
From the creators of “Virtual Virtual Reality” - Welcome to the Under! A time and mind bending, multiplayer, theatrical adventure featuring a cast of colorful live and pre-recorded characters, time wizardry, magic to perform and stories to uncover.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've known the under for a very long time, around a year and a half, ( I can't fully recall) and I can safely say without a shadow of a doubt that there will never be a game quite like this one, and even if the live actors aren't there I would recommend this to any VR player, its so quirky and full of life, and Incredibly fun.
Currently high on acid, I played this game for like an hour and ♥♥♥♥♥ crazy fr, kidna life changing
This game charters the only online community I've been a part of for over two years- still going strong. If you heard about The Under Presents in 2019 or 2020, it's likely a very different experience than what you might have in mind. The app used to be home to a desert full of live characters- these were characters being played by real actors in real time- that you could interact with. These characters were an innovative way for a player to learn about the history and secrets of the game's story, as the app does not allow for voice chat among players of any kind. The multiplayer desert is still around, as well as a time-travel themed single player campaign. While there are no more live characters, a player who truly wants to understand the game's lore can find most of that information by scouring old recordings; the rest has been passed along by word of mouth among the game's community for years. Old versions of the game aside, it's still a solid purchase as it stands today. The mechanics are bizarre yet satisfying, and I can honestly say this is my favorite game to introduce friends to. Dance to the game's sensational soundtrack, make a new friend, unlock a secret door, explore the limits of the conjuration system, discover cave paintings of crabs, but above all, never stop learning. The Under Presents is really something to behold.
so sad that literally not even 1 person is playing this game anymore. i still had fun alone though. i also love how we enslave humans for entertainment
A fun game back it its prime. Now just a nice place to relax and watch tiny people on a tiny ship :)
Layers
A game that you must experience. Really worth whatever it is priced for. It was bit to artsy for me to complete thought. Highly recommend this experience. Wish if there was more of this.
I was intrigued and liked it a lot for the most time, but it was the occasional puzzles that killed it for me. A lot of them felt janky, but there was a particular one ([spoiler]Sandy[/spoiler]) that I just could not beat even after seeing other people do it on a video online. The physics of moving objects felt broken and pieces kept getting stuck, but the worst part was that the puzzle was timed and you had to go through a fairly lengthy process in order to even attempt it again. Eventually I gave up after several tries and was so frustrated I did not even care about the fate of the characters by then. I am leaving the game unfinished.
good
Was pretty cool around release for the multiplayer aspect when there were paid actors around, there's no reason to get it now and especially not on Steam as this game has Oculus-exclusive content/performances. The singleplayer "Time Boat" mode is a snooze (basically a non-interactive film you can walk around), "The Invisible Hours" does the same thing but much better.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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