
When the sun goes down on the last night of summer camp, nine teenage counselors are plunged into an unpredictable night of horror. The only thing worse than the blood-drenched locals and creatures hunting them are the unimaginable choices you must make to help them survive.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish, Finnish, Japanese*, Korean, Norwegian, Polish, Portuguese - Portugal +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 718 reviews with recorded playtime.
Reviews
Themes across 717 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Worst multiplayer design I have ever seen because what do you mean only the host can play characters and do things?
Oyunun verdiği gerilim ve işlenmiş olunan mekanikler cidden beni içine çekti, oyunu Bitirdim de ama maalesef ki sadece Jacobı kurtaramadım :p
Игра кинцо на разок. Мы получили удовольствие от прохождения, но некоторые моменты сильно бросаются в глаза Это клишейное поведение американцев в клишейных американских блокбастерах. Максимально вычурные и тупые решения, приправленые не менее унылыми диалогами. пс Персонажи НИКОГДА не закрывают двери за собой. Это просто ужас. У них под носом шныряют те кто может их прикончить, а герои делают вид что все ок. Абсолютный по х й Шикарная постановка кадра и работа с камерой. Порой ракурсы удивляют очень сильно
gut gemacht, interessant, aber leider keine großen Überraschungen
游戏很好玩,剧情非常丰富。就是行动有点慢,可以开个变速器,1.5速度挺不错。不玩也行,可以直接看电影模式。
Bom
доволно классная игра
W
Story makes no sense and most characters are unlikable and cringe. Don't bother.
Пойдьот на разок
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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