
Become The Witcher, Geralt of Rivia, a legendary monster slayer caught in a web of intrigue woven by forces vying for control of the world. Make difficult decisions and live with the consequences in a game that will immerse you in an extraordinary tale like no other.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Czech, Russian, Hungarian, Polish, Traditional Chinese (text only)
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 629 reviews with recorded playtime.
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
必须用老电脑玩,新电脑会报错
Нуднооооооооооо
TLDR for people who can't be bothered and want it fast: The game's not good. Plain and simple. Now for the people who are curious as to the why... Well, there's plenty of reasons as to why: First and foremost,this game does not respect your time at all.Not one damn bit. There's no fast travel,there's no mounts to use,there's not a shortcut you could take,because the genius designers at CD PROJEKT RED decided that blocking half the sandbox with invisible walls so i have to take the long way around every single time i want to go from point A to point B is very good game design. I did discover recently into my errand boy runs that if i take the Crowd style stance,my Geralt moves faster. Guess what? DURING THE DAY WHILE WALKING AROUND YOU CANNOT USE IT(outside of scripted events and entering hostile places and all that jazz). Now to top it all off,there are no random encounters,monsters attacking you outside quests (back to those scripted events) and random encounters that would require you to fight. Now let's get into the gameplay loop.Plain boring and repetitive to no end. You play a rythm game where you just have to time your attacks with the FLAMING SWORD. Use the signs twice a fight,and don't forget to spam potions i guess. Some people would say this game just aged bad. Im here to tell you, it was never good. I mean at first i thought that this game was just old and some leniency was required. So i searched up when it appeared and what other games came in the year it was released. That happens to be 2007. Do you care to know what other games came in that year? Halo 3,Assassins Creed,Modern Warfare 4(When COD was still good),Bioshock,Crysis and quite a few other big titles. So honestly,that excuse is just not valid,because games that came out in the same year and quite a number that came before actually aged well and are still perfectly playable to this day,without any given leniency.
Незабвенная классика, может кому-то будет легче проходить после 3 Ведьмака, для дополнения истории
kelimeler kifayetsiz
Combat mechanics and movement are a bit clunky, but the story is pretty neat.
Игра конечно прикольная, но довольно скучная, сюжет мне вообще не понравился, а геемплей однообразный и скучный. Единственно что хорошо сделали это атмосферу, а так игра скучная.
Still fun in 2026.
Не зацепило, не мое
I will wait for the game to be remastered, game feels old.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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