
In Torchlight III, Novastraia is again under threat of invasion and it’s up to you to defend against the Netherim and its allies. Gather your wits and brave the frontier to find fame, glory, and new adventures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−85% | 10.4Kreviews | 47% | — | $1.1M |
| $39.99 | 1.9Kratings | 52% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pra quem é fã de Torchlight o jogo é muito fraco. Pra quem é fã de ARPG tem coisa muuuuuuuuito melhor. Pra quem quer um passatempo bobo, até serve. Olha, esse jogo dá saudade da obra prima que é Torchlight II, não chega nem aos pés, é mais feio, menos empolgante, os drops são meh e as builds tanto faz. Eu sinceramente estou me esforçando pra zerar pelo imenso amor que tenho por Torchlight II, mas percebo que é puro saudosismo da minha parte, o Torchlight em si já não tem mais muito a ver com aquele jogo, outra época, outra empresa, outros tempos, só seguiu o nome e o estilinho de arte.
Too different from II. But if you can get it for around a saw buck, then it's worth it. Oh, my wife just reminded me that the majority of you won't understand the phrase "saw buck". It means five dollars.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.99−80% |
| 1Kratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b][u]Рекомендую брати по знижці[/u], адже проєкт хороший, хоча недопрацьований. Можна весело провести час як з друзями так і самостійно.[/b] Після 90 годин гри стає помітно, що в розробників плани були грандіозні, але допрацювати гру по якихось причинах (відомим тільки їм) не вдалося. [b]Плюси:[/b] [list] [*] навколишнє середовище руйнується в багатьох місцях; [*]більш пропрацьована система вихованців (збільшена їх кількість) | [i]на старті отримуєш одного, а всіх інших потрібно шукати закованими в клітках по світу гри[/i]; [*]на кожній локації доволі часто зустрічаються секретні міні-підземелля, в яких можна отримати непогану нагороду собі під рівень; [*]більша різноманітність босів та міні-босів | [i]на шанс появи міні-босів впливає рівень складності[/i]; [*]рівень складності впливає на здобич | [i]на останньому +25% до шансу отримання всіх предметів[/i]; [*]цікава система власного форту, де окрім косметичних предметів можна будувати всілякі плавильні/лісопильні, вирощувати дерева, які дають постійні бонуси (опір отруті, шанс випадіння речей та ін.); [*]набагато цікавіший і пропрацьований "енд-ґейм" контент; [*]система слави замінена системою контрактів | [i]тепер замість простих звань і одиниць здібностей нагороджує ящиками з випадковою здобиччю ("легендарки" попадаються), декораціями форту, ресурсами і одиницями респеціалізації[/i]; [/list] [b]Мінуси:[/b] [list] [*]багована мінімапа - то вона є, то вона перестає адекватно відображатися; [*]затримка курсору миші десь на 0,5 секунди | [i]вдалося виправити завдяки відключенню верт. синхронізації, не повністю, але грати стало набагато комфортніше[/i]; [*]здобич з ворогів випадає не відразу, а доводиться її чекати близько 5 секунд, що досить сильно вповільнює ігролад, особливо коли твоя збірка будується навколо потокових вмінь, як щосекундно споживають енергію; [/list] [b]Не добре й не зле:[/b] [list] [*]досить мала різноманітність легендарних предметів. Однак кожен легендарний предмет - це окрема активна чи пасивна здібність, які кардинально можуть змінити ігролад за персонажа. [/list]
[i]tried repeatedly to play this and it feels boring and stale everytime.....[/i]
Could have been a decent game. But its entirely unfinished....
It's enjoyable, but it took going back to Torchlight 2 to realize what wasn't sitting right. They went to sand off the rough edges, but they kept sanding and kept sanding, until what's left is pretty mindless and railroaded. The world is small, NPC interactions are minimal, the character builds are overly simplified, and the game just tells you the next thing to do without any character having indicated it. Plus, the game is short enough that the large step-ups in loot quality drive how you play more than the other way around. Damage for all abilities are calculated based off your weapon's damage, so chasing that raw number is practically unavoidable, even if there's specific weapon types or abilities you need to support the gameplay you want.
千万别买,地图严重重复,装备打着打着突然会不见了
Ужасное продолжение оригинальной трилогии Torchlight, модели и асеты ужасно мультяшны, диалоги топорны, анимации оставляют желать лучшего, не говоря о том что бовка максимально отвратительна, а на самом сложном уровне игры по ощущениям просто прибавили хп здешним врагам как фан второй части не рекомендую
played this game for 15m, played PoE2 for 15m. This game is legit better in every way. Even though it isn't that good. rofl
It's OK. They simplified it a lot compared to other Torchlight games but it's still fun to play. 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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