
The title of “fastest” never fades. Race through the sealed future Tokyo night highways in your customized car. Defeat rivals in “SP Battle,” where drivers clash by draining Spirit Points. A unique racing game where only the rules for victory matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best AU #63, worst JP #84 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Countless souls wander the ring road at night.
The title of “fastest” never fades, no matter how times change.
The stage of battle is a sealed future Tokyo.
Race through the night highways weaving through the city in your customized machine.
Defeat the countless rivals and aim to become the fastest on the Shuto Expressway.
A unique system that sets itself apart from other racing games.
In battles where drivers clash by reducing “Spirit Points,” a numerical measure of mental strength, speed alone is not enough to secure victory.
Strategy is required to wear down your opponent’s Spirit Points — an experience where only the rules for winning matter.
Over 30 officially licensed manufacturers are featured, including real-world vehicles and aero parts.
Enjoy the thrill of speed on faithfully recreated courses of the Shuto Expressway.


Enhance performance through tuning and refine driving feel with detailed settings to create your ultimate machine.
A wide range of customization options — including vinyl graphics, stickers, and body colors — let you personalize your ride.


A world where over 450 rivals clash in pursuit of supremacy.
Even those battling for the top reveal their true selves during moments of respite at parking areas.
Souls driven by the desire to be “the fastest” are drawn together, sometimes colliding as they create their own rhythm.
Witness the birth of a new “legend” with your own eyes.




A skill-tree system that allows you to unlock various functions using BP earned from winning battles.
Permanently enhance driver abilities, increase rewards, and improve convenience.


