
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1501 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kurma yönetme düzenleme base yapma kafana göre tasarla herşey hayal gücüne kalmış çok detaylı ve güzel bir oyun tek problem düşük sistemim emektar i76700k ve gtx970'imle ağlayarak oynuyoruz ama harika oyun umarım gelişitirilmeye devam eder, detaylar harika. Mesela ıslandınız o kıyafetlerle durursanız hasta oluyorsunuz , çamaşırlarınız kirlendi hasralık kapıyorsunuz mükemmel ötesi bana göre. Evet şuan bazı buglar mevcut ama sonuç olarak geliştirilme aşamasında , dün oynarken birden bire evin içinde zombi spawnlandı , dedim herhalde duvarı kırdı girdi baktım kırık biryerde yok :D ama hala oynattırabiliyor umarım birgün sistemimi tekrar toplayacak güce sahip olurum ve keyifle oynayabilirim Tavsiye ediyorum sonuna kadar :)
Нормас, зомбоид от первого/третьего лица. Пока сыровата, оптимизация пока почти никакая, но в целом играбельно. Потенциал у игры есть, мне понравилось.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интересный проект. Я как фанат Dayz, Project Zomboid и им подобным не мог пройти мимо. В игре есть чем заняться - стройки, лут, отстрел зомби, покатушки на тачках ( их в игре много ). Графика вид имеет. Конечно, игра еще сыровата, да и оптимизация хромает. Цена завышена на мой взгляд, но будем надеяться на дальнейшее развитие.
Wow, I REALLY want to like this game.....but I simply cannot recommend it. Best will in the world to the two devs, but it's a buggy mess. I tried it about a year ago, it was rough but playable. Tried it again, and it's somehow much much worse. It's not a buggy mess: items randomly vanish from your inventory, the LOD on vehicles fails to load in at least 50% of cases, pop up is astounding....drive back to my safehouse and sit looking at a shed door and the shed contents for nearly a full 30 seconds until the rest of the shed loads in. The game also has huge logic flaws. I searched ten houses looking for a pot, not one had one. They had food, some clothes etc, but not a single pot....which stopped me from heating SOUP even though I had two other kinds of pot. I was also not able to boil water without very specifically a kettle.....even after I eventually found a pot! Is it likely that in a zombie apocalypse people left food behind but religiously took their pots? no. On single player, there is also almost nothing to do. The UI is absolutely abysmal, and crafting is about as painful as you get. The devs keep adding new features when they haven't got the very very basic core down yet. The game is obviously meant to be a 3D Project Zomboid (and it is, the mechanics are virtually identical), and it has huge potential....but it just isn't there yet. Maybe if another 2-3 years if they keep at it they will get there, but given the sales of the game it's quite disappointing that they haven't hired more people. It really is a shame, as PZ in 3D is just an awesome concept....and clearly far too large a concept for a tiny team. Good effort, but a swing and a miss.
It’s like Project Zomboid but you can play in 1st/3rd person. Unlike PJ this game tries some different things and gets regular updates! Can’t wait to see what they do next with this amazing game.
打击感太差了,这点很重要,打击判定和音效做的很差,其次优化也不太好,地图有点空旷,别的都可以
Would appreciate if the dev could release multiple tasks for the players to complete while in solo mode as the dev is busy in the back ground developing and tweaking this awesome game. As for now, I know it's kinda fun collecting resources to build, etc..., but sometime I felt bored coz its quite repetitive till I don't know what to do in game. lol
Unplayable UI, Game mechanics, Graphics, UX
The game gets updated often enough and more things are being added as it grows. I love the mechanics, personally. i will admit it takes a while getting the hang of everything if you dont have someone to teach you. Its just another challenge to add to the depths of what this game has to offer. This game lets you change the game file to the dvds so i can watch hour-long songebob clips on the tv while i put my loot away.
This is on par with Project Zomboid. I'd say this is Project Zomboid if it were first person, It has similar mechanics and functions and plays in a very realistic way. Many zombie games don't do in terms of realism so this is honestly a refreshing change. Now, that being said, there are a lot of bugs and weird glitches with this one. The hair models are often really weird. The hair on many of the player models clip straight through the head. I'd normally overlook something like that since it really won't be all that noticeable unless you're in third person. I mostly play in first person so no problem other then that I know it's there. Also, I had an issue with getting inside vehicles for a long time and it turned out that the last update rearranged a lot of the key bindings. So be careful when there are updates. They might break your key bindings. I'd like to suggest that there be a fix to not have every update randomly change your key setup. I'm sure this wasn't intended but it's still quite frustrating to have to reset all my keys just so I can play normally. The game itself is good. Nothing other than the weird graphical glitches are really noticeable. SO overall, I'd say a pretty good zombie game. I just wish there were bots. Not many people seem to be playing this on multiplayer anymore unless they're all on private servers. Almost none of the publics ones have anyone online. I saw like 60 servers and only three had population. They each had two people. So unless it's just random people or friends who don't know that you can set up private servers, I don't think this game is that popular.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 168 | 56% | — | |
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
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| $280.9K | 342 | 28% | $19.99 | |
| $239.8K | 601 | 69% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 9.9K | 73% | $29.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 13.3K | 87% | $29.99 | |
| $8.9M | 12.1K | 93% | $19.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 4.8K | 69% | $26.99 |