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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Tribe XR | DJ Academy player count
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $682.7K | 690 | 92% | $24.99 | |
| approximately $45.5K | 60 | 83% | $24.99 | |
| F2P | 55 | 76% | Free | |
| approximately $1.2M | 2.1K | 72% | −30%$13.99reg. $19.99 | |
| approximately $33.7K | 91 | 54% | $7.99 | |
| F2P | 3.4K | 62% | Free |