
Experience iconic golf courses like Pebble Beach, St Andrews and Wolf Creek in the most realistic free golf game, and connect with millions of players all over the world!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
The most realistic free golf game loved by millions of players all over the world is now in Steam Early Access! WGT Golf lets you experience iconic courses like Wolf Creek, Pebble Beach, St Andrews and more, no travel required. It's a full game simulation created with GPS data, a physics engine and advanced graphics technology for an immersive golf experience. We've brought WGT to Steam Early Access to work with the Steam community and get valuable feedback as we continue improving and growing the game.
Existing WGT players can log in with their same accounts to use their virtual golf equipment and apparel.
Over a dozen championship golf courses, including: Pebble Beach (2010 USGA U.S. Open), Chambers Bay (2015 USGA U.S. Open), Bandon Dunes (Golf Digest #1 rated resort), Bethpage Black (2009 USGA U.S. Open), Celtic Manor (2010 Ryder Cup), Congressional (2011 USGA US Open), Harbour Town (PGA RBC Heritage), Kiawah (2012 PGA Championship), Merion (2013 USGA US Open), Olympic Club (2012 USGA U.S. Open), Pinehurst (2014 USGA U.S. Open), St Andrews (2015 British Open) and Valhalla (2014 PGA Championship).
Use different golf shots to swing, drive, chip and putt from various lies on the tee, fairway, greens, rough and bunkers in this realistic 3D golf simulation.
Full 18-hole stroke play with putting, 9-hole closest-to-the hole and 3-hole stroke play golf game formats.
Compete in real-time stroke play golf games against other players, invite friends to play, chat live and learn how to play.
Join a private country club community, play in club tournaments and events, and earn special rewards.
Special tournaments with prizes including the Virtual U.S. Open, WGT Virtual Tour on Golf Channel and paid Ready-Go tournaments.
Play with upgraded virtual golf clubs and golf balls from Titleist, Callaway, Ping, TaylorMade and other top sports equipment brands.
Popular options like Putter Pal, Shot Pal, XP Boost, Level-Up Boost, in-game Hole-in-One Challenges and more
Genres
Stats
Languages: English*, French, German, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is Bad. Really Bad. Total Pay to win game. Want some new clubs? sure, just grind for 90 weeks to get your driver. orrrrrrrrrr you can RENT their slightly upgraded WGT clubs..can't even buy the clubs and use them for more than a week. after two weeks playing, and just shy of 25 hours, i've managed to rent one set of clubs (50k in game free coins) but in a week, you can't even get the extra 50k back, then if you want to rent again, you're just at a net loss. As a golfer, this game is frustrating from the simulator/realism stand point; and as a gamer, its too realistic to be fun to be an arcade game. There's absolutely no consistency in misses. hitting 170 club into the wind with a 168 flag distance, somehow i over shoot the green and gun it 184 yards and it goes way over the back. Putting? absolute joke, miss the centre mark by 1mm? hope you like hitting it at a 45 degree angle 10 ft passed the hole. Multiplayer base is abysmal, the focus is "coin games" to earn more coins, but its littered with people who can almost always hit the green in 2 with their P2W clubs. Can't progress achievements any further because i can't score any lower with the F2P clubs. Don't waste your time, its a mobile game, poorly optimized for PC and incredibly predatory in nature. The game is punishing in the absolute worst ways, elevation distance isn't accurate,
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The core gameplay is genuinely solid, but the microtransaction focus becomes obvious very quickly. Progression is tightly tied to buying clubs and balls, and if you want to stay competitive, spending money feels almost mandatory. There are very few meaningful ways to earn new equipment through normal play, and the in‑game currency you do win can’t be used to upgrade your gear — it’s mostly just the entry fee for playing more matches. Enjoyable game, but the focus on payments ruined it for me.
The gameplay is nice BUT for new players: hard to start and get better equipment without putting money in the game, i was playing the game little more than 1 hour and i might be not seen and understood the whole game. I dont like but someone might like
It won't open on the phone. Your abilities depend on what you purchase. Prepare to loose if you don't spend the money.
Better ten the criticals are saying here.. you can enjoy the game a lot.. certainly for a FREE game. (you are free to spend money on it ot not at all).
it is bad dose not let me aim the ♥♥♥♥♥♥♥ ball
Spiel hängt sich dauernd auf
dieses spiel ist absoluter müll nicht mehr und nicht weniger ich empfehle es am niemanden weiter, so ein ki scheiß
its a lot of fun and easy to get others to jump in. Every other night my boys and my get a zoom call going and play at least 9 together, its a great time.
4/5 golf game. fun, but buggy.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.