Devices without preset configurations can also be fully customized through key configuration in the options menu.
* Fanatec® CSL DD wheel base
* HORI® Wireless Racing Wheel Apex for PlayStation®4 / PC
* HORI® Force Feedback Truck Control System for Windows® PC
* HORI® Force Feedback Racing Wheel DLX for PlayStation®5 / PlayStation®4 / PC
* Logicool G® G29 Driving Force
* Logicool G® G923 TRUEFORCE Racing Wheel
* Logicool G® RS50
* MOZA R5 DD wheel base
* Thrustmaster® T248
* Thrustmaster® T300 RS
* Thrustmaster® T598
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 15.8Kreviews | 93% | — | $23.3M |
| $49.99 | 2.8Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is how you make a fun game. No loot boxes. No experience points. No DLC. No season battle passes. No monthly service fee. Thank God a company that goes with what worked in the past and made it better and didn't push the political narratives and greedy AAA gaming models. APPLAUSE!
Car Customization is pretty sick. Car racing is pretty sick. The music is pretty sick. The Ps2 style menus are pretty sick.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoy the game overall, but the sound design is one of its biggest weaknesses. The audio mix feels completely unbalanced. Engine sounds, road noise, and especially the sound of driving over asphalt joints and road connections are way too loud and end up drowning out everything else. It often feels like those effects are louder than the actual car. The developers really need to spend more time improving and rebalancing the game's audio. The music is another disappointment. The soundtrack is very repetitive, and after a while it becomes annoying because you keep hearing the same tracks over and over. I'm not talking about the classic PS1 and PS2-era Tokyo Xtreme Racer style music—those games had memorable and enjoyable soundtracks. The current music just doesn't have the same energy or personality. The gameplay itself is fun, but the sound design and soundtrack need significant improvement. if you won the race sound is anoying 48 euros is expensive. 30e i tink its ok but not 48
Frustrating, Unfair, and Artificial: A Classic Franchise Ruined by Modern Gimmicks As a veteran gamer with 30 years of experience playing tough-but-fair titles, I desperately wanted to love the return of this legendary highway racer. Instead, I was met with an incredibly frustrating experience that replaces genuine skill with artificial difficulty, cheap AI tactics, and mobile-game-style progression loops.The core of any great racing game is testing your driving line against your opponent's. Here, the driver AI is practically non-existent. Instead of advancing in skill, the game relies on egregious rubberbanding. When the AI is behind you, it disregards physics entirely, artificially sliding through every single turn like it’s on a train track. Even popping a nitro boost is completely invalidated because the AI instantly gains on you regardless of your speed. What is the point of upgrading and grinding if the game simply cheats to keep the opponent on your bumper? Because the AI dynamically scales to your upgrades, you never actually feel like you are getting better.Furthermore, the vehicle physics fail to recognize basic logic. In a game where most cars weigh similarly in the 1000kg range, the weight distribution is profoundly broken. When an opponent pushes your vehicle, you behave like a total ragdoll, losing complete control. Yet, if you attempt to do the same to them, your car gets stuck to theirs while they barely move, behaving like an immovable brick wall. It makes you rage for all the wrong reasons.To make matters worse, the car roster is shockingly small, and the way you acquire vehicles is completely backward. Instead of a traditional racing loop—earn cash, go to a dealership, and buy a car—the game forces you to spend Battle Points (BP) on a skill tree just to unlock the ability to buy them. If I go to a car dealership in real life, they don't require me to beat a generic loser in a street race before I can pull out my wallet. It is an artificial checklist designed to pad out the game's length. To top it all off, the soundtrack is incredibly repetitive. While the music is somewhat enjoyable for the first twenty minutes, it loops so frequently and aggressively that you are forced to just turn it off entirely.Ultimately, this is simply not a good game. It misunderstands what made classic arcade racers fun, punishing good driving with broken mechanics and locking a tiny selection of cars behind a tedious grind. Unless you enjoy fighting against a cheating system rather than mastering a track, skip this one.
Короче я ехал по ТКАДу Соперников никаких не было А просто погнались они Давай он меня подрезать короче я срезал в отбойник он он стоит, улыбается он догонял ,он догонял и все.. бах-бах-бах бах-бах-бах Марк Х был хороший бах-бах-бах бах-бах-бах всем, кто меня знает пользуясь случаем передаю привет хана Марку вообще
This game is lots of fun, has a great variety of JDM vehicles, and cool customization features to really make the cars feel like they belong to you. I have spent hours customizing the vinyls, completing races and just driving on the Shunto Expressway. The only real dig I have on this game, is how unfair the AI becomes at the later difficulties. I noticed after I approached the level 4 performance parts, many opponents would wall ride corners, take no damage, and lose very little speed. However, you as the player have to slow down, because the wall damages your car. It is a small gripe, but it makes a number of the races at the higher difficulties more frustrating than enjoyable. Overall, past this one problem, game is preem and encapsulates on the experience I was looking for.
from playing zero on the play station. To now a upgraded gameplay, this game is fun for street racing. the perks also make it to where if you want a short race or a long time attack race. which i like. runs great on a 1050 nvidia so dont worry about graphics issues
Reminiscent of classic arcade racers, this game is simple and strikingly beautiful. The cars look and feel fantastic, and customization is satisfying - EVERYTHING centers on driving. Rather than standard races, you challenge opponents on the Tokyo Highway. Defeat them all to build your reputation and be allowed to race the higher-ups. Along the way there are car meets offering extra challenges, and some selective wanderers will only race you once you meet their conditions. No always online. No microtransactions.
Very cool racing game, less heavy on the customization than something like Need for Speed but more in-depth on actual tuning. I'd say the current price is a bit much, get it on sale.
I really but REALLY TRIED, to love this game but I'm sorry, its just overhyped as many racing games out there ... The handling is something that is so unable for someone to understand, the mechanics of the bosses and the rubberbanding is worse than a 2004 need for speed game. Sound engines are almost for every car the same, there is no variety, no taste in the game. it feels rushed to be completed. Very few visual customization options as well per car with rims being very few as well The optimization for a game of its graphics URGENTLY needs to be fixed, its not acceptable to max out a 7900XTX making it overheat with hotspot temps reaching +80C Last but not least the turbo cars ... holy moly, how am i supposed to play "guess the non-turbo car that will beat you today" when you already have all the upgrades available fitted while an N/A RX8 just beats you without sweating? there is no logic from that, when you have clear advantage you are in a bloody disadvantage. Also why the AWD cars just, don't feel like AWD cars? what's up with the handling? torque percentage F-B doesn't even feel like i make a difference. There is clearly no description on each setting that im changing so i have to play the classic "what does this button do" and have to figure out the hard way ... unless there is an update, i don't think is worth playing at the moment ...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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