
Enter the unforgiving Tross program and fly through a digital world in order to prevent the next Cyberplague.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tross is a strange game that made little sense and was not enjoyable at all. As far as I could tell the game is about visual representation of hacking of sorts. With neon aesthetic you control a space ships of sorts to destroy some files in the system - at least I think that what it was. And it doesn't mean that the idea is bad but the execution fails completely. First of it's hard to figure out what you need to do. Secondly the ship controls weirdly and even more frustrating it's handling changes after you hit something. The first level from the start is cluttered and the ships turning angles make it really hard to navigate. You can't hover mid air as well - that is unless you hit something - then you're absolutely allowed to that. The shooting is very disappointing and your charge meter depletes way to fast. I've struggled to finish the first level and was completely put off by the game play. A strong pass for me.
The controls are horrendous. 7 minutes was enough for me.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, fun and challenging game, the controls for me weren't a problem once I got used to steering with the mouse. I think all the negative reviews on here are generally from people who just aren't that good at the same. There are 2 modes; Basic and Advanced. Basic gives you 2 lives inside a mission to complete it. Advanced gives you no lives to complete it. Advanced provides a very challenging experience. I'm currently on level 8/13 and I've done 6/13 levels on hard mode as of this review.
https://youtu.be/avI0_DD13s0 A very difficult control scheme makes for a game that is far to hard to make significant progress in.
Atrocious mouse and keyboard controls. Rebinding won't help because for some reason x axist turning isn't connected to mouse sensitivity if you decite to turn with the mouse instead of keys (like every normal game)
My eyes started flickering and i felt motion sickness for the first time in my life in the span of the first 5 minutes.
The controls are very awkward for both mouse/keyboard and for a controller. With a flying game and obstacles, bad controls can't be ignored. I was very excited to play the game, but I'd advise avoiding Tross.
I did not enjoy this. It looks interesting enough. The main menu and the sounds were interesting. But controlling the ship is aggravating. I shouldn't have to fight the controls. I don't mind hard games when the controls are fluid. I attempted to get used to them but they feel unnatural. Tried both keyboard / mouse and controller, both offered poor controls.
I wrote a bunch about how the game really needs a controls menu. Turns out the button for it is just greyed-out and hard to see. That could really do with some fixing, since a couple other people in the reviews seem to be having the same issue with not finding it. You might want to consider adding an option to make the joysticks less sensitive near the middle, since being able to turn quickly requires setting the controller sensitivity all the way up. That in turn makes aiming at small targets really difficult. Setting the default sensitivity on the joysticks to the highest would make it possible for players to complete levels with tight turns without having to seek out the sensitivity settings. Many players are used to there being no sensitivity setting for joystick controllers. It seems like some people are having this exact issue in the reviews as well. The last thing that needs fixing in my opinion is the aspect ratio scaling. Setting the game to a wider aspect ratio (ultrawide) makes the field of view more narrow vertically instead of widening it horizontally. This makes steering up or down more difficult since you can't see what you are steering into as well.
This is a low poly/minimalist/neon themed endless runner style action game where you control a spaceship thing flying around low poly/neon environments avoiding smashing into things. Thanks to the Unreal engine, at least you can tweak the graphics a little, not that it makes a huge difference. We can only guess why such low quality graphics were used. Perhaps lack of budget, perhaps lack of talent, but the end result is the same. Controls are fixed, however, and the default control scheme is completely hamfisted and badly done. The low quality/lazy graphics and awful controls here make this impossible to recommend.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |
Related
| Smell Of Death | $6.6K | 58 | 64% | $4.99 |
| Shmups Skill Test | $6.6K | 58 | 91% | $4.99 |
| A Mass of Dead | $6.6K | 58 | 48% | $4.99 |
| Inferno 2 | $6.6K | 58 | 86% | $4.99 |
| Desert Law | $6.6K | 83 | 59% | $2.99 |
| Bathory - The Bloody Countess | $6.6K | 58 | 67% | $5.99 |