
Unearth the fascinating story of Xi Niu together with three young archaeologists
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏第一次打开默认英文,大概过了三段剧情之后才能更改。 另外游戏的剧情内容很草。比如考古挖出来的古钱币装兜里用,古代剧情妃子跟皇帝谈朝政。只能说不了解就别乱写。
If you're looking for a unique time management game, this game is for you. The archaeology levels maybe repetitive but Xi Niu's levels are definitely fun. The story is amazing as well and you'll have to play it til the end to find out.
A really great TMG that is really different from all the TMGs i have ever played. The levels, especially the excavation ones, can get pretty tedious after a while, but the main thing in this game is the story and less the gameplay. The story and the artefacts are really cool and detailed. I hope there will be a another part with a different country, like ancient rome or greece, hopefully with better gameplay. I can really highly recommend it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +5 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Einfach nur großartig gemacht! - Das Gameplay ist bewährt gut und manchmal echt herausfordernd. Der Wechsel zwischen heutiger Zeit und Vergangenheit macht das Ganze sehr abwechslungsreich. - Die Optik ist einfach nur ein Traum. Gerade die Szenen um Xi Niu sind sehr schön illustriert/animiert. - Cooles Detail am Rande: die archäologischen Schätze, die man findet, haben alle einen geschichtlichen Hintergrund. Eine Infotafel erklärt, wofür diese Gegenstände im Alltag verwendet wurden. - Die Story ist gut gemacht und wird durch die Cliffhanger noch spannender. Schön ist auch, dass die Story nicht oberflächlich daherkommt und am Ende ein paar Überraschungen zu bieten hat. Alles in Allem hat sich der Kauf des Spiels gelohnt! :)
Hermoso juego. Tanto los gráficos como la historia son impecables. Me hubiese gustado que tuviera más niveles. Me encantaría que sacaran otro juego dentro de la misma temática.
I don't even know where to start. This game was terrible in all the ways that mattered. I usually love this kind of Time Management (even though the plots tend to be a little melodramatic) and I've played other Gamehouse titles here and over on Big Fish. I was expecting the same quality and game style as those, but what I got was something that felt like a bad mobile port. All of the dragging and sliding got annoying VERY fast, and the patience levels on everyone were so insanely short. >.< I eventually gave up and requested a refund. Such a huge disappointment. :(
Serious resolution bug: I'm playing the mac version. After I cleared Stage 1, the game suddenly started opening on a super tiny, non-adjustable window. After a couple of attempts to re-open it, the issue got worse and the window shrank even further to the size of a fingernail. If I manage to enter full screen mode, everything becomes a blurry mess on a dough. There is no display/resolution setting in the game. At this point, the game is completely unplayable. While I played the 1st stage, the game's UI design was like ♥♥♥♥. No idea whether you successfully picked a tool or not while rushing to click a million things. In the past, I also bought a few earlier installments of the same time-management simulation series by GameHouse. Before I even got to play them, they became disabled due to iOS system updates. Will avoid any GameHouse trash going forward. 在macbook pro上玩的苹果版。刚玩完第一章,游戏启动时窗口突然变得超小,游戏里没有分辨率设置,只有一个全屏选项,进入全屏整个画面糊的什么都看不清。退了重进几遍后,窗口变得像指甲盖一样小,全屏更糊,整个游戏就这么废了。这个系列的前面几作之前也买了,因为iOS系统逐渐升级,有的只玩了一丁点就不能玩了,有的连碰都没碰过直接变废品。GameHouse的垃圾我是不会再碰
