
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1491 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Интересный проект. Я как фанат Dayz, Project Zomboid и им подобным не мог пройти мимо. В игре есть чем заняться - стройки, лут, отстрел зомби, покатушки на тачках ( их в игре много ). Графика вид имеет. Конечно, игра еще сыровата, да и оптимизация хромает. Цена завышена на мой взгляд, но будем надеяться на дальнейшее развитие.
People are complaining about optimization on an obviously early access title. Not only does it specifically mention it directly under the game in big bold letters that even a toddler could read, but it's also obvious in the performance of the game. It's crazy that an early access title feels like it's an unfinished game right? Jeez. It only takes a small look through the updates being made to the game that the point at this moment in time is pushing out content to fill out the game and worry about the tedious ♥♥♥♥ later like optimization and UI flow. Don't like it? Refund. The system is there for a reason. Use it and stop whining. I love where this game is heading and it already has so much content for being built by 2 devs. They work on it constantly so obviously it's a passion project and I'm glad they're ignoring the "Yelp" type of reviewers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gekauft...installiert...25min Tutorial gespielt...Rückgabe beantragt...Geld erhalten...Glücklich Ein Menü aus der Hölle: Wer braucht schon Zombies, wenn das UI dich tötet? Herzlichen Glückwunsch an die Entwickler von VEIN! Sie haben es tatsächlich geschafft, ein Survival-Spiel zu kreieren, bei dem die größte Bedrohung nicht die Untoten sind, sondern das Inventar. Wer schon immer mal die Faszination einer Steuererklärung aus den 90ern in ein Spiel gepackt sehen wollte, ist hier genau richtig. Ein simples Upgrade? Ein Baseballschläger mit ein paar Nägeln? Ein absolutes Abenteuer! Man klickt sich durch drölfzig verschachtelte Untermenüs, sucht verzweifelt nach den richtigen Kontextoptionen, kombiniert gefühlt drei Antragsformulare und ist nach einer halben Stunde krampfhaftem Rechtsklicken endlich stolzer Besitzer eines genagelten Holzprügels. Großartig! In der Zeit hätte ich mir in der echten Welt einen echten Schläger geschnitzt, Nägel reingehauen und ein Haus gebaut. Die Menüführung ist so träge, unübersichtlich und verschachtelt, dass man meinen könnte, das UI wurde von einem Beamten im Ruhestand als Strafe für die Menschheit entwickelt. Drag-and-Drop? Quick-Crafting? Zu modern! Hier wird noch ehrliche, frustrierende Handarbeit verlangt. Wenn das Ziel des Spiels war, den Spieler noch vor dem ersten echten Zombie in den Burnout zu treiben: 10 von 10 Punkten. Absoluter Müll.
别买,真的依托狗屎。 无处不在的bug,穿模,以及脱裤子放屁的互动操作,非常恶心人。 你能想象一个2026年的游戏浇个水要选四次么、面对植物选择浇水,背包里选液体容器,再选浇水量,最后终于TM浇上水了。 就脑瘫。
Kurma yönetme düzenleme base yapma kafana göre tasarla herşey hayal gücüne kalmış çok detaylı ve güzel bir oyun tek problem düşük sistemim emektar i76700k ve gtx970'imle ağlayarak oynuyoruz ama harika oyun umarım gelişitirilmeye devam eder, detaylar harika. Mesela ıslandınız o kıyafetlerle durursanız hasta oluyorsunuz , çamaşırlarınız kirlendi hasralık kapıyorsunuz mükemmel ötesi bana göre. Evet şuan bazı buglar mevcut ama sonuç olarak geliştirilme aşamasında , dün oynarken birden bire evin içinde zombi spawnlandı , dedim herhalde duvarı kırdı girdi baktım kırık biryerde yok :D ama hala oynattırabiliyor umarım birgün sistemimi tekrar toplayacak güce sahip olurum ve keyifle oynayabilirim Tavsiye ediyorum sonuna kadar :)
[h2]VEIN, ce jeu peut devenir incroyable[/h2] Oui, certes le jeu visuellement n'est pas très beau, mais dans l'ensemble le jeu peut être un carton, mais c'est surtout le côté réaliste du jeu que je trouve dingue. Dans les jeux de survie, tu utilises juste un bandage et c'est tout, tu es soigné, dans VEIN, c'est tout autre chose , enfin ça pousse au réalisme à fond. Si tu as des griffures à cause d'une fenêtre ou autre, ça ne suffit pas, il faut absolument désinfecter la plaie pour mettre le bandage seulement après, et autre... avoir part la suite du jeu parce que c'est un petit studio indépendant j'espère que le jeu dans quelques années sera plus beau visuellement et qu'ils vont nous pondre quelque chose d'incroyable, parce qu'une fois que tu as fait le tour, malheureusement tu n'as plus rien à faire j'espère que ce jeu va être incroyable a l'avenir
извините, но это не серьезно. Игра геймплейно и идейно похожа на project zomboid, но реализация это фейл. Абсолютно несвязанный между собой визуальный мусор, выглядит так как будто быстренько накидали карту из ассетов с маркета. Все очень плохо сочетается и стакается между собой. Это похоже на какой то car sale simulator или на смуту, где за пару вечеров накидали ассетов по карте и называют это визуалом. Я конечно понимаю, что это ранний доступ и все такое, но торчащие головы из крыши машины и не куртящийся руль меня добили
It’s like Project Zomboid but you can play in 1st/3rd person. Unlike PJ this game tries some different things and gets regular updates! Can’t wait to see what they do next with this amazing game.
I put 20 hours in the demo before buying it. People forget what Early Access is for. This is a small dev team making a pretty sweet survival game. I love everything they have going so far and cant wait for updates. You will have to clean up bodies, you can harvest organs and blood, skin dead bodies (zombies and animals), food spoils, power and water will turn off in 1.5 months (you can adjust the time) and you will need to be self sustainable. You have to wash you clothes, manage your overall health, mend your wounds, raise stats and spend perk points. There is jank but mostly just placeholder type of jank like character hair looks bad but they are actively working on it. Vehicle physics can sometime be wonky when running over small things. Some clothing items dont have a model yet. Everything in the world is moveable/destructible. Ive spent a few hours just decorating a house or large structure I reclaimed as a base. Me and a friend are currently playing on and off and its been fun!
虽然版本号是0.025,但感觉游戏已经有很高的可玩性了。 但是我胆小 :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $8.9M | 12.1K | 93% | $39.99 | |
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| $8.9M | 4.8K | 69% | $26.99 | |
| $8.9M | 19.7K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 81 | 36% | — | |
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| $410.8K | 2.6K | 80% | $4.99 | |
| $281K | 899 | 21% | $19.99 | |
| $239.8K | 527 | 70% | $11.99 |