
In Torchlight III, Novastraia is again under threat of invasion and it’s up to you to defend against the Netherim and its allies. Gather your wits and brave the frontier to find fame, glory, and new adventures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−85% | 10.4Kreviews | 47% | — | $1.1M |
| $39.99 | 1.9Kratings | 52% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BEWARE: multiplayer is broken. The game is semi-abandonware, so it's functionally singleplayer-only. Meh. [i]Torchlight III[/i] is a serviceable but forgettable [i]Diablo[/i]-like. The story is negligible, which would be fine except the campaign is incredibly easy: none of the enemies require any more strategy then holding down the shoot button while dodging occasionally. Even the bosses add only some trivial new feature like charging or attacking an area, but with heavy telegraphing they're easy to avoid. Perhaps it was calibrated for consoles, and using a mouse makes a big difference. Having almost completed the game in 30 hours, I don't have any interest in trying again with another class or a higher difficulty. Gear isn't very interesting. Some weapons inflict electricity, fire, or poison damage instead of physical, and some armor protects from elements, but that's about it. X points of armor or Y points of evade? Collect sets for extra bonuses? It hardly matters when you can beat the game with no gear at all. You have a fort, which you can customize. However, it's almost entirely cosmetic; there are only a handful of functional buildings, and most of [i]those[/i] are used only to unlock more cosmetic buildings! Apparently there's enchanting, but it's not unlocked until the very end of the game, so I can't speak to it. About the best thing I can say is that it looks pretty. Also, the pets are cute, and the unique feature of the [i]Torchlight[/i] series - your ability to dispatch pets back to town to sell excess gear - is appreciated.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.99−80% |
| 1Kratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It will never be as iconic as TL II for me, but it's still a fun game. I've played it through a couple of times and I still don't know what the story is - that's how poorly the narrative is constructed. In contrast, the story of TL II still lives rent free in my brain. That said, the fun is still there. They've managed to create interesting classes and it still feels pretty darn amazing to hack and slash your way through. That is why I recommend it. It's an okay attempt at recreating mastery.
Don't. Just buy TL2 instead.
Bu oyun size pahalı mı geldi? Erdoğan sayesinde... ⣿⣿⣿⣿⠄⠄⠄⠄⠄⣀⣀⣰⣬⣤⣴⣶⣿⣿⣿⣆⠘⣿⣿⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⠄⠄⠄⠄⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⢿⣿⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⠄⠄⠄⠄⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠺⣿⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⠄⠄⠄⢠⢸⡝⣿⠭⠉⢻⣿⠉⢐⢚⣯⣻⣷⢿⣿⢸⣿⣿⣿⣿ ⣿⣿⣿⡿⠄⠄⠄⢰⡸⢷⣤⣌⣧⣾⣿⣷⣬⣾⣿⣿⣿⣶⣿⢸⣿⣿⣿⣿ ⣿⣿⣿⡟⠄⠄⠄⠄⠅⢽⣿⡟⣱⠻⡿⠟⣮⡻⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿ ⣿⣿⣿⡇⠄⠄⠄⠄⠄⠐⢿⠰⠋⠷⠄⠼⣛⡛⣹⡿⢿⣿⣿⠸⠿⠿⣿⣿ ⣿⣿⣿⡇⠄⠂⠄⢀⠄⠄⢀⠉⣾⣍⣉⣩⣿⣷⢏⣽⠄⠈⠙⠿⢿⣿⣿⣿ ⣿⣿⣿⠇⠄⠄⠈⠄⠄⠄⢸⣦⠈⠛⠛⠛⡻⢵⣾⡟⠄⠄⠄⠄⠄⠄⠉⠛ ⠟⠋⠄⠄⠄⠄⠄⠄⠄⠄⣿⣿⣷⣌⡀⢈⣽⣿⣿⡇⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣻⣿⣿⡋⠉⠈⠙⡻⣿⠃⠄⠄⠄⠄⠄⠄⠄⠄
It's even more boring than Diablo 4, which is saying something.
It's no where close to Torchlight 2 in anyway at all. The talent tree is minimal to say the least and difficult to understand. The harvesting isn't needed for anything really useful. The graphics are dark and underscored. I'm glad I didn't spend full price for the game or I would have been even more disappointed. I think you can see where I'm headed here
I had my fun with it but the missed potential is sad. Only buy in sale.
Major step down in every way that matters from it's predecessors. Save your money and just get TL1 and 2.
别看下去了,给不信邪的回来道歉
Решил после второго пойти в третий и это было ошибкой. Если вы осилили начало играя на стрелке и не сошли с ума от криков маленьких зелёных мразей которые орут как детсадовцы + выдержали звуки лёгкого пука огнестрела (натурально шептунов пускаешь бегаешь), то либо вам нечем заняться, либо вы больной. В игре вообще дикая проблема со звуком. Его будто писали разные люди на самую парашную аппаратуру, а когда сводили то забыли подровнять громкость. Баги с передвижением, застреванием в текстурах (не критично), но не приятно. Подтягивание автоатаки к мобам увеличено, поэтому не удивляйтесь если кликая где то рядом вы застрянете в стене потому что перс решил пойти к мобу. Форт это вообще отдельный кринж. Такое чувство будто в целом забыли завезти интерфейс к управлению фортом. В итоге ты тычишься в окошки добычи ресов которые выглядят как строчка в ворде. Здания при строительстве можно спокойно засунуть в текстуры стен форта. Кароче дерьмище редкостное. Не берите даже по скидке.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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