improve unit stats, learn new active and passive skills.
Show your tactical genius in challenging turn-based battles. For each battle, choose the fighters who are most suited to take on specific opponents. Consider unit line of sight, facing, morale and accumulated fatigue. Change the battlefield: build barricades, dig ditches, freeze rivers, chop down trees. When fighting night creatures, make fire and light the battlefield. Crush your enemies with all the power of iron and magic!

Detailed combat system takes into account unit morale and fatigue, as well as facing and line of sight, level of illumination of each cell of the battlefield, weather effects and much more.
Interactive environment: almost every object on the battlefield can be interacted with.
Before the start of the battle, you can use one-time scrolls to make it rain, poison enemies or build a catapult.
Open world: despite the presence of a story campaign, you decide where to send your army.
Each playthrough is unique: quests, random battles, goods in cities and much more are all randomly generated.
Ability to adjust the game to your liking: choose the overall difficulty level plus adjust hit chance, the amount of HP, rewards received and much more.
Convenient unit and map editor. You can create your own missions and share them with other players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
十分に楽しめた 不便さやバランスの悪さがあるが、難易度調整が無法なほど好き勝手にできるので楽しめた ◆奇襲がクソ面倒 マップ移動したいのに奇襲されるのが面倒→奇襲のされ易さは編成しているユニットの種別の固定値なので、予防方法は編成を変えるしかないが自由な編成をする場合はどうしようもないので、実質どうしようもない部分だが、難易度低下させて面倒な戦闘を軽くすることで継続できた ◆育成がかなり自由 育成システムが独特な経験値=スキルポイント制で、能力値にもそれを割り振って育成する構造 育成の自由度はかなり高いが効率を考えると決まってくるとは思うが ◆戦闘バランスはまあ 戦闘バランスの悪さはまあまあ感じたが、じゃあどうしたら良くなる?という感じ とにかくエルフ弓兵が強い、耐久面でのデメリットはあるが長距離射程の高火力攻撃があまりに正義過ぎる 人間弓兵と比較してできないことは火矢習得できないくらいで、レベル10越え環境になるとそんなものは誤差なので 遠距離で10-14ダメージ出す中で、魔法は10くらいから伸びないから高耐久環境に入ると前半の必中高火力から一気に厳しくなる メインクエストクリアにはレベル10も必要ないので、そこまでのバランス調整は厳しいとは思う 特に育成システム的に自由度が高過ぎる故の弊害かも
戦闘システムにこだわっているというよりも数的有利で敵を気持ちよく殴らせないように嫌がらせの要素を入れまくってプレイヤーを妨害しているだけのストレスが溜まるゲームだなという印象。 デモ画像を見たら分かる通り、戦闘マップが障害物だらけでキャラを移動させているだけでもまず苦痛。酷いマップだと画面の半分くらいが障害物or干渉できない壁。 そこに味方すり抜け不可と敵隣接時の移動力デバフがつくもんだから、他のゲームのような味方キャラをすり抜けて3 対1の状況にしたり、既に敵に隣接しているキャラを1マスずらして味方のスペースを作ったりといった定石も通用しないし、数ターン消費して壁を迂回しないと戦闘に加勢出来ないなんてことも頻発。 せめてゲーム進行がステージ制で1つのマップが1回しか登場しないならまだ苦痛にも耐えられるかもしれないが、このゲームはオープンワールドなんかにしてしまったせいでイベント戦以外の戦闘はほぼ使い回しマップを周回させられるだけなのがキツイ。
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Languages: English, Russian*, French, German, Simplified Chinese, Spanish - Spain, Japanese*, Ukrainian, Polish, Portuguese - Brazil, Turkish, Korean*languages with full audio support
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty nice game.
Great game!
Just started playing. It pushes all the right buttons so far. Graphics are good and combat is engaging and intellectually challenging. Item mechanics and team member attibutes are enriching the experience.
Yep, good game. Battle Brothers with spells. Decent amount of substance there already. I'm looking forward to future content to add more.
很好玩的游戏,总的来说瑕不掩瑜,但仍有许多地方有待改进。首先,游戏剧情不算多,大约二十个小时我就通关了。其次,一部分职业的技能实在太少,游戏中的装备种类也较少,敌人种类也不算多。还有游戏的起源也太少了,希望能丰富更多的故事起源,甚至是自己创建角色的功能。最后,中文翻译实在太差了。如果继续更新的话会越来越好玩。 This is a great game that I really enjoy, but I have to say there are still many areas that could be improved. 1.the game content is a bit lacking. I finished the main story in about twenty hours. I hope the developer will continue to expand the story or add more side content for exploration. 2. some jobs have too few skills, and the variety of equipment in the game is also very limited. It would be much more fun if there were more options—especially equipment, which is really crucial! 3. the False Prophet quest is really annoying; it spawns way too often! 4. the game origins are too few. I hope more story origins can be added, like *Battle Brothers*, and maybe even a character creation feature. 5. the Chinese translation is really terrible. A lot of the story text is completely incomprehensible. At last, wish you all the best and keep it up! I'll always be looking forward to the updates.
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好玩~物有所值~
Нормальная игрушка, для любителей стратегий и пошаговых игр, раскрывается видимо игра дальше, не в самом начале игры.) Пока не понял есть ли у неё финал или тут бесконечная игра.) Из плюсов она пойдет на простых пк без лагов.) Так, что кому то она точно зайдет отвлечься.) Спасибо разработчикам за ключик.)
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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