
UNDERGROUND MECH FIGHTS! Wrap yourself in 5 tons of metal & go smashing through a dark scene of full-on metal-on-metal violence!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
So round the boys, brings your mechs, and let's smash some faces!
Wrap yourself in 5 tons of metal and go smashing through a dark scene of
UNDERGROUND MECH FIGHTS!
✊ SMASH, BASH, CRUSH
You are a giant metal ape - act like it.
Rampage through hordes of enemy bots and mechs in unhinged, physics-based, metal-on-metal violence!
This is a rogue-like with 130+ (!) items, weapons and power tools.
Build the most overpowered, imbalanced killing machine, and break the game!
This city's run by gangsters and psychos.
Hustle and deal with 40+ NPCs, hire hackers and saboteurs, get into street fights, steal, and sell people out.
You do what you need to do.
Luckily, your little bruv King is in your corner - watching your back and calling things out. After all, you're doing this all for him. For a chance to get him into the city and save his life.
So wassup?! You still reading?
Step up and fight like a wild animal, smashing car sized pit bots that wanna kill you dead to the deafening roars of the blood thirsty crowds.
Step up to New Brakka - The Mech Fighting Capital of the World.
Step up to UNDERDOGS.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.09−33% | 2.9Kreviews | 97% | — | $3.1M |
| $8.99−70% | 460ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just want to support a VR game dev studio that's doing a game that's not a tech demo. It's a rougelite mech fighting game, you swap out your arms, upgrade "fists" (saws, hooks, maces, blades - whatever you can get your hands on) - and in classic rougelite fashion, all of the aforementioned have a plethora of positive buffs and sidegrades, so it doesn't get stale. The core gameplay loop is really good fun, and they've added endless mode, the one thing this game still needed basically. BUT, on top of that, they're apparently cooking multiplayer. That was just another reason for me to pull the trigger on it. Can't wait to see what it looks like! This is fresh, cool, feels really nice. It has a unique art style that literally puts you in a comic book panel mid-cutscenes, that was super interesting to see - sometimes they'd play around with perspective and block your view with parts of the panel, but you can always step to the side to peek at the "full" picture. It's pretty immersive due to that, despite the style obviously not being realism (which, again, good.) The OST works, it's jungle. B... Because you're a gorilla. The mech suit is a gorilla, did I mention that? You don't move with your analog sticks, you have to knuckle-drag yourself around, it's pretty fun. Until you lose one of your arms, and you're stuck in a tense one-armed fight, handling movement with one arm to flick yourself away from enemies to avoid damage, and towards them to punch them with the same arm. And even then - fun! You got yourself in this position, dig yourself out. Also you're in the POV of the actual person inside of the mech, so you're seeing the cockpit of this mech. Which is to say, you see the actual arms of your character actively get his movements translated to mech movements, and it's not 1:1, as the 'rilla is obviously way larger. It just caught my eye. Cool little detail to see, really makes it feel larger than life in VR. Greatly recommended!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 24.67/day in the week to Jul 17 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Simplified Chinese, Russian, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is BRUUUUTAL!!!! You are piloting a giant 5 tons GORILLA made out of metal. Get attacked by a bunch of metal dogs. Grab the one jumping at you midair. Grab with the other hand. SPLIT IT ON HALF, THROW THE HALFS AT THE REMAINING DOGS, RAM THEM WITH YOUR BODY!!! 10/10
从漫长的拳击生涯中我逐渐明白,人越是工于拳法就越是会陷入被群殴的不利局面(基础难度第一张图一口气刷8只装甲狗 bro以为哥们是泰森)。所以双持钉枪罢,冈钉是对的!不管是电锯狗还是猩猩犀牛,甚至道中BOSS也能扎驾驶舱硬控到去世。。。最终BOSS三个头也能用双钉枪从头控到尾(需要一定手速),打完以后感觉我能丹砂巴巴托斯(误)。原版冈钉攻速快能持续控制、爆炸冈钉带延迟爆炸群伤、地震冈钉带持续伤害但攻速慢,打上电鸡配件以后还带法伤😀
Best VR game Great story Great voice acting best combat favorite vr game Ty for this game One hamsa Edit : banana
This game is dripping with style. The music is cool. The 2D aesthetics of the scenes are cool. VR does a lot to boost that sense of immersion of being inside an actual mech. The only downside is completely unrelated to the game itself - it's too exhausting to play for somebody that's out of shape. But, I think that problem will eventually fix itself if I just keep playing the game, right???????????????
Ради этой игры стоит купить VR
Плюсы: ты можешь похудеть. Минусы: битая мебель, пальцы, домочадцы. Вывод; Хоуми, полезай в гребанную Риллу !
This may be in the runnings for my favourite game I've played this year, in all honesty. For posterity, I have yet to beat Act 2, but I figured I'd offer my most immediate thoughts. First things first, locomotion can be a turn off. I can understand why people would be turned off by it, personally i was not initially a fan. Consider, however, that your arms are your lifeblood in this game. More than most VR games, this game makes you rely on your hands above anything else, everything comes back to manual dexterity. Considering that you need to both deal damage and move with your arms, it actually creates a very interesting dynamic in the ring. With the various upgrades and the flow of a fight, you learn to move in different ways, circling big enemies waiting for an opening, or thrusting yourself forward to disrupt a cluster of enemies. One handed crawling back after picking up an enemy to throw back at the group, i can go on. And considering you can lose your arms during a match, it makes harder fights a lot more tense, the feeling of clutching out a match with one arm left, especially if it's your non-dominant hand, is unmatched in tension. The upgrade system is very fun, I can't really think of any time where I was unhappy getting an item. Obviously, some are misses compared to others, but everything has its place in a build, and especially starting from the beginning, you crave whatever you can get. The actual gameplay is unmatched- I adore the gameboard downtime between your fights, making you choose between purchasing advantages for your next fight, buying upgrades and new parts, paying for repairs, scavenging and generally getting into trouble. You never truly know what you're going to get. Especially given that your mech needs to be repaired, and you only tend to get one chance to do so, you need to make hard calls. If you decide to buy parts instead of repairs, you may go into the next fight stronger, but you play with higher risk. Same as if you decide to sparr after repairs, trading health for cash, It's risk and reward, something this game very clearly has a firm grasp on. Especially given that your run ends if you lose, you're constantly weighing whether or not any risk you take is worth the gain. The characters are peak, I really enjoy how dynamic they are. You see them getting shaken down for debt payments, sponsoring fights, out at other character's businesses, down on their luck. So many interesting things that keep these people from being just PNGs over loot tables. Unironically, if my arms weren't killing me from the 5 hours I played last night, i would be on this right now, grinding to beat Act 2. From somebody who's very picky on VR games, I was very pleasantly surprised with this title <3 Edit: My one complaint would be that turning is currently a bit unresponsive, and was a little bit difficult to keep track of moving enemies. That is so far my only serious issue with the game, however <3
这是我玩过最好玩的vr战斗爽游戏。 如果我身边的物品说要我小心点,那我只能走好不送了! ----------------------------------------------------------- 通关辣!!内容真的不多,刚刚热身打起兴致来就结束了,要是会做后续剧情就好了,我不介意多买几份DLC
Great game, really fun and challenging. Great workout. Very polished game too. I like that it feels very not janky 😂
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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