Edit: I didn't finish the game, after the 2nd time running into an error that would make finishing the level impossible I just stopped. I can't finish the game, it's not worth it to me. Let me be clear, I intend to finish this game and to a certain degree I enjoy this game, but having been a long time player of this franchise, I cannot justify recommending this game to another player, because frankly it is unpolished compared to the other games within this franchise. And here are the issues with this game: 1) There is something really janky about the mouse, I think it's just a simple case of normally in game the mouse pointer is often bigger and bolded in previous games in order for it to make it easier to see. I've lost track of the mouse a few times playing this game and that can be frustrating for a game that requires precise actions. 2) The animations are off, items characters are holding sometimes look like they're floating or not held the right way, There is some clipping of the character models. 3) The loading is weird, it'll clip back to the game play itself between loading screens. It's not a huge deal, it doesn't break the game but it does make it look unpolished. 4) I don't know if the game devs were working on another game within the same franchise, but at one point the main character called her friend 'Crystal' and then 'mom'. There is clearly dialogue issues in the game, again very unpolished. 5) I have no idea why if you click the pause button there is not a choice to exit the game completely just from that menu that pops up. In every game previous to this, there has been that choice, it is more of a design issue that you need to back space three times in order to get to the exit button in this game, because you need to get back to the launch page. By the way, you cannot get to the launch page if you didn't unlock the world map, meaning that for a whole level, you cannot exit the game normally. 6) Did you know if you finished finding the main artifact early, in the same playthrough you found the artifcat, the gauge that fills up to find the extra treasures only fills up by a tiny amount. Even though in the next playthrough, it fills up relatively quickly? This means that one, you have to play one more extra playthrough than you'd normally would, and two, there's no incentive to doing very well on the archological levels because it doesn't matter if you finish early. Just a thought. Yea... so, if you like a time management game, I'd recommend a different one from this franchise. The fact there are others like Mary Le Chef or the long running Emily Delicious that literally made by the same publishing company (the developers just change from series to series) is not acceptable with how unpolished this is.
人物眯眯眼,神经病一样的高颧骨,西方人刻板印象里的东方脸谱 男主太子丑吐了 很多评论说是外国人对中国古代的误会,我思考了一下,恍然大悟,这其实根本不是中国宫廷,看起来更像是韩国电视剧大长今,或者越南,女主入宫之后,没升职到嫔,就还露着小腿脚踝到处跑你敢信? 狭窄,寒酸,乱七八糟的礼仪,整个后宫看起来像一个桑蚕养殖作坊+书斋+药店+洗衣店 怎么说呢,是幼稚园级别的宫斗与造反,纯属瞎闹 不,连宫斗都算不上,女主入宫不是做妃嫔,游戏制作方就没搞清楚女官与妃子之间的区别,在后宫里靠不停地干活升级升职成贵妃……囧 看似很高大上的考古,但是挖掘现场的东西什么朝代都有,感觉就是找资料抄一抄,还出现了奇怪的东西,比如清朝的刀币(?),如意是权杖(!) 剧情也是,一会儿说是元朝,一会儿说是唐朝,一会儿出现个女二叫李师师,一会儿皇帝以前是军阀,杀过平民女主的父母(???) 完完全全的西方人思想剧情,皇帝不像皇帝,太子不像太子,复仇也不像复仇,原谅与放下,友谊与理解,爱情与冲突……感受一下这个牙酸 回归游戏本身,每一个考古关卡都要刷四五遍,不是玩家技术问题,就是必须要刷那么多次才能累积到挖出所有古董的积分。 BUG方面,有时候没法退出该关卡,游戏开头默认英文很久之后才能进入切换语种的界面,反派王爷的名字是XX,没看错,就是XX,很奇怪,看到有评论说原来反派的谐音不对可能后来改过的 设计也不合理,开头人物动作巨慢,物品巨贵,后期N多钱用不掉 优点?大概只有画面还行,人物会在镜子、水面出现倒影
我是GH的老粉了,说实话啊,这个题材很吸睛,海报也很吸引人。 但是吧,首先文物硬刷游戏市场真的不爽,再者就是像女主这样一步一步走上去的妃位,我不知道是不是GH真的不懂,低等级嫔妃虽然权利不大,但是一堆小渣渣都能使唤嫔妃这一点真的不行,建议再有类似中国古代题材的话,先了解一下中国古代史再做吧 另外尔如我炸的情节没有体现出来。剧本不咋滴。 希望下次类似题材能充分调研吧,还是会继续支持的!
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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