
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed role-playing games of all time. Immerse yourself in a single-player, isometric, story-driven RPG set in Monte Cook’s Numenera universe. What does one life matter? Find your answer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.4Kreviews | 70% | — | $3.8M |
| $29.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent storytelling, like a visual novel.
Worthwhile for the strange and surreal sci-fi scenarios.
Mein System: Mac Studio M4 Max, macOS 15. Das Spiel lief ohne Probleme und absolut flüssig. Zum Spiel: Textadventure mit Grafikelementen. Es ist nicht ungewöhnlich, dass es in RPG's viel zu lesen gibt, aber dieses Spiel übertrifft in dieser Hinsicht alles, was ich bisher in einem RPG an Lektüre hatte, deutlich. Wer nicht gerne liest sollte die Finger von diesem Spiel lassen. Da wir gerade beim Thema lesen sind: Die deutsche Übersetzung ist recht schlampig durchgeführt worden. Die Texte sind voller Rechtschreib- und Grammatikfehler. Einige Textpassagen sind derart schlecht übersetzt, dass der Inhalt kaum Sinn ergibt oder den Eindruck erweckt, nicht zum aktuellen Dialog zu gehören. Teilweise tauchen in den Texten Formatierungsanweisungen auf. Gelegentlich sind nicht übersetzte englischsprachige Textpassagen vorhanden. Die Geschichte spielt in einer abgedrehten, sehr fantasievollen, SciFi-Welt mit Fantasy-Elementen. Die Gestaltung der Welt und die darin enthaltenen Charaktere sind interessant und machen Spass. Die Handlung reisst einen nicht vom Hocker, aber ist motivierend genug, bis zum Ende durchspielen zu wollen. Die Grafik fand ich gelungen ebenso die Geräuschkulisse und Hintergrundmusik. Im Gegensatz zu anderen RPG's ist die Charaktererstellung in diesem Spiel sehr einfach und kurz gehalten. Viel zu konfigurieren gibt es nicht. Die Kämpfe sind ebenfalls recht simpel. Allzuviel taktische Raffinesse ist nicht vorhanden. Insgesamt finde ich, Torment: Tides of Numenera, ist ein solides aber kein herausragendes Spiel. Es hat mich rund 60h bei Laune gehalten. Wer RPG's mag und mal in einer anderen, etwas abgedrehten Welt, spielen möchte, dem empfehle ich dieses Spiel.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian*languages with full audio support
| $34.99 |
| 955ratings |
| 68% |
| — |
| not modelled |
| $34.99 | 942ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
토먼트는 선택지로 풀어나가는 게임임. 여느 타 crpg마냥 일시정지하거나 턴을 계산하거나 그런식의 전투를 생각하고 임하면 재미가 매우 매우 반감됨. 전투는 항상 최악의 수라는 걸 생각하고 플레이하면 꽤 재밌게 다가올거임. 그렇지 않은 crpg팬들에게는 최악의 타이틀이 될 수도 있음. 전작 토먼트를 즐겁게 했다면 반쯤 추천, crpg는 다 해봐야 적성이 풀린다면 추천, 전투에 큰 재미를 느끼고 있다면 비추천임.
Loved the story and how it was told. I can't think of a better game with this much story.
Já vám nevím. Planescape:Torment jsem dohrál a extrémně mě bavilo. Byl jsem pohlcen podivným světem Planescape, fantazií autora Chrise Avellone, spletitým příběhem a skvělými postavami. Numenera má ale všechno nějak divně. Je na ní vidět úporná snaha, dělat všechno jinak. Věc se nejmenuje věc, ale jinak. Kouzlo není kouzlo, ale něco jiného. Zbraň se nejmenuje zbraň, ale nějak jinak. Vlastnosti postavy nejsou vlastnosti, ale nevímco. Souboje se nekonají normálně, ale nějak jinak. Nedokázal jsem se do hry dostat. Něco najdu, ale nevím co to je, ani k čemu to je. Mám bojovat, ale nevím jak. Mám vylepšit postavu, ale netuším čím. Mám dojem, že to tvůrci s tou jinakostí brutálně přehnali. Pokud jste hráč, který rád odhaluje jak funguje herní systém, berte. Přátelům bych tuto hru nemohl doporučit. Odehrál jsem sotva úvod, ale jestli byla hra hodinu blbá, nemyslím, že by se to zlepšilo. Je možné, že jsem úplně vedle a hra je naprosto skvělá, jen jsem ji nepochopil. Pokud tomu tak, je, pak se omlouvám.
днд
If you can deal with bad stuff happening regardless of your actions, this is a solid RPG to follow in Planescape: Torment's footsteps. Sometimes death is a learning experience, other times is is The End. Make good choices, when you can!
Numenera is great! Love it.
old but good
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
| $2.1M | 3.5K | 74% | $24.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $2.7M | 6.6K | 89% | $14.99 | |
| $2.6M | 3.8K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 3.4K | 87% | $34.99 | |
| $3.8M | 7.4K | 81% | $19.99 | |
| $3.8M | 6.2K | 94% | $17.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 17K | 93% | $7.99